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Question: Goku v2  Beta DL Link here do you like the Moveset so far?
Yes This was Worth Waiting for even if it took 9001 years - 8 (36.4%)
GIVE ME "insert my other WIPs" NOW! - 6 (27.3%)
Goku v2 Sucks(remember its still a beta before voting on this - 1 (4.5%)
Wishing Smash 4 has been modded now to put this there - 7 (31.8%)
Total Voters: 22

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Author Topic: Mariodk Projects: First WIP released: Goku v2 its on page 703 post #10544  (Read 2301060 times)
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DoctorFlux(Mariodk)
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    « Reply #1245 on: June 16, 2011, 11:00:58 AM »


    awesome Cheesy
    that can also fix adult goku´s Down-B hitboxes more i try that out but i think i just finishish SMBZ mario´s FS i try to do so you can´t move out from the combo just by press left/right any tips for do that?
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    Blueblur22
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    « Reply #1246 on: June 16, 2011, 11:57:15 AM »


    so r u saying ur not gonna make a dragonball goku cuz isnt giving kid goku the same exact moves as goku the same as choosing 2 captain falcons
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    DTST
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    « Reply #1247 on: June 16, 2011, 11:57:56 AM »


    where is the resizer?
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    DoctorFlux(Mariodk)
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    « Reply #1248 on: June 16, 2011, 12:01:58 PM »


    so r u saying ur not gonna make a dragonball goku cuz isnt giving kid goku the same exact moves as goku the same as choosing 2 captain falcons
    Kid goku(GT) will not be 100% same as adult goku
    but still almost(mainly "A" attacks/throws) and ofc N-B
    but rest is other attacks
    like Side-B is going to be DragonFist(weak version since DragonFist is a Finisher move that can fit for FS but Fs will be Spirit Bomb)
    up-B is going to be Fligth and after that animation end you can fly like as peach for afew sec.
    Down-B i am not 100% sure
    taunts i will change too and on kid goku(GT) i thinking on a powerup taunt that boost next "B" attack or smash (abit like Kaioken) but also hurt youself
    but kid goku(GT) moveset is one i will slacking much with Cheesy

    and if anivernage not have made any prograss on Gotenks i think i ask him for port gotenks vertex over Ness
    i dont care kid goku is over ness or Lucas and Gotenks is over ness or lucas Cheesy and they both got almost same GFX to replace and etc.
    « Last Edit: June 16, 2011, 12:24:14 PM by MarioDK » Logged

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    « Reply #1249 on: June 16, 2011, 01:54:44 PM »


    i prefer gotenks over lucas becuase like me many here have megaman over ness xD
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    DoctorFlux(Mariodk)
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    « Reply #1250 on: June 17, 2011, 11:01:28 AM »


    ok i am planing on port Goku over Pit or a other in the poll
    them got that Filesize i needing and the GFXs
    but i needing someones to do afew things for me
    1. get Goku vertex to work over Pit or a other in the poll(inc. all Transforms too)
    2. remove Pit´s/metaknight´s Multi jumps to just 2x Jump and remove Glide so he is like a normal non flying Char.

    no matter we getting the .rel for CP. falcon and can port him over anyone i still want Goku over a other
    the Fitcaptain.pac is too low Filesize to have Kaioken+two GFXs

    ok here is my plan for SSJ mode:
    SSJ mode/Kaioken will be the same thing same Dmg but also hurt you self for make anything fair for Brawl
    if i can do it i can maybe make Kaioken+SSJ mode in one Fit(char).pac
    after using Down-taunt while in kaioken you go SSJ  and use Down-taunt in SSJ you turn any boost off
    but i also have to make it so you can go from normal stat to SSJ
    and turn kaioken off to normal
    i think i got afew ideas  
    like if Pressing up/Down in middel of Animation if kaioken/normal Stat you do SSJ/kaioken
    if Pressing up. in normal Stat = SSJ
    if pressing Down in normal Stat= kaioken
    if not pressing one of these thing = random

    if Pressing up in Kaioken= SSJ mode
    if pressing DOwn in Kaioken = turn off
    if not pressing up/Down = Turn off

    if Presssing up in SSJ mode = back to Kaioken
    if pressing Down in SSJ mode = normal
    if not pressing up/Down go to normal stat

    all that in one taunt Cheesy
    it is possible if i can get SSJ1/3 Goku´s head and delete rest of his Body and make the GFX as low filesize as possible and i think it is possible to make Goku´s head removed By PSA

    and for SSJ4 he dont got SSJ1/3 head or Kaioken i think it will be good if just some yellow GFX around him

