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Question:
Out of the four members of the Fighting Alloy Team, which one is your favorite?
Red. - 8 (20%)
Blue. - 8 (20%)
Yellow. - 5 (12.5%)
Green. - 7 (17.5%)
Can't decide. - 10 (25%)
Not interested. - 2 (5%)
Total Voters: 40

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Author Topic: KJP's Throne Room. 09/08/2019: Fighting Alloy Team Pack Update  (Read 1608748 times)
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Kyouma
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    « Reply #6615 on: April 30, 2016, 01:57:14 AM »


    Ew neptunia
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    KingJigglypuff
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    « Reply #6616 on: April 30, 2016, 08:52:39 AM »


    Ew neptunia
    What's the matter? Don't like cute girls with memes?
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    « Reply #6617 on: April 30, 2016, 12:09:44 PM »


    What's the matter? Don't like cute girls with memes?



    The problem is, that this cute girl is creepy. Sad
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    « Reply #6618 on: May 01, 2016, 02:30:30 AM »


    The problem is, that this cute girl is creepy. Sad


    Creepy you say?


    I really like the moveset idea's you planning for her.
    « Last Edit: May 01, 2016, 02:35:04 AM by Calypso » Logged


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    « Reply #6619 on: May 01, 2016, 11:54:16 AM »


    Nonsense aside, looks like it's that time again...The time to end the second Strawpoll!

    Out of 54 voters, almost half of those voters chose all the Custom Special options, so it looks like I'm going to be making all the possible Custom Specials for a Sm4sh Charizard update.

    For a disclaimer, I will not be making all the combinations, as that would just bloat the download with at least 12 different versions, so instead, I'm going to be having 3 different versions (1-1-1-1, 2-2-2-2, and 3-3-3-3) for Brawl (Independent Charizard only) and 3 different versions for PM (Flare Blitz version only, in which only the Flare Blitz options will be available).

    While this will mean you'll have to learn some PSA to get what you want, it will ease a lot of work for me on my end, as on top of coding the Custom Specials themselves, I'll also have to make sure I have all the Charizard Customs in Sm4sh unlocked before I start.

    Please Understand.™
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    « Reply #6620 on: May 04, 2016, 03:02:52 PM »


    Goat simulator tho...






    Still will be Greatest Of All Time, rite guys?







    I'm a bad memer

    « Last Edit: May 04, 2016, 04:27:03 PM by TheTriforceLink » Logged

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    « Reply #6621 on: May 04, 2016, 04:05:18 PM »


    With the poll coming to an end (the poll will end tomorrow in the afternoon), I've decided to post a written moveset for a potential character in the future.

    Thanks to a few members on the Gamindustri subreddit, I've constructed a planned moveset for this character candidate. I'm sure the weebs here will love this.


    It's none other than Planeptune's CPU, Neptune! The (mostly) main character of the Hyperdimension Neptunia franchise!
    http://pastebin.com/DCPskrBG'](Written Moveset)[/URL]


    I am a weeb, and I can confirm that I love this.
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    « Reply #6622 on: May 04, 2016, 04:11:54 PM »


    I am weeb free and I can confirm that I don't know who this character is when I saw it ;-;
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    « Reply #6623 on: May 10, 2016, 07:08:48 PM »


    First jojo now Neptunia.
    KingWeeabooPuff confirmed.
    Anyway I think it's something interesting to see, there aren't many well made anime character PSA (which isn't from DragonBall or Naruto)
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    KingJigglypuff
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    « Reply #6624 on: July 22, 2016, 08:09:50 AM »


    This thread keeps dying. Feels bad, man. Fret not though, as I have a minor Deoxys update. I'll also post the previous previews I posted of Deoxys for those who haven't seen it before.

    Alongside this, I've gotten aerial taunting working, so now I propose a question. Would you like Deoxys to change Form via Special or Taunt? You can vote by going to this StrawPoll. http://www.strawpoll.me/10796442

    This spoiler contains the new stuff. It's not much though, as it's just an update from Jaystring's material overhaul. Only Normal and Attack have been worked on so far (he still needs to perfect them though).

