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« Reply #10320 on: April 26, 2014, 06:39:01 PM » |
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Are they from the Melee trophy with a new texture and/or texturemap? If so then I wouldn't have to worry about importing those and rigging the tail, I can just simply add them onto the Melee Mario one. lol
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I make YouTube videos, SM64 hacks, Brawl Hacks (obviously), NSMBW hacks, and GoldenEye 007 Mods. I also have a short attention span and tend to switch around a lot and put things on hold. But when I do finish things, 95% of the time I gave 120% effort, the other 5% of the time I give 100% effort.
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« Reply #10321 on: April 26, 2014, 06:41:00 PM » |
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Are they from the Melee trophy with a new texture and/or texturemap? If so then I wouldn't have to worry about importing those and rigging the tail, I can just simply add them onto the Melee Mario one. lol
yep they are from melee and re textured and rigged tail is kinda not possible with the SMBZ mario boneset and beside possible not filesize on animated tail anyway
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I Dont Take Requests & Dont Do Brawl Mods anymore Maybe Sm4sh modz later
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« Reply #10322 on: April 27, 2014, 03:21:43 AM » |
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something for SMBZ mario v3.7: Yay for my Super Leaf model \o/ ... Now that I think of, I think I maybe made it a bit too much low-poly ... But anyway, the ears and tail is looking awesome ! And, are you also going to make a Wing Cap version too ?
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« Reply #10323 on: April 27, 2014, 07:22:18 AM » |
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Yay for my Super Leaf model o/ ... Now that I think of, I think I maybe made it a bit too much low-poly ... But anyway, the ears and tail is looking awesome ! And, are you also going to make a Wing Cap version too ? not sure about winged cap cuz of that item for winged cap is a Hat with wings and thats is alittle too high filesize i guess compare to a Leaf/feather +does not fit with most of the attacks anyway so it will mainly be Raccon(some with tanooki suit), and Cape and speaking of tanooki suit: ignore the textures for now since i basely just used the ear/tail texture on the whole suit Post Merge: April 27, 2014, 09:44:57 AM
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« Last Edit: April 27, 2014, 09:44:57 AM by Mariodk »
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I Dont Take Requests & Dont Do Brawl Mods anymore Maybe Sm4sh modz later
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« Reply #10324 on: April 27, 2014, 10:40:32 AM » |
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Dat Dr. Mario animation.
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« Reply #10325 on: April 27, 2014, 11:01:23 AM » |
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As always, Mariodk putting out quality stuff.
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In other words, LURK MORE. In other news, birds fly, sun shines, fishes swim, and the sky is [censored]ing BLUE. 3. ... You seriously don't know who Clinton is? If only hacking Brawl paid bills. O snap But you are in a Smash Bros. thread. You can't have an opinion here.
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« Reply #10326 on: April 27, 2014, 11:15:05 AM » |
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there is just 1 problem with the tanooki suit: had to do so the Hat Bone can´t be moved at all and mario can´t take hat off or the hat will sometimes shows outside the suit since the parts of No powerup mario(aka normal mario) is still showing but is covered by the Tanooki suit if in Cape Mode on this Alt but that is possible fixed on v3.9/v4 since there is a big chance for i make Cape+Raccon on 1 model/moveset when mario gets transfroming like zelda/shiek also a full size Image on the tanooki suit here: if someone can do better Texture map + Textures for it i can send you the .max files and textures can max be only 2x 128x128 textures(or too big filesize)
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« Last Edit: April 27, 2014, 11:17:19 AM by Mariodk »
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I Dont Take Requests & Dont Do Brawl Mods anymore Maybe Sm4sh modz later
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« Reply #10327 on: April 27, 2014, 11:20:10 AM » |
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Well I guess that means I don' have to worry about the animations with SM64 Mario. lol Can I make a version based off the SMB3 ones? Like the leaf has no eyes or hole, and the Tanooki suit has no cap brim? I'd love to help make a better texture for yah, but I'm not good at that, I can make it solid colored but that's not exactly what you want. xD
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I make YouTube videos, SM64 hacks, Brawl Hacks (obviously), NSMBW hacks, and GoldenEye 007 Mods. I also have a short attention span and tend to switch around a lot and put things on hold. But when I do finish things, 95% of the time I gave 120% effort, the other 5% of the time I give 100% effort.
