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« Reply #2295 on: July 12, 2011, 04:28:57 AM » |
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i have edited afew Animations so they fit with the handgun over Sword on Geno i can give Preview of Geno´s N-B later i think i will Lucario´s FS GFX but then Geno beam needs to be weak he will get 3x charging Level(i just take the code from Goku) level 1 beam: 5% dmg 2: 10% 3: 15% the reason for that low dmg is becoz the beam got really long range
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« Reply #2296 on: July 12, 2011, 04:35:08 AM » |
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i have edited afew Animations so they fit with the handgun over Sword on Geno i can give Preview of Geno´s N-B later i think i will Lucario´s FS GFX but then Geno beam needs to be weak he will get 3x charging Level(i just take the code from Goku) level 1 beam: 5% dmg 2: 10% 3: 15% the reason for that low dmg is becoz the beam got really long range want me recolor Lucario´s Beam GFX?
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« Reply #2297 on: July 12, 2011, 04:37:10 AM » |
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want me recolor Lucario´s Beam GFX? not needed the colour is fine for geno beam
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« Reply #2298 on: July 12, 2011, 04:38:33 AM » |
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oh right, I remember now. geno beam's colors is BLUE.
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« Reply #2299 on: July 12, 2011, 06:31:30 AM » |
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preview of the pose of charging for Geno´s N-B: Geno beam: ´ that handgun looks just badass this Animation is made 100% from T-pose
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« Reply #2300 on: July 12, 2011, 06:40:33 AM » |
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look like good! But Geno still hands?
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« Reply #2301 on: July 12, 2011, 06:46:03 AM » |
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look like good! But Geno still hands? yes just resized hand to 0.1 and sword to 10 that handgun is TL´s Sword
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« Reply #2302 on: July 12, 2011, 07:30:46 AM » |
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oh, okey......
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« Reply #2303 on: July 12, 2011, 07:40:12 AM » |
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right now Geno is getting Mario´s Running/Jump/turn animations
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« Reply #2304 on: July 12, 2011, 07:57:41 AM » |
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I tried do same thing (Running/Jump/turn animations) to My Hammer Bros... not look like good....
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« Reply #2305 on: July 12, 2011, 08:12:25 AM » |
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yes if Animations/model will port over Lucas can be ported
but this is a model only for ToonLink with that Handgun over TL´s Sword
What if we port the model?
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« Reply #2307 on: July 12, 2011, 11:54:19 AM » |
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i have edited afew Animations so they fit with the handgun over Sword on Geno i can give Preview of Geno´s N-B later i think i will Lucario´s FS GFX but then Geno beam needs to be weak he will get 3x charging Level(i just take the code from Goku) level 1 beam: 5% dmg 2: 10% 3: 15% the reason for that low dmg is becoz the beam got really long range
Isn't it possible to attach the GFX to the throwN bone then resize the GFX by resizing the bone during the animation? You could make the beam shorter o.o Edit: Also Lucarios FS GFX fades away instead of just ending so it wouldn't look odd and you could make the beam get weaker the further away it goes Just throwing stuff out there XD
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« Last Edit: July 12, 2011, 11:55:27 AM by Alses »
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« Reply #2308 on: July 12, 2011, 11:58:48 AM » |
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yes i already made it to fades way i dont think Lucario´s beam can be shorter
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« Reply #2309 on: July 12, 2011, 01:33:33 PM » |
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yes i already made it to fades way i dont think Lucario´s beam can be shorter That one looks kinda odd since I did it quickly but it CAN be shortened by changing it's animations... Unless you're just using the lazor's model without any animations in which case... Edit: Where did you make the beam? in the .pac or the motionetc?
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« Last Edit: July 12, 2011, 01:36:38 PM by Alses »
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