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« Reply #5505 on: January 03, 2012, 08:20:20 AM » |
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here is my ideas for SMBZ mario revamp for now but i will not do SMBZ mario revamp yet(even then i think he will be better then my goku over pit with 3x powerups): normal mario´s attacks: all the same as SMBZ mario right now but N-B/Side-B Side-B or N-B will possible be mario throw the hammer but not sure yet cape mario mode attacks: also almost same as SMBZ mario right now but also new N-B(will be the same as normal mode´s) Side-B will still be the same as SMBZ mario is now winged cape mario: this is a mode mixed with some from cape mario´s attacks and normal mario´s F-Air,Dash,up-B, maybe N-Air from cape mario and rest from normal mode + Winged cape mario can float for afew sec. or just fall slowly down but go in helpless mode after floating Fire mario mode: N-B: Fireball(as Vbrawl mario), other FS(again as Vbrawl mario), Side-smash(Vbrawl mario) and rest attacks is normal mode attacks but added fire hitbox/GFX
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« Last Edit: January 03, 2012, 08:38:59 AM by MarioDK »
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« Reply #5506 on: January 03, 2012, 08:21:01 AM » |
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i getting like 5-10 PMs each day with ppl who got problems with something the Readme tells but after i said this in my thread+updated the image on the BV download link for goku over pit no PMs or posts here with problems for like transfrom to SSJ mode
also i was thinking on something that can be possible for SMBZ mario moveset revamp: caped mode,winged cape mode,Fire mario mode(with transfrom to fire mario) all inside one FitmarioXX.pac/pcs
wings and cape will be one model over Fludd sitting on HeadN bone (so both cape is close to the neck and wings is on the hat) (good fludd got 5 animations i can use since that what i needing for that) and for fire mario mode i will do so the model changer for take hat off/on will do so mario transfrom to fire mario (will make a other taunt animation for active modes now so mario dont use that model changer for take hat off) i can also do the same with mario can transform to raccon mario instead of fire mario like as ppl going SSJ transfrom for FS eyes i can do that too i think so there is a chance for SMBZ mario gets 3x modes / powerups
that sounds awsome
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« Reply #5507 on: January 03, 2012, 08:32:13 AM » |
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anyway here is what i have done for naruto right now of animations: -new wait1 animation(maybe will not get a wait2,3 for save filesize), -all shadowclones animations(there is right now 7 animations but the filesize is not too big but i hope they will work if not i needing to remove Side-B: shadowclone throw SSBF2 naruto´s Side-B and for brawl that one needed 2x Animations on the clone), -N-B Animations(rasengan will work 100% like as in SSBF2 or almost) -new run animation -AAA combo to be like as in DON battle stadium(really easy to do that one) -new Side-Smash animations (again like as in SSBF2) thats whats done for naruto right now previews of naruto animations will come then i have PSAed anything but i am still more in mood to finish my fav. char. and then it can be my fav. anime char.(if not DBZ): Naruto
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« Last Edit: January 03, 2012, 08:36:12 AM by MarioDK »
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« Reply #5508 on: January 03, 2012, 08:45:02 AM » |
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anyway here is what i have done for naruto right now of animations: -new wait1 animation(maybe will not get a wait2,3 for save filesize), -all shadowclones animations(there is right now 7 animations but the filesize is not too big but i hope they will work if not i needing to remove Side-B: shadowclone throw SSBF2 naruto´s Side-B and for brawl that one needed 2x Animations on the clone), -N-B Animations(rasengan will work 100% like as in SSBF2 or almost) -new run animation -AAA combo to be like as in DON battle stadium(really easy to do that one) -new Side-Smash animations (again like as in SSBF2) thats whats done for naruto right now previews of naruto animations will come then i have PSAed anything but i am still more in mood to finish my fav. char. and then it can be my fav. anime char.(if not DBZ): Naruto
so your making some progress on naruto and thats a nice things and i like that mario ideas but i dont agree to make them on SMBZ SMBz already has loads of diferent moves it would be nice if it was on a normal mario like that mini psa you made like normal mario downB from melee and that down aerial on the mini psa up taunt fire mario gained n-b fire ball and down taunt capped/racoon mario Since i think if you used smbz mario and add those 2 modes then you would have to choose between fire balls or hammers and would he even have filesize for all that? i think normal mario that could go fire and cape/racoon/flying hat would be nice xD
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« Reply #5509 on: January 03, 2012, 08:52:45 AM » |
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so your making some progress on naruto and thats a nice things and i like that mario ideas but i dont agree to make them on SMBZ SMBz already has loads of diferent moves it would be nice if it was on a normal mario like that mini psa you made like normal mario downB from melee and that down aerial on the mini psa up taunt fire mario gained n-b fire ball and down taunt capped/racoon mario Since i think if you used smbz mario and add those 2 modes then you would have to choose between fire balls or hammers and would he even have filesize for all that? i think normal mario that could go fire and cape/racoon/flying hat would be nice xD i think they will be filesize for that since some modes use same attacks as other modes but problem is mainly the fire mario transfrom but if i resize mario´s texture alittle lower but not much there is filesize for it but after all someone ported Yoshi over Fludd with animations for him so i think there is filesize for fire mario+ that model over fludd
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« Reply #5510 on: January 03, 2012, 09:11:47 AM » |
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i think they will be filesize for that since some modes use same attacks as other modes but problem is mainly the fire mario transfrom but if i resize mario´s texture alittle lower but not much there is filesize for it but after all someone ported Yoshi over Fludd with animations for him so i think there is filesize for fire mario+ that model over fludd
but then you would have to choose between fireballs for fire mario or hammers for sMBZ mario mode or you have another ide to go around that?