    « Last Edit: June 17, 2011, 11:10:47 AM by MarioDK » Logged

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    diedhammer98
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    « Reply #1251 on: June 17, 2011, 11:30:51 AM »


    ok i am planing on port Goku over Pit or a other in the poll
    them got that Filesize i needing and the GFXs
    but i needing someones to do afew things for me
    1. get Goku vertex to work over Pit or a other in the poll(inc. all Transforms too)
    2. remove Pit´s/metaknight´s Multi jumps to just 2x Jump and remove Glide so he is like a normal non flying Char.

    no matter we getting the .rel for CP. falcon and can port him over anyone i still want Goku over a other
    the Fitcaptain.pac is too low Filesize to have Kaioken+two GFXs

    ok here is my plan for SSJ mode:
    SSJ mode/Kaioken will be the same thing same Dmg but also hurt you self for make anything fair for Brawl
    if i can do it i can maybe make Kaioken+SSJ mode in one Fit(char).pac
    after using Down-taunt while in kaioken you go SSJ  and use Down-taunt in SSJ you turn any boost off
    but i also have to make it so you can go from normal stat to SSJ
    and turn kaioken off to normal
    i think i got afew ideas  
    like if Pressing up/Down in middel of Animation if kaioken/normal Stat you do SSJ/kaioken
    if Pressing up. in normal Stat = SSJ
    if pressing Down in normal Stat= kaioken
    if not pressing one of these thing = random

    if Pressing up in Kaioken= SSJ mode
    if pressing DOwn in Kaioken = turn off
    if not pressing up/Down = Turn off

    if Presssing up in SSJ mode = back to Kaioken
    if pressing Down in SSJ mode = normal
    if not pressing up/Down go to normal stat

    all that in one taunt Cheesy
    it is possible if i can get SSJ1/3 Goku´s head and delete rest of his Body and make the GFX as low filesize as possible and i think it is possible to make Goku´s head removed By PSA

    and for SSJ4 he dont got SSJ1/3 head or Kaioken i think it will be good if just some yellow GFX around him



    nice plan!
    I can help you fix glitches for port goku over ????....
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    DoctorFlux(Mariodk)
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    « Reply #1252 on: June 17, 2011, 11:32:32 AM »


    wait until the poll is done Cheesy
    i think the Poll will be done then i have got FS for Mario to work good Cheesy
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    diedhammer98
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    « Reply #1253 on: June 17, 2011, 11:35:26 AM »


    fine.. I will wait...
    I will try look code for nonmult-jumper over mult-jumper...

    EDIT: codes here for Multijump... to nonmult-jumper
    2nd Edit: I will hold codes...
    « Last Edit: June 17, 2011, 12:01:19 PM by diedhammer98 » Logged

    DoctorFlux(Mariodk)
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    « Reply #1254 on: June 17, 2011, 11:48:04 AM »


    it has to be remove by PSA i dont want to use .Gct codes for just one PSA
    becoz then the PSA will not work for PAL users but only US users
    and for Kaioken/SSJ mode i think i will make it easyer for both PSAing/gameplay
    i think it will be random for SSJ mode or Kaioken
    and you turn off if use Down-taunt again

    anyway Kaioken/SSJ mode will be 100% the same thing
    but other GFX and SSJ1/3 hair
    « Last Edit: June 17, 2011, 11:49:22 AM by MarioDK » Logged

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    « Reply #1255 on: June 17, 2011, 11:50:12 AM »


    how can remove mult-jumper by through PSA?
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    DoctorFlux(Mariodk)
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    « Reply #1256 on: June 17, 2011, 11:52:37 AM »


    i am not sure Sad
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    « Reply #1257 on: June 17, 2011, 11:54:32 AM »


    I guess I will try edit Pit's rel...
    I think.....
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    DoctorFlux(Mariodk)
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    « Reply #1258 on: June 17, 2011, 11:56:38 AM »


    no thats also only works for US

    just by PSa i think it is possible but not sure how
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    « Reply #1259 on: June 17, 2011, 11:59:57 AM »


    That fine...I just tested edited Pit's Rel and freeze my game...
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