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Question: Goku v2  Beta DL Link here do you like the Moveset so far?
Yes This was Worth Waiting for even if it took 9001 years - 8 (36.4%)
GIVE ME "insert my other WIPs" NOW! - 6 (27.3%)
Goku v2 Sucks(remember its still a beta before voting on this - 1 (4.5%)
Wishing Smash 4 has been modded now to put this there - 7 (31.8%)
Total Voters: 22

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Author Topic: Mariodk Projects: First WIP released: Goku v2 its on page 703 post #10544  (Read 2358446 times)
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DoctorFlux(Mariodk)
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    « Reply #5100 on: December 20, 2011, 04:09:29 PM »


    Hey, did you finish his neutral Air, The super smash flash one?
    nope in V1 of goku over pit the old N-Air will stay for now
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    « Reply #5101 on: December 20, 2011, 07:54:07 PM »


    Did you take my advice? With the FS, by putting the frame speed modifier on it to slow it down?
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    DoctorFlux(Mariodk)
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    « Reply #5102 on: December 21, 2011, 01:51:01 AM »


    Did you take my advice? With the FS, by putting the frame speed modifier on it to slow it down?
    yes but only until SSJ tranfroms then it is same speed
    anyway sorry for the video is not uploaded then i was done with the video the internet was down but im uploading now


    Goku over pit is done (maybe afew animation revamp before i uploading it)
    but i am not uploading it to BV before 25/11/2011 = Xmas or maybe at 24 (cuz its Xmas in denmark at the 24. dec.)
    but if ppl spamming me about upload it or i will be tester it will be longer time to i uploading it (like as beyond did with Vegeta vertex) so you is warned now

    Vegeta V0.3 will be done today and Gotenks V0.1 maybe tomorrow  (but dont get too much hope on him to be uploaded at Xmas
    « Last Edit: December 21, 2011, 02:58:41 AM by Mariodk » Logged

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    Good bye everyone.

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    « Reply #5103 on: December 21, 2011, 03:59:27 AM »


    Damn man, Goku looks great! Your animating has really got better. I like the new side tilt, and Kioken/SS1 run. Im probably gonna edit the Fitmotion to just use the floating run. As for the psa, it seems stable, however I still wanna try it out before I give my full view on it.
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    DoctorFlux(Mariodk)
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    « Reply #5104 on: December 21, 2011, 04:04:57 AM »


    the one to next page is the one who will get Goku over pit before Xmas

    already sent it to some beta testers
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    « Reply #5105 on: December 21, 2011, 04:07:38 AM »


    mariodk goku looks nice xD i like the new side B in air it looks diferent also i tough i would see vegito also  guess you prefered to show gt cloth xD
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    « Reply #5106 on: December 21, 2011, 04:08:50 AM »


    Damn man, Goku looks great! Your animating has really got better. I like the new side tilt, and Kioken/SS1 run. Im probably gonna edit the Fitmotion to just use the floating run. As for the psa, it seems stable, however I still wanna try it out before I give my full view on it.

    ^ This.  You're definitely improving when it comes to animating.  Practice makes perfect bro Wink  I tweaked that F Tilt btw.  I'll send it to you sometime this week.
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    DoctorFlux(Mariodk)
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    « Reply #5107 on: December 21, 2011, 04:12:11 AM »


    ^ This.  You're definitely improving when it comes to animating.  Practice makes perfect bro Wink  I tweaked that F Tilt btw.  I'll send it to you sometime this week.
    ok thanks hope its before Xmas but still take yours time

    mariodk goku looks nice xD i like the new side B in air it looks diferent also i tough i would see vegito also  guess you prefered to show gt cloth xD
    i have not started on Vegito SSJ mode i guess i will wait with him until i have revamped him (mainly at fingers)
    and bardock will also get SSj mode cuz of a new ep. of DBZ (like two days old) a ep. of bardock that go SSJ1 Cheesy (not fake) vs. someone that really much looks like frieza first form link to that video:
    <a href="http://www.youtube.com/watch?v=lW9HG50DFxA" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=lW9HG50DFxA</a>
    so if someone make a bardock over CF boneset and send the model in 3ds max to me i make SSJ mode for him too (i just use SSJ1 hair from Goku)
    « Last Edit: December 21, 2011, 04:31:02 AM by Mariodk » Logged

