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Question: What kind of import should I do once those two are finished?
MORE HARUHI. Im srs here - 15 (37.5%)
Dead Rising lol - 8 (20%)
That Detective Conan game has .mdl0s, right? Riiiight? - 0 (0%)
Dewey's Adventure stuff, you know this awesome game nobody cared about - 1 (2.5%)
Something with Servbots. I like Servbots. - 10 (25%)
I like dem Chocobos too - 6 (15%)
Total Voters: 40

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Author Topic: Difegue's animu stages: Double Haruhi combo! SOS Brigade + Station in the works  (Read 43980 times)
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ForOhFor Error
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    « Reply #45 on: April 25, 2011, 12:12:04 PM »


    Send me one of the .one files, alright? I want to look through it.
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    « Reply #46 on: April 25, 2011, 01:00:12 PM »


    Sure, have at you:
    http://www.mediafire.com/?6yziyw9dkf1vthv

    It's actually all of (supposedly) Bellbridge, so if it's not actually the .one files, well idk

    Quote
    I don't believe they are compressed, just single files that are later combined together or something. When I look at each of them in a Hex editor you can figure out what type of file is within it. I was able to find some .brtex files within the .one files and all I had to do was remove the header that related to .one and then it was simply the same as an individual .brtex file.

    I'd like to spend some time with the .brmdl files and see if I can figure out what type of 3d model format they used.
    « Last Edit: April 25, 2011, 01:09:10 PM by Difegue » Logged


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    « Reply #47 on: April 25, 2011, 01:08:51 PM »


    Sure, have at you:
    http://www.mediafire.com/?6yziyw9dkf1vthv

    It's actually all of (supposedly) Bellbridge, so if it's not actually the .one files, well idk


    ill also look into it. i never bothered downloading the iso for it yet, even tho i always wanted to check the game stages out.
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    « Reply #48 on: April 25, 2011, 01:12:39 PM »


    Some info about the .one files I dug up:

    http://nightsintodreams.com/forum/lofiversion/index.php/t3029-50.html

    might be of some use to you guys. .one files are indeed compressed models and textures.

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    « Reply #49 on: April 25, 2011, 01:24:24 PM »


    Some info about the .one files I dug up:

    http://nightsintodreams.com/forum/lofiversion/index.php/t3029-50.html

    might be of some use to you guys. .one files are indeed compressed models and textures.




    well i looked into it deeper in HxD... and there r indeed multiple brres files. but wats more creepy, is that it shows the heading of where u have the files. Also, tried to change the formula, then save it as a brres file, and wouldnt open at all. so NiGHTS is a very... confusing piece of work. also, there's no signs of any bones either with some of these models... I also put 1 of the files in 404Error's brres model separator, and still same thing, wont open.
    « Last Edit: April 25, 2011, 01:31:42 PM by DSX8 » Logged

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    « Reply #50 on: April 25, 2011, 02:02:40 PM »


    yeah, I looked at he files in HxD as well, and they contain filepaths. It's mad confusing, you can see sega p.much rushed the game...
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    « Reply #51 on: April 25, 2011, 02:05:06 PM »


    yeah, I looked at he files in HxD as well, and they contain filepaths. It's mad confusing, you can see sega p.much rushed the game...

    ya, NiGHTS is very confusing o.e   im not even sure HOW u'll be able to get them to load.
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    « Reply #52 on: April 25, 2011, 02:08:15 PM »


    well, it'd be a matter of extracting the .brres from the .one files, and from there it should go smoothly.

    I can't do memory dumps though, my comp sucks so dolphin doesn't work :x
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    « Reply #53 on: April 25, 2011, 02:09:19 PM »


    well, it'd be a matter of extracting the .brres from the .one files, and from there it should go smoothly.

    I can't do memory dumps though, my comp sucks so dolphin doesn't work :x

    ^ same (well dolphin does work for me but major lag since it cant handle Brawl, or any other wii game)... but it can play Melee nice and smooth.
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    « Reply #54 on: April 25, 2011, 06:55:13 PM »


    They certainly aren't uncompressed BRRES files. I'd guess that they use some kind of compression, then throw them all into one file.

    The .one header may tell where the individual files are in the .one?
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    « Reply #55 on: April 28, 2011, 07:05:29 PM »




    collision is totally not definitive. Not making this super flat, I have standards  Im srs here
    « Last Edit: April 28, 2011, 07:07:40 PM by Difegue » Logged


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    « Reply #56 on: April 28, 2011, 07:16:10 PM »


    lol i think u should also add that other pic of ur stage build into mine xD

    just for the lawlz
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    « Reply #57 on: April 28, 2011, 07:19:02 PM »


    I hope you get NiGHTS to work, I really want to play on a NiGHTS stage D:
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    « Reply #58 on: April 28, 2011, 09:08:50 PM »


    I hope you get NiGHTS to work, I really want to play on a NiGHTS stage D:

    trust me mate... i have tried to extract the model from 1 of the files soooo many freakin times it sucks! i got no success in it at all
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    « Reply #59 on: April 28, 2011, 09:20:30 PM »


    Well someone can do it. We'd just need to find them and beat the information out of them ask them nicely how to extract the contents. There's also this tool that Stoney mentioned on the Smashboards forum:
    Quote from: Stoney
    Some kinds of ".ONE" files can be opened using Puyo Tools. Not all of them are compressed the same way, though. I was able to open files from Sonic & The Secret Rings and Sonic Unleashed using it, but NiGHTS might be a different story altogether.

    But it seems that no one ever tried it on the files, or at least posted the results.
    « Last Edit: April 28, 2011, 09:26:00 PM by Friedslick6 » Logged

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