An import over Battlefield? Interesting.... If you use a .rel make sure you have it in the right file. Also, with Riivolution, make sure custom1 is what you're using. You could try checking your .xml to make sure you have the correct file path, too.
.Rel's - none--> check
in custom 1 - yes--> check
.xml/correct path - yes--> check
However, still nothing.
EDIT: I scrapped Palmacosta over Battlefield, so forget it.
EDIT2: I imported two other model data's into battlefield. One is a creature from TOS2, while the other is the warp Point from TOS2. I edited the colisions and made it so that characters can step ON the warp point and positioned it ON THE STAGE'S MODEL TO THE LEFT. The creature has ONE animation, and the warp point does not. The colision edit worked, but niether of the models show up.....
Could someone help me out with THIS? BTW, I've tried several imports on battlefield, yet NONE of them have effected it.