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Author Topic: SKULL KID-Version 1.5 - About time I updated this :P  (Read 88853 times)
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Roo
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    « Reply #60 on: April 02, 2011, 05:09:39 PM »


    Hey Devine, is the beta 1.0 available yet? I wanted to know If you would like me to record a video of the new moveset.
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    Tasty Pumpkin Clock
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    « Reply #61 on: April 02, 2011, 05:12:10 PM »


    I suppose. But how long until that's finished? For this certain case we only need to replace a few sounds. Sawndz is perfect for that.
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    Ultraxwing
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    « Reply #62 on: April 02, 2011, 05:13:05 PM »


    true true.

    i don't know how long.

    Dantarion is never specific on how things are done. he sorta expects you to know what the hell is going on...
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    DivineOverlord
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    « Reply #63 on: April 02, 2011, 07:55:16 PM »


    Hey Devine, is the beta 1.0 available yet? I wanted to know If you would like me to record a video of the new moveset.

    1.0 has been available since 2 days ago lol and yeah, a video will be cool
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    « Reply #64 on: April 02, 2011, 08:11:27 PM »


    Yeah, but this would make it to where you don't need to be limited on what your character's sounds are... and there are like over 4,800,000,000 songs you can use with this thing. that's alot of well... SFX/VICTORY/STAGE music.

    this will be awesome for certain hax with characters who are symbolized by voice.

    like Ryu from Street Fighter.

    SHOOOOU-RYUKEN! HADOOOUKEN! does not fit on Hah! or HYAH! so you're correct, it would be awesome if we use the BRSTM's. Cheesy
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    DJ Lowgey
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    « Reply #65 on: April 03, 2011, 02:50:29 AM »


    Hey Guys,
    I want to make a Sound Pack for this wooden guy but I have one problem....
    I can´t find any Sound Effects of SkullKid....
    Can someone give me a link to the sounds?
    Thats would be nice
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    « Reply #66 on: April 03, 2011, 09:28:09 AM »


    Wait, so does Skull kid have an sfx pack yet or not? I want ot make sure I have everything before I start recording.
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    Ultraxwing
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    « Reply #67 on: April 03, 2011, 09:43:16 AM »


    No, he has no Sound SFX yet.... for now.
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    Tasty Pumpkin Clock
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    « Reply #68 on: April 03, 2011, 05:06:48 PM »


    So I ripped some sound files directly and edited them.
    It was really annoying... but I got what I could. : D
    So somebody make sure they're put to good use.

    http://www.mediafire.com/?djky23s82wpuz
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    DivineOverlord
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    « Reply #69 on: April 03, 2011, 05:09:07 PM »


    Update 4.3.11:
    -The main file now includes a skull kid texture I edited which is an improved mask.

    http://forums.kc-mm.com/Gallery/BrawlView.php?Number=17846



    Oh, Good job on getting his voice AoD
    « Last Edit: April 03, 2011, 05:13:26 PM by DivineOverlord » Logged

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    « Reply #70 on: April 03, 2011, 05:31:40 PM »


    It's really a shame you had to spend so much time working on his voices!!
    They had already been ripped before and were found at a site online...

    I compiled all of Skull Kid's voices I could find along with other very useful SFX's such as Tatle and Tael, Moon, and Mask transforming SFX's.
    I also zipped them into one folder for ease of download.

    Download-

    http://www.mediafire.com/?ig77hzld7hmljhs - The entire mediafire site seems to be having issues at the moment, so I included an alternate download location.

    http://www.megaupload.com/?d=A7QY40NA
    « Last Edit: April 03, 2011, 05:33:20 PM by ArcSage » Logged


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    « Reply #71 on: April 03, 2011, 05:50:12 PM »


    Oh it's no big deal. I'm actually really glad that there's this. It's ten times better then what I could come up with. I didn't even know how to rip his voices without the music playing.

    EDIT: I noticed I uploaded something else that could be used as well. A shorter version of his scream for the aerial scream attack.

    Anyway whoever is making the SFX pack please use as much audio as possible. : D
    « Last Edit: April 03, 2011, 05:52:47 PM by Apprentice Of Death » Logged

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    « Reply #72 on: April 03, 2011, 06:11:51 PM »


    Wow, I am impressed. You really took it like a pro. Cheesy
    If it had been me, I would have freaked out after working on it for so long.

    I'm not sure which scream you are referring to, but I found quite a few.
    If you think the short scream is missing from my zip though, please give a link to the rip so we can use it! Cheesy

    I hope the same as you. I want a lot of SFX's to be used in this PSA.
    I purposefully included a bunch of extra SFX's too that may or may not be able to be used. (Like a sound for the mask transformations, maybe for a taunt or something.)
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    « Reply #73 on: April 03, 2011, 10:05:27 PM »


    I have noticed a couple of things while playing around with this character, I'm not sure if they have already been discussed, but I don't think they have.

    1. Hold down and shield for about 3 seconds and look what happens. Is this an easter egg? Cheesy

    2. Would it be possible to use a taunt button to switch between the different masks in the game?
    Maybe someone could texture a bunch of different ones so that you could have different bonuses for every mask.

    3. Your new update to the texture of SkullKid may have messed up his mask...
    I tried it out today and actual Majora's mask texture, FitToonLink_arms2, is NOT visible..
    Instead the wooden looking texture called FitToonLink_arms3 is overlayed onto the mask. Has anyone else had this issue?
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    « Reply #74 on: April 03, 2011, 10:11:29 PM »


    I have noticed a couple of things while playing around with this character, I'm not sure if they have already been discussed, but I don't think they have.

    1. Hold down and shield for about 3 seconds and look what happens. Is this an easter egg? Cheesy

    2. Would it be possible to use a taunt button to switch between the different masks in the game?
    Maybe someone could texture a bunch of different ones so that you could have different bonuses for every mask.

    3. Your new update to the texture of SkullKid may have messed up his mask...
    I tried it out today and actual Majora's mask texture, FitToonLink_arms2, is NOT visible..
    Instead the wooden looking texture called FitToonLink_arms3 is overlayed onto the mask. Has anyone else had this issue?

    Awesome Face congrats!!! your the first one to discover the surprise that I put in to this PSA which is a giant majora shield. It reflects reflectable projectiles.

    1. I'll double check the texture and post pics.

    if anyone has a goron or zora mask I can put those as extras.
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    Smash Attack 2.65: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=17599
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