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« Reply #180 on: July 25, 2011, 02:18:37 PM » |
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Thanks I'll try it.
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« Reply #181 on: July 25, 2011, 05:48:20 PM » |
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For the first three fields (i'm trying to make a sound pack) the picture doesn't tell me what file that is... is it from the brsar? Because brawl box can't open that... unless I need a specific version?
Is there a tutorial for how to make sound packs?
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« Reply #182 on: July 25, 2011, 06:01:18 PM » |
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Yes, it's the brsar. I totally forgot to add in the instructions that it should be opened with Smashbox 0.57.
Tutorial will be done tomorrow.
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« Reply #183 on: July 25, 2011, 06:14:50 PM » |
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I was trying to do what you told me but it lead me to another problem it seems that any replacements in DK's 2nd collection causes the other groups to corrupt.
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« Reply #184 on: July 25, 2011, 06:27:08 PM » |
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I tried putting a sound there - works. It's probably caused by your .wav. Try exporting it in Audacity.
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« Reply #185 on: July 25, 2011, 06:34:14 PM » |
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It replaces perfect (I've tried a lot, all exported from Audacity) but when I look at other groups they end up corrupt.
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« Reply #186 on: July 25, 2011, 11:37:48 PM » |
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so how can i learn how to put my own SFX's onto this? like lets say i wanted to edit the Shadow over DK. i want to change a few things like what he says during the final smash, the taunts. and even the victory ones too.
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« Reply #187 on: July 26, 2011, 02:12:49 AM » |
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You open the smashbros_sound.brsar file in Smashbox, run Sawndz, fill the fields like it's shown on the instructions.png and click Insert.
@SuperrSonic: Try exporting it again, then. And remember to have some standard frequency.
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« Last Edit: July 26, 2011, 02:13:42 AM by Jaklub »
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« Reply #188 on: July 26, 2011, 07:13:03 AM » |
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It keeps happening, first it replaces fine then the other groups don't work, didn't that happen to you?? The frequencies I've used were 16000, 8000, 22050
EDIT: It works now, quick question am I not supposed to have the .brsar opened with SmashBox when I do the replacing? Because that seemed to have caused it...
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« Last Edit: July 26, 2011, 09:18:00 AM by SuperrSonic »
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« Reply #189 on: July 26, 2011, 11:42:00 AM » |
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Yes, if you're willing to test your sound, your Smashbox should not be opened. It simply doesn't reload all the stuff.
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« Reply #190 on: July 26, 2011, 12:06:40 PM » |
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How about that tutorial? I still have no idea what to do...
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« Reply #191 on: July 26, 2011, 12:13:35 PM » |
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Say is there a limit to how much you can add to the sounds? Because I think I hit it. Stupid link only say short loud things
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« Reply #192 on: July 26, 2011, 12:17:05 PM » |
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As for characters, try to not go over ~D0000 Data2Length. Ganon has D2E20.
And about tutorial, I'm getting to this right now.
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« Reply #193 on: July 26, 2011, 12:55:22 PM » |
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where can i find the Smashbox im looking for?
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« Reply #194 on: July 26, 2011, 12:59:27 PM » |
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