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« Reply #5511 on: January 03, 2012, 09:13:01 AM » |
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but then you would have to choose between fireballs for fire mario or hammers for sMBZ mario mode or you have another ide to go around that? thats why new N-B for (not Fire mode) anyway got to redo Gotenks model/boneset since then i imported it to brawlbox he was almost as big as captain falcon and i dont want to resize bones only move/rota them so gotenks keep the same size if Grapped/throwed too Gotenks is as big as mario(inc. hair)
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« Last Edit: January 03, 2012, 09:33:29 AM by MarioDK »
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« Reply #5512 on: January 03, 2012, 10:17:23 AM » |
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thats why new N-B for (not Fire mode)
anyway got to redo Gotenks model/boneset since then i imported it to brawlbox he was almost as big as captain falcon and i dont want to resize bones only move/rota them so gotenks keep the same size if Grapped/throwed too
Gotenks is as big as mario(inc. hair)
but if your making a boneset for psa only you can rsizehim by psa right? i dont think recize by psa makes the character stretch
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« Reply #5513 on: January 03, 2012, 10:23:31 AM » |
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but if your making a boneset for psa only you can rsizehim by psa right? i dont think recize by psa makes the character stretch yes it does
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« Reply #5514 on: January 03, 2012, 11:14:32 AM » |
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yes it does
guess thats out of the question then:S Also will naruto be able to do the rasenshuriken like in SSBF2? from what i saw in the naruto files i think he has a exgfx model that isnt in use if im not mistaken that would be epic if you found a rasenshuriken model and make it like ssbf2 altough i think it would give quite abit of work to even find if exits at all model. I cant wait to see some naruto previews,and you found a new rasengan gfx right?
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« Reply #5515 on: January 03, 2012, 12:01:09 PM » |
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guess thats out of the question then:S Also will naruto be able to do the rasenshuriken like in SSBF2? from what i saw in the naruto files i think he has a exgfx model that isnt in use if im not mistaken that would be epic if you found a rasenshuriken model and make it like ssbf2 altough i think it would give quite abit of work to even find if exits at all model. I cant wait to see some naruto previews,and you found a new rasengan gfx right? yes i got this: from Ds22 for the rasenshuriken i am possible adding it but not sure 1. the filesize of both Fitike.pac/fitmotionetc.pac 2. dont got model 3. needing to have 2 shadowclones out at same time so not sure yet more preview time of gotenks´s Size now using goku model to show how big gotenks is no resized bones here only edited lucas´s boneset
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« Last Edit: January 03, 2012, 12:07:17 PM by MarioDK »
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« Reply #5516 on: January 03, 2012, 12:07:03 PM » |
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dont forget to send the .max file so i can redo the uv
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« Reply #5517 on: January 03, 2012, 12:08:01 PM » |
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dont forget to send the .max file so i can redo the uv i am not done just imported it since i had to check the size of him compare to Goku and now i think its perfect i still have to rig him and get bones to fit with fingers too so fingers can possible be perfected too
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« Reply #5518 on: January 03, 2012, 12:12:08 PM » |
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yes i got this: from Ds22 for the rasenshuriken i am possible adding it but not sure 1. the filesize of both Fitike.pac/fitmotionetc.pac 2. dont got model 3. needing to have 2 shadowclones out at same time so not sure yet looks good i hope you recize the model since naruto is taking his own rasengan in the face xD also if you somehow get the model i think ppl would live with only a shadowclobe to do rasenshuriken since and about filesize i dont think it would be that much change since its a stadard fake projectyle and you had to make rasengan end so naruto had the rasenshuriken charged maybe you could use this model? dont know if you can view it in 3ds max http://wc3r.forumcircle.com/viewtopic.php?t=9443
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« Reply #5519 on: January 03, 2012, 01:56:02 PM » |
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isnt winged cap mario and cape mario basically the same power-up
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