    This spoiler contains the old info.
    Initial post (shows Attack Form Neutral Special, Model changer, and old materials): http://kingjigglypuff.tumblr.com/post/131809990827/a-small-update
    Speed Up Special: https://gfycat.com/BriefFlawlessAmericanlobster
    Defense Side Special: https://gfycat.com/LeanLiveHawk
    Normal Form Neutral Special (Pytor's gonna try making this pierce and bounce off surfaces): https://gfycat.com/SorrowfulWelcomeEmu
    Running Speed of each Form (Normal and Attack run at the same speed): https://gfycat.com/HappyMeanAustraliankestrel
    Control Stick-Based Transformation: https://gfycat.com/SimplisticSmartJaguar
    Normal Weight: https://gfycat.com/LeafyFloweryAtlanticridleyturtle
    Attack Weight: https://gfycat.com/SandyMarvelousKissingbug
    Defense Weight: https://gfycat.com/LittleSentimentalHammerkop
    Speed Weight: https://gfycat.com/ShadowyGrimAfricanaugurbuzzard

    On an un-related note, I've decided to ditch the concept of Custom Specials, as they're way too much work to be worth it. I still have yet to finish the second set of Sm4sh Charizard's Custom Specials, as it's been too tedious to get working right when I could be working on other things. This will also include me ditching Deoxys' Custom Specials options.

    I also want to make a general statement, too. If any of you here are competent animators and want to help me on my projects, send me a PM with your work, and I'll decide if your skills are up to me standards. If I do accept you, you'll gain the benefits of getting early access to my PSAs and my PSA assistance with your projects. I'm only making this known because I haven't been wanting to work on anything lately, due to me not wanting to juggle everything myself. Please understand™
    « Last Edit: July 22, 2016, 08:11:59 AM by KingJigglypuff » Logged

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    Ebola16
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    « Reply #6625 on: July 23, 2016, 05:13:05 AM »


    Super excited for these PSAs. Subbing!
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    « Reply #6626 on: July 24, 2016, 08:01:29 AM »


    You have the coolest projects. Specially to a Pokémon fan. Keep it up!
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    « Reply #6627 on: July 24, 2016, 10:01:35 AM »


    With a total of 45 voters, Taunt Transformation has the lead with 27/60 people voting in favor of it.

    Though I'm going to make a second poll to make sure people know what they want, as Taunt Transformation does have its flaws, such as:
    -No other Smash Brothers character has aerial Taunting, making it out of place.
    -While new unique Down Specials add more to the character, it'll take longer to think of and implement said Specials when I already have the current Down Special transformation coding finalized.
    -Deoxys will not have its own Taunts if this goes through, given that Deoxys would be using the said Taunt inputs to transform.
    -The coding adds a total of 10 KB to the file size. That's 10 KB which could have been used on other moves and/or the overall moveset.
    -In addition to being the only character to be able to Taunt in the air, it'll also be the only character to completely change the way it plays via taunting, which again, makes it out of place when compared to other character Taunts with effects.

    The second poll can be found here: http://www.strawpoll.me/10822837
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    « Reply #6628 on: July 27, 2016, 05:54:56 PM »


    I actually think that moveset changing via taunt is the #2 coolest thing that can be done with PSAs, second only to moveset changing via damage percent. And taunting in the air sounds so game-changing and original that I love the concept! This is what I think more PSAs should do - thinking outside of the box for an ever expanding Smash experience.

    Some things currently present in Smash 4 (and even Brawl by its release) would be considered as "off" from the usual in the series since there was never anything like that before. Ryu's Street Fighter commands, Little Mac's KO Bar and Cloud's Limit break are good examples, and so are Brawl's character changing via Taunt (ZSS and Samus) and Snake's remote controlled Nikita.

    Being groundbreaking and innovative is never really a bad thing in Smash. It just shows the amazing potential it has as a fun fighting/party game.
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    « Reply #6629 on: July 28, 2016, 07:20:49 AM »


    A partial reason why I made a second poll was because I kinda didn't want to do it in the first place. Why would I want to waste 10 KB on something I already coded in months ago? I thought it would be cool at the time, but I later regretted it after some thinking.
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