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« Reply #675 on: December 14, 2011, 08:03:02 PM » |
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Oh, I'm not hating, I was just missinformed. SDo0m and Shadic pretty much covered it all up and said it wasn't going to be Melee entirely. So yeah, can't wait to see whatever's coming from PM. =P
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« Reply #676 on: December 14, 2011, 08:11:53 PM » |
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lol at my massive, useless post. Thanks for the support.
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There is no power quite like the power of understanding.
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« Reply #677 on: December 14, 2011, 08:29:07 PM » |
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Well, your reply was just a bit of the truth of reality. I'm a competative player of Brawl and almost top in Japan in my character and honestly, most of us in Japan are excited for P:M to be finished. The whole hate on each other is retarted. Different games are different. Melee may be fast, but Brawl also has a speed to it, just died down. The one thing I desire of P:M is that Charizard. Period. The changes you and P:M have done to him make me want to play it. SO badly. The jist of this is, keep up the good work. Japan's watching you guys for more updates.
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« Reply #678 on: December 15, 2011, 04:15:42 PM » |
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wow. P:M is getting some good attention from other countries (I'm your average American idiot). I wonder how the developers at Nintendo feel...?
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My Kid Icarus Uprising Weapon of Choice Card Friend Code: 3737 - 9702 - 3408 NNID: Allav866
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« Reply #679 on: December 15, 2011, 06:54:31 PM » |
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wow. P:M is getting some good attention from other countries (I'm your average American idiot). I wonder how the developers at Nintendo feel...?
Not surprising. Though I would assume some other countries know how to hack it themselves. maybe not. But nintendo could be contemplating ideas we've implemented hacks or completely despise us. Couldn't say.
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« Reply #680 on: December 21, 2011, 01:03:23 PM » |
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Congrats Hero! My friends never played Melee before, and I was shocked cause they're all about Smash Bros. supposedly and they only played Brawl and on a competitive level too. I had lost my Melee (still can't find it ): ) and had Project:M. They played it and loved it more, said it had better gameplay, it was faster, and was just fun in general.
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« Reply #681 on: December 21, 2011, 01:28:50 PM » |
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That's great! I'm glad they like it. It's really coming along well, and the current version feels awesome. I can't wait until we can let the public give it a try.
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There is no power quite like the power of understanding.
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« Reply #682 on: December 24, 2011, 03:01:39 AM » |
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That's great! I'm glad they like it. It's really coming along well, and the current version feels awesome. I can't wait until we can let the public give it a try.
I can't wait either, I'm highly interested in Lucario especially, and Charizard as well.
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« Reply #683 on: December 24, 2011, 07:00:58 AM » |
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I can't wait either, I'm highly interested in Lucario especially, and Charizard as well.
Yes, those two look very interesting. Also with Ike and his Quick Draw ledge bouncing ability... (I was so surprised when I first saw this in one of Kamikaze's videos with Ike.) I really like how the project is going so far. I honestly can't wait for the next public release.
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By the way, I think every active hacker in this forum could use less distractions.
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« Reply #684 on: July 17, 2012, 10:39:27 AM » |
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Hi haloedhero, can you make your cloud strife moveset have SDo0m's Dissidia Cloud wait animation, that would be awesome!
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« Reply #685 on: July 17, 2012, 10:50:19 AM » |
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Nope. The differentiating feature between our movesets is that mine ignores Dissidia in favor of FFVII move/animation inspiration. That is why he has his FFVII stance on mine. Sorry.
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There is no power quite like the power of understanding.
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« Reply #686 on: July 17, 2012, 10:53:35 AM » |
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are planning on making anymore psa's i know no one made that sparkster model that u wanted
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« Reply #687 on: July 17, 2012, 10:58:32 AM » |
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I was going to get back into PSAs when Ninka Kiwi was working on a Raziel model from Soul Reaver, but I don't think he's planning to do that import anymore.
In the meantime, Project M development has gotten a lot busier recently, so I really don't know. I'm mostly waiting for a model I'm interested in working with, but there's a very real chance that I won't have time.
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There is no power quite like the power of understanding.
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« Reply #688 on: July 17, 2012, 11:03:43 AM » |
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what models would interest you? maybe someone will see and decide to possibly make it
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« Reply #689 on: July 17, 2012, 03:18:27 PM » |
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If someone managed to do a classic looking Megaman over Kirby (not sure what game would have a good model for this), I'd find it very hard to resist. However, that would also need an entirely rebuilt boneset.
Other than that, Sparkster and Raziel are the only two I can think of who I'd be really into putting in the game. Or the Bubble Bobble dragons over the ice climbers. That'd be pretty awesome.
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There is no power quite like the power of understanding.
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