Impressive PSA. There are only 2 things that bug me atm.
1 - He's too small in the results screen. If you don't want to touch animations, there's a attribute you can mod to help. It's the character results screen scale at 0xB8.
2 - His fast fall terminal velocity is too low for a character that falls like this.
That's controlled by attribute 0x84.
For Scott's current Terminal velocity, I recommend the Fast Fall Terminal Velocity be 2.45.
Glad you like it. As for the results screen size, I actually made him small (using that attribute) on purpose. If he's bigger, you can't really see the win animations, because Lucas crouches in his win animations, so the camera is too close and low. If I made him bigger, I'd need to be able to adjust the results screen camera. If that's possible, let me know, but as of now I don't know how.
Thank you for the suggestion of the fastfall terminal velocity. It's hard to get good feedback on that kind of thing. I appreciate it.
The AI is silly, but that's to be expected with PSAs. It is possible to use certain character's AIs for recovery situations BTW, like how Gray Fox uses Falco's AI for recovery.
Yeah, I thought so, since I remembered the PM team saying they used Mario's recovery AI for Sheik in the demo, but where would I go about switching just the recovery AI? I know how to do the whole AI, but I don't know which part is what.