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« Reply #10328 on: April 27, 2014, 11:23:50 AM » |
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Well I guess that means I don' have to worry about the animations with SM64 Mario. lol Can I make a version based off the SMB3 ones? Like the leaf has no eyes or hole, and the Tanooki suit has no cap brim? I'd love to help make a better texture for yah, but I'm not good at that, I can make it solid colored but that's not exactly what you want. xD no i want brawl styled since we modding Brawl and not some other mario game like as Minecraft mods mainly only have blocks and not even round things in they´s Mods so should Brawl also mainly have Brawl styled Texture on the model imports like MC mods is going with blocks and after the brawl styled texture is made its easy to make a other style out of it like a modern mario styled one
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I Dont Take Requests & Dont Do Brawl Mods anymore Maybe Sm4sh modz later
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« Reply #10329 on: April 27, 2014, 02:34:55 PM » |
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I know you want brawl styled textures, I was making a joke about how I'm not good at making brawl styled textures.
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I make YouTube videos, SM64 hacks, Brawl Hacks (obviously), NSMBW hacks, and GoldenEye 007 Mods. I also have a short attention span and tend to switch around a lot and put things on hold. But when I do finish things, 95% of the time I gave 120% effort, the other 5% of the time I give 100% effort.
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« Reply #10330 on: April 28, 2014, 04:41:56 AM » |
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whats left: turn gloves to Hands, Make whats over Fire/Cape for SMBZ moveset and the reason for why it needs shippuden colors instead of pre shippuden: Fire: Sage mode Cape: Tailed aura(3x Tails) tailed aura cuz it got a tail like raccon and i will not use naruto´s aura model i will use my own where the tails and Ears look like from raccon powerup but as aura like naruto´s so kinda it is like a Demon Raccon/tanooki thing Mario got instead of a Demon fox
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« Last Edit: April 28, 2014, 06:19:03 AM by Mariodk »
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« Reply #10331 on: April 28, 2014, 12:23:51 PM » |
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probably a veeery late reply, but I asked how to make mario imports work with smbz PSA because I want to update my Mario with Madoka's outfit and modify it so the transformation can be a version of ultimate madoka mode will be great and divine♥ lol!
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« Reply #10332 on: April 28, 2014, 12:26:58 PM » |
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probably a veeery late reply, but I asked how to make mario imports work with smbz PSA because I want to update my Mario with Madoka's outfit and modify it so the transformation can be a version of ultimate madoka mode will be great and divine♥ lol! use the .max files i inc. in the v3.6 .zip follow the readme on what to do after import in brawlbox and use a method to Port the skin modifer&Polygons between Normal Mario/SMBZ boneset from a Normal Mario Boneset to SMBZ mario boneset since SMBZ mario boneset is the same as Normal Mario with rotation/translation/scale but SMBZ mario boneset have more added bones
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« Last Edit: April 28, 2014, 12:28:41 PM by Mariodk »
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« Reply #10333 on: April 28, 2014, 12:32:00 PM » |
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:J Thank you, I didnt notice those files lol sorry
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« Reply #10334 on: May 02, 2014, 06:31:29 AM » |
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good news to Model makers to SMBZ mario moveset: i made it so Even if a Model IMport does not have a Damage face but having animated Mouth/eye iris
the Mario model will have SSB4 Damage face instead of brawl damage face all done by animations and no modeling so if removing brawl mario´s damage face he will have SSB4 damage face instead
this is good if want to save some filesize on a model so you dont have to add damage face but have to add Animated Eyes/mouth
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« Last Edit: May 02, 2014, 06:32:29 AM by Mariodk »
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I Dont Take Requests & Dont Do Brawl Mods anymore Maybe Sm4sh modz later
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