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    « Reply #5108 on: December 21, 2011, 04:35:17 AM »


    He looks awesome, but I think the SSJ graphics on the kamehameha is a but too much...
    If it was a bit less yellow it'd look better XD Yay got the post >Cheesy
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    DoctorFlux(Mariodk)
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    « Reply #5109 on: December 21, 2011, 04:40:46 AM »


    He looks awesome, but I think the SSJ graphics on the kamehameha is a but too much... If it was a bit less yellow it'd look better XD Yay got the post >Cheesy
    lucky you
    you made it to next page so that means you will get goku over pit before others too :

    i think also i will make the GFX on N-B alittle less SSJ aura  if SSJ mode
    i think after Goku over pit,Vegeta v0.3,maybe Gotenks
    i will do naruto moveset revamp or help Ikuto with young sasuke so we can get him cuz Geno model is still not made will be sure he will be over ToonLink or a other before i can start on him
    Waluigi over DDD im waiting with until next brawlbox is out so it is easyer to PSA DDD
    same with SMBZ mario moveset revamp
    « Last Edit: December 21, 2011, 05:21:40 AM by Mariodk » Logged

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    « Reply #5110 on: December 21, 2011, 05:45:48 AM »


    damn, that episode is awesome! xDDD
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    « Reply #5111 on: December 21, 2011, 06:05:05 AM »


    Wow, I ma truly impressed by the previews.
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    DoctorFlux(Mariodk)
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    « Reply #5112 on: December 21, 2011, 06:12:38 AM »


    Vegeta N-B revamp is done (was really easy but i think to rebuild the Fitwolf.pac)
    Side-B is still WIP and then vegeta V0.3 is done if not i add more then just these attacks

    then its Gotenks time and Naruto
    i will post the changes i will do on Naruto moveset later
    but here is afew ideas i will use like the up-B:
    <a href="http://www.youtube.com/watch?v=jFf_mo-uRBQ" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=jFf_mo-uRBQ</a>

    also i got Ds22´s rasengan model so the GFX for that will look much better too
    « Last Edit: December 21, 2011, 06:19:19 AM by Mariodk » Logged

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    « Reply #5113 on: December 21, 2011, 06:28:10 AM »


    Sounds cool, also...

    the preview vid looks sweet man, and your animating looks a lot better Grin

    and that episode of Bardock was SICK, he [censored] Chilled up Happy Face
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    « Reply #5114 on: December 21, 2011, 08:04:18 AM »


    Mariodk i was testing goku with my friends and he is preety balanced and is hard to keep kaioken and SSJ active since they slip away easily  and i like the idea of smashes connecting to kameha  altough kameha does send the oponent really far when used sideways plus side smash but like i said its hard to keep kaioken or ssj mode active the down B works perfectly now since the counter over captain falcon sometimes doesnt work, up until now it works perfect on goku over pit,the ssj FS is well its abit to fast and the dragon head cant really be seen that much shouldnt the camera close up when dragon head appears?
    Regarding items i just tryed so use the star rod,fan or beam sword and when i used side smash item he went into t pose i know you said you still didnt cover the items yet he can use all items perfectly except those 3 guess there is an item animation you still didnt covered one of those item smash

    I bet you already know this but during side taunt on of his sleeves disapears  i dont know if its fixable probably not.

    side B in Air is a decent move since ppl cant really abuseit that much especially near the edjes,also the readme explains everything perfectly xD i made mayself normal to ssj3,ssj1tossj2 and ssj2 to ssj3 really easy xD
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