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« Reply #1170 on: June 14, 2011, 07:30:59 AM » |
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just so then you click on goku in the CSS menu he say goku instead saying Cp. falcon
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« Reply #1171 on: June 14, 2011, 07:33:49 AM » |
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goku announcer? what that?
a SFX hack so Captain falcons announcer call says goku Insted sure and can you maybe also make Kamehameha(english voice if you can) over Falcon Punch? Well TBH I don't know a lot about DBZ so if you provide me with SFX links and tell me where they should all go(what sound should replace what) I could do a whole SFX pack
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« Reply #1172 on: June 14, 2011, 07:36:32 AM » |
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right now the only sounds i know what can be replace is kamehame over Falcon and HAAA!! over Punch if not i find better SFX ids for that but i can easy find SFX .wavs voices for almost any DBZ char. and maybe too DBZ sound effects
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« Last Edit: June 14, 2011, 07:37:34 AM by MarioDK »
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« Reply #1173 on: June 14, 2011, 07:43:20 AM » |
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right now the only sounds i know what can be replace is kamehame over Falcon and HAAA!! over Punch if not i find better SFX ids for that but i can easy find SFX .wavs voices for almost any DBZ char. and maybe too DBZ sound effects I can replace all of CP's SFX and create hex packets also by browsing the a BRSAR with smashbox you can find waves for all characters voice's and fighting SFX's
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« Reply #1174 on: June 14, 2011, 07:47:22 AM » |
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i mean SFX IDs in PSA like what SFX(voices also SFXs) i can use for Kaioken then Goku say Kaioken or Spirit bomb i think i will ask SSBBtailsfan for SFX IDs and what SFX ID in PSA i can use for these Voices
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« Reply #1175 on: June 14, 2011, 07:55:59 AM » |
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Alright anyway I can try to port vegeta over wolf if you havnt yet
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« Reply #1176 on: June 14, 2011, 07:57:13 AM » |
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i have not btw here is afew SFX(not voices) from DBZ :
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« Reply #1177 on: June 14, 2011, 07:58:53 AM » |
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K also I can make a vegeta announcer call also i can work on goku when I finish shadow for SDooms next shadow
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« Reply #1178 on: June 14, 2011, 08:03:22 AM » |
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what will you do for Goku? just sfx hex package? since i also needing one to edit the Fitcaptain.pac to match with the hex package ofc then i am done with the PSA for the attacks
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« Last Edit: June 14, 2011, 08:05:55 AM by MarioDK »
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« Reply #1179 on: June 14, 2011, 08:12:17 AM » |
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what will you do for Goku? just sfx hex package? since i also needing one to edit the Fitcaptain.pac to match with the hex package ofc then i am done with the PSA for the attacks
Yes hex packets(BRSARS are to big to put in a zip file)
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« Reply #1180 on: June 14, 2011, 08:17:48 AM » |
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ok i found afew voices of Goku(and SFX) but it is only hurt voices and a bad kamehameha .wav(same for Spirit Bomb charging)
for SFX i found a good Charging kamehameha SFX/fire a SFx for up-B also for the walljumps and afew others that can fit for Goku´s landing/Dodges
wtf 5x sites with Dls links to a Broken Dl link for Goku voices this is goning to be hard to find what i needed
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« Last Edit: June 14, 2011, 08:26:40 AM by MarioDK »
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« Reply #1181 on: June 14, 2011, 09:35:01 AM » |
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since i am waiting for animations for Goku(them i got hard with to make/revamp) and waiting for Nekomon for resizer for baby mario to SMBZ moveset
i will work on a Surprice moveset i dont think i needing much help(only on afew bug fixes) on this one since i got already animations just have to edit them abit
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« Last Edit: June 14, 2011, 09:37:18 AM by MarioDK »
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« Reply #1182 on: June 14, 2011, 10:17:04 AM » |
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What kind Surprice movement?
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« Reply #1183 on: June 14, 2011, 10:26:06 AM » |
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one over Ness but normaly over Luigi(this is not mr. L) i can´t find out how to say afew things for this hack without saying it but i can say this: he got black hair orange or Blue cloth is a kid
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« Last Edit: June 14, 2011, 10:31:39 AM by MarioDK »
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« Reply #1184 on: June 14, 2011, 10:54:09 AM » |
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goku kid....?
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