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« Reply #180 on: March 20, 2011, 02:05:52 AM » |
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i have added a new Project it is Project DragonBrawl i needing ideas for Vegeta Moveset (dont post just one attack but a whole moveset) look on first post for Project: DragonBrawl' and not over Powered Movesets all have to fit for Vbrawl/brawlplus so Mario/Luigi can still can pwn Goku/Vegeta
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« Last Edit: March 20, 2011, 02:09:54 AM by MarioDK »
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« Reply #181 on: March 20, 2011, 02:19:33 AM » |
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Vegeta eh Well everyone would want his Galic Gun, he would also need his Final Flash, and Big Bang Attack. Also a energy barrage would please them as well. Maybe even throw in an explosive wave too.....ummm....high speed combos.....and......that's all I can think of
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It's impossible to rush perfection, but you can still pressure it. [PICTURE REMOVED. Reason: All signature pics must fit a 695x200 frame, even when inside a spoiler.] Kyoufu wo oshiete yarou! - I will teach you fear now O o /¯/________________________/ { BLAAAAAAAAAAAAAARRRGHHH!!! \_\¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
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« Reply #182 on: March 20, 2011, 02:22:47 AM » |
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Vegeta eh Well everyone would want his Galic Gun, he would also need his Final Flash, and Big Bang Attack. Also a energy barrage would please them as well. Maybe even throw in an explosive wave too.....ummm....high speed combos.....and......that's all I can think of post ideas here instead in this Thead: http://forums.kc-mm.com/index.php?topic=21855.0
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I Dont Take Requests & Dont Do Brawl Mods anymore Maybe Sm4sh modz later
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« Reply #183 on: March 20, 2011, 12:10:09 PM » |
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When you finish up Goku's moveset, you think you could port it over Lucario? I like Captain Falcon too much to replace, and Goku is already kind of like Lucario (Similar moves, same voice actor). Even better if it would work for both the Goku model and Lucario (and vertex hacks).
Fairly sure Wolf's Japanese voice actor also did Vegeta in Japan, and Syntax Error did make a Vegeta Wolf texture, so that is something to consider when making Vegeta.
Lastly, if you're making Vegeta, I'd love to see a Nappa, to go with Vegeta. Could probably be done from Ganondorf.
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« Reply #184 on: March 20, 2011, 12:11:16 PM » |
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Is the amazing Captain Ginyu going to be a playable character?
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« Reply #185 on: March 20, 2011, 12:18:42 PM » |
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Is the amazing Captain Ginyu going to be a playable character? maybe but was more thinking on first make the Goku 100% done, Vegeta and Gotenks (maybe kid/teen Gohan but not sure over who for him) all i just needing for now is vertexs or whole new Models that can work in Brawl like that vegeta i talking about but not sure i will get it a Model of Vegeta near 100% like a Vegeta in a Dragonball Z game but in .mdl0 file
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« Last Edit: March 20, 2011, 01:12:32 PM by MarioDK »
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« Reply #186 on: March 20, 2011, 03:25:38 PM » |
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When you finish up Goku's moveset, you think you could port it over Lucario? I like Captain Falcon too much to replace, and Goku is already kind of like Lucario (Similar moves, same voice actor). Even better if it would work for both the Goku model and Lucario (and vertex hacks).
Fairly sure Wolf's Japanese voice actor also did Vegeta in Japan, and Syntax Error did make a Vegeta Wolf texture, so that is something to consider when making Vegeta.
Lastly, if you're making Vegeta, I'd love to see a Nappa, to go with Vegeta. Could probably be done from Ganondorf.
http://forums.kc-mm.com/index.php?topic=18617.0 captain over lucario i think gohan would fit on pit,theres a vertex of it
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« Reply #187 on: March 20, 2011, 10:52:20 PM » |
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Is the amazing Captain Ginyu going to be a playable character? maybe but was more thinking on first make the Goku 100% done, Vegeta and Gotenks (maybe kid/teen Gohan but not sure over who for him) all i just needing for now is vertexs or whole new Models that can work in Brawl like that vegeta i talking about but not sure i will get it a Model of Vegeta near 100% like a Vegeta in a Dragonball Z game but in .mdl0 file You like That GFX I made for you? Dragon Fist model working? yeah but dragonfist make the Fit.pac too big filesize from 300kb to about 600kb and it crashes and for Goku port i was thinking on try first over Ike. for the .rel file if he dont work there over Lucario with my PSA (just have to remove that GFX from his hands)
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« Last Edit: March 20, 2011, 10:56:26 PM by MarioDK »
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« Reply #188 on: March 21, 2011, 02:04:54 AM » |
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Is the amazing Captain Ginyu going to be a playable character? maybe but was more thinking on first make the Goku 100% done, Vegeta and Gotenks (maybe kid/teen Gohan but not sure over who for him) all i just needing for now is vertexs or whole new Models that can work in Brawl like that vegeta i talking about but not sure i will get it a Model of Vegeta near 100% like a Vegeta in a Dragonball Z game but in .mdl0 file You like That GFX I made for you? Dragon Fist model working? yeah but dragonfist make the Fit.pac too big filesize from 300kb to about 600kb and it crashes and for Goku port i was thinking on try first over Ike. for the .rel file if he dont work there over Lucario with my PSA (just have to remove that GFX from his hands) Why not vertex hack falcon punch shaped as dragon? dont know how to vertex:(
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« Reply #189 on: March 21, 2011, 09:38:01 AM » |
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im sorry but it looks like the model file of Vegeta(file formate .mld0) was deleted without any Backups so he can´t send the Vegeta this was a Vegeta Model near 100% like a Vegeta in DragonBall Z BT3 but in .mld0 formate file (not meant to brawl hack just one he made) but now it is 100% deleted and he was also unknown for you can do it hacks like we do before i told him what i needing the model for but if someone make a Vegeta Vertex or a model of Vegeta in mdl0 .file formate i will make moveset for him (if model of Vegeta i can try to port him over someone first trying with Ike)
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« Last Edit: March 21, 2011, 10:10:28 AM by MarioDK »
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« Reply #191 on: March 21, 2011, 06:09:21 PM » |
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MarioDK.....would you be willing to port what's been done in your moveset to Lucario? If you do, I'll help out on animations....
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« Reply #192 on: March 21, 2011, 06:15:39 PM » |
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ill help too, we can use lucarios side b to be meteor clash,the golden shenron to be dragon fist also,add me in your dragonbrawl team ill make kid goku moveset...
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« Reply #193 on: March 21, 2011, 10:44:21 PM » |
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ill help too, we can use lucarios side b to be meteor clash,the golden shenron to be dragon fist also,add me in your dragonbrawl team ill make kid goku moveset... cool there will be two kid Gokus the one over Luigi(will try again to port that Kid goku over a other then a Mario Char i will love to have Mario/Sonic char. vs. dragonball/Z/GT) and other over Lucas (vertex i add you later) MarioDK.....would you be willing to port what's been done in your moveset to Lucario? If you do, I'll help out on animations.... i will first try my Ports over Ike becoz of that .Rel file and before i really starting with Project: DragonBrawl i will also try the last Shadow port over Ike(not sure if he will work)(if he work it shoulder not take Long) but maybe i will port goku over Lucario after his is done
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« Last Edit: March 21, 2011, 10:55:57 PM by MarioDK »
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« Reply #194 on: March 21, 2011, 11:25:35 PM » |
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If I can get some help on my Kid Krillin, I would gladly come back to the scene and finish him up as a part of "Project Dragonbrawl"
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