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« Reply #45 on: March 02, 2011, 08:22:51 AM » |
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Good job with the soundpacks, keep it up. Sonic Free Riders: Tails new voice (on hold) Sonic Free Riders: Metal Sonic voice (on hold) and other men who contributed to brawl sound swapping What the hell was I thinking when I was writing this.
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« Last Edit: March 02, 2011, 08:27:40 AM by Jaklub »
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As you may have noticed, I don't answer PMs with problems anymore.
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« Reply #46 on: March 02, 2011, 08:46:30 AM » |
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I don't know if I should do the voices for the imported models or the vertexed models. Well I have no problem with it. I wasn't really thinking about it any other way than acknowledgment.
Edit: I see that everyone is taking part on the Sasuke sfx hack, and had already started replacing voices. Well I was lucky to find a youtube video of the chidori sfx looped so I ripped it and converted it to a .wav file. I'll upload it along with the .dat file it belongs to.
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« Last Edit: March 02, 2011, 08:50:47 AM by Raijinmaru »
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« Reply #47 on: March 02, 2011, 11:26:33 AM » |
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but wen i get in the brsar in smashbox,link's file doesn`t have a + sign...i could make a video showing wat i do.
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« Reply #48 on: March 02, 2011, 03:32:15 PM » |
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I just downloaded the file and followed it, I had no problems.
Edit: I read your thread about this, and your using a Japanese sound file with melee link v2 which I think is for the english sound file. I don't know about the different versions, but if you got an error in your sound file and I (using an english one) didn't then you may need one for your version.
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« Last Edit: March 02, 2011, 03:51:27 PM by Raijinmaru »
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« Reply #49 on: March 02, 2011, 04:40:22 PM » |
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k testing with english. And btw, what is the offset for ur Roy hex packet?
EDIT:YES! Its working lol!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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« Last Edit: March 02, 2011, 04:47:15 PM by Roy16 »
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« Reply #50 on: March 02, 2011, 05:26:33 PM » |
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Offset of beginning: 0x1085C20 Offset of end: 0x11321C0
This is the offsets of my Roy hex packet.
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« Reply #51 on: March 02, 2011, 05:35:53 PM » |
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alright! thanks!
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« Reply #52 on: March 02, 2011, 06:00:38 PM » |
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no problem.
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« Reply #53 on: March 03, 2011, 02:51:03 PM » |
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do u have hex packets for ike and sonic? (japanese)
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« Reply #54 on: March 03, 2011, 02:52:38 PM » |
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Obviously not, theyd be in his opening post/brawl vault...
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« Reply #55 on: March 03, 2011, 04:14:50 PM » |
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@ me?
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« Reply #56 on: March 03, 2011, 04:22:44 PM » |
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Yeah...who else?
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« Reply #57 on: March 03, 2011, 04:47:43 PM » |
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Just got back from Dayton, Ohio. My 2nd older brother got a Ps3 game called Last Rebellion and I got Arc Rise Fantasia and renewed my gamestop card. We also got several Japanese movies from this kiosk stand Death Note, Teken and some others my dad picked himself. The lady there was really nice and once she knew we all liked anime we became friends quickly. Today was a good day. @Roy16: I don't really care much for the Japanese sounds for Ike and Sonic. By now most people should be able to do this themselves, hence why there is a little guide on how to use Sawndz 0.051 in the OP. I don't really care much for any character in brawl that speaks Japanese, which is why I changed Marth's voice. If I don't like another persons voice (Pit) even though he/she speaks English, I may change that (Onion Knight).
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« Reply #58 on: March 04, 2011, 04:00:23 PM » |
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:/ then how can i get the jap voices myself? roy voices dont work in the jap brsar so i cant use it
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« Reply #59 on: March 05, 2011, 08:34:08 AM » |
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Go to the help section, and ask there. NOT here.
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