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Author Topic: Reaver Industry [SFX Hack Emporium] The road ahead was grilled chicken... Yum.  (Read 253467 times)
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Reaver Ind.
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    « Reply #405 on: December 08, 2011, 08:42:12 PM »


    !Status Update!

    MVC3 Zero - Sound effects organized - Sound effects editing done - Sound effects inserted- Arranging PSA to include entry, special moves, winning and final smash sfx - Done!

    Rayman - Sound effects organized - Sound effects editing done - Sound effects inserted- - Done!


    MVC3 Spider Man - Nothing...
    « Last Edit: December 09, 2011, 12:39:01 PM by Reaver Ind. » Logged


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    « Reply #406 on: December 08, 2011, 08:49:41 PM »


    Yay Happy Face
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    « Reply #407 on: December 08, 2011, 08:55:23 PM »


    YUS! ZERO!! FINALLY!! I LOVE YA RAI!
    *epic brofist*
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    « Reply #408 on: December 09, 2011, 12:11:55 AM »



    Rayman - Sound effects organized - Sound effects editing done - Sound effects inserted- - Done!
    YAY!
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    vondy56
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    « Reply #409 on: December 09, 2011, 11:45:19 AM »


    OMG Zero is done i want to download now!!!!!! lol Smiley
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    « Reply #410 on: December 09, 2011, 12:25:16 PM »


    I can release both today, but I'm still having troubles inserting the entry voice clip "this will be over in a nano-second", and his charged Up-Smash attack voice clip.  I did what I could with PSA editing, I for one can't understand the language and hate it, so If anybody is skilled in figuring out how to do this, I would be more than happy to collab with ya'll.

    But until then, http://forums.kc-mm.com/Gallery/BrawlView.php?Number=24099&Vault=audio

    It's done I guess.  I'm going back to my nap now.
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    vondy56
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    « Reply #411 on: December 09, 2011, 01:18:02 PM »


    do you have the "Target Acquired" entry sound clip?
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    « Reply #412 on: December 09, 2011, 01:22:38 PM »


    Sorry, I don't think that sound clip was inserted into the Zero SFX.
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    « Reply #413 on: December 09, 2011, 01:24:53 PM »


    Can't wait to try this bad boy out. Hopefully you can get the Up smash and introduction voice in soon.
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    « Reply #414 on: December 09, 2011, 01:26:13 PM »


    Sorry, I don't think that sound clip was inserted into the Zero SFX.

    If you were using my old progress then it should have been in there o-o
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    « Reply #415 on: December 09, 2011, 01:56:02 PM »


    There were only a few attack voice clips and most were taunts, I couldn't find some of the special move clips in yours.  I pretty much extracted and re-used some of the clips that was originally in yours, attempted to match them with certain moves and specials and added some more attack clips.  There were some did get taken out, I can't remember what anymore.

    There is a sound effect that might not have anything to do with the Zero move set that I probably switch with the sound that everyone pretty much wants, I don't know exactly how to do that.

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    « Reply #416 on: December 09, 2011, 03:19:33 PM »


    I played a few matches with Zero and it's pretty good. 2 major complaints though. 1, his up smash, he says Ryenji too early, he should say it had he is going up. And 2, when he uses his side B to dash, you should just mute it, it's kinda annoying hearing him yell every two seconds. Other than that, great job.
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    « Reply #417 on: December 09, 2011, 03:47:03 PM »


    Thank you and thanks for the feedback, I'm trying to implement the entry sfx for Zero, and whatever complaints is here:

    1. That's the problem I mentioned before, and I don't know how to get to activate on the time it should be said.

    2. I can do that and I'm thinking of doing the same for the Up smash as well if it keeps giving me trouble.

    I'll re-upload the file once I get the intros begin to work.
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    « Reply #418 on: December 09, 2011, 03:50:37 PM »


    Thank you and thanks for the feedback, I'm trying to implement the entry sfx for Zero, and whatever complaints is here:

    1. That's the problem I mentioned before, and I don't know how to get to activate on the time it should be said.
    I can help with that Cheesy, it's something about timers >.> Though I can do it though memory, I can't remember how to explain it <.< I'll just edit your edited zero PSA to make it work Grin
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    « Reply #419 on: December 09, 2011, 04:10:50 PM »


    Thank you and thanks for the feedback, I'm trying to implement the entry sfx for Zero, and whatever complaints is here:

    1. That's the problem I mentioned before, and I don't know how to get to activate on the time it should be said.

    2. I can do that and I'm thinking of doing the same for the Up smash as well if it keeps giving me trouble.

    I'll re-upload the file once I get the intros begin to work.
    Glad to hear, and I can't wait for that update Grin
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