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Author Topic: Post here if you wanna be involved in Sexy Mountain.  (Read 167393 times)
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BlackJax96
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    « Reply #555 on: April 22, 2011, 09:39:54 PM »


    I guess since I'll be contributing a model, count me in as an importer >: D

    I can inject sfx too (can you do that for stages anyways...?)
    « Last Edit: April 22, 2011, 09:41:56 PM by BlackJax96 » Logged

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    « Reply #556 on: April 22, 2011, 10:14:15 PM »


    Here's the nartuo girl models Smiley

    http://www.mediafire.com/?uycd77qdos8lrip
    Tsunade, Sakura, Ino, Temari, and Tenten Cheesy
    All fixed and ready to go.
    Good luck animating them though, they have a [censored] ton of bones XD
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    « Reply #557 on: April 22, 2011, 10:14:16 PM »


    I Can Import. You Should List Me as that Tongue I cant animate. Good*
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    « Reply #558 on: April 22, 2011, 10:54:26 PM »


    I guess since I'll be contributing a model, count me in as an importer >: D

    I can inject sfx too (can you do that for stages anyways...?)
    We can't input SFX into stages, yet...but you COULD make a program for it. XD
    Added to OP.
    Here's the nartuo girl models Smiley

    http://www.mediafire.com/?uycd77qdos8lrip
    Tsunade, Sakura, Ino, Temari, and Tenten Cheesy
    All fixed and ready to go.
    Good luck animating them though, they have a [censored] ton of bones XD
    Thanks. Added to OP.
    I Can Import. You Should List Me as that Tongue I cant animate. Good*

    Added to OP.
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    Difegue
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    « Reply #559 on: April 23, 2011, 08:29:45 AM »


    hey I'm a stage importer too, put me in that op *whine *whine

    (jk, althrough I do imports and can probably build stages as well so uh yeah)
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    « Reply #560 on: April 23, 2011, 12:54:18 PM »


    hey I'm a stage importer too, put me in that op *whine *whine

    (jk, althrough I do imports and can probably build stages as well so uh yeah)

    You will be added as a Stage Importer. When you make and successfully release a Stage Building Block stage, you will be added as one.
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    « Reply #561 on: April 23, 2011, 03:31:07 PM »


    We can't input SFX into stages, yet..

    yes we can, but depending on if people use .rels, then that could be difficult
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    SmashClash
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    « Reply #562 on: April 23, 2011, 03:32:28 PM »


    yes we can, but depending on if people use .rels, then that could be difficult
    Y-you can? Awesome.
    Smiley
    You know LenSho's Mario stage that has working tube? Can you make the SFX from Mario's entry?(going down a tube) for the tubes in his stage?
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    « Reply #563 on: April 25, 2011, 05:38:06 PM »


    I don't think thats possible...you'd some how have to be able to tell the game that someone was standing on the collision to activate the GFX
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    Puccio
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    « Reply #564 on: April 26, 2011, 02:49:14 PM »


    Add me! :3
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    « Reply #565 on: April 26, 2011, 02:52:57 PM »


    dont know how to make stage
    bad at animations
    not sure how to import from other games to brawl
    and just started on learn Vertex
    so i dont think i can help Sad
    « Last Edit: April 26, 2011, 02:54:24 PM by Gotenks-DK » Logged

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    « Reply #566 on: April 26, 2011, 03:07:00 PM »


    Add me! :3

    Puccio!

    dont know how to make stage
    bad at animations
    not sure how to import from other games to brawl
    and just started on learn Vertex
    so i dont think i can help Sad


    Well time to learn my friend.
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    « Reply #567 on: April 28, 2011, 12:30:59 PM »


    shouldnt i be in the vertexers???
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    « Reply #568 on: April 28, 2011, 01:19:29 PM »


    Yeah you and many other people like Pik, StarWaffle, etc.

    SmashClash needs to update the OP again..
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    « Reply #569 on: April 28, 2011, 04:34:02 PM »


    Speaking of that, add me to the list of animators. IIRC I already said it once and SmashClash missed it.

    Also, if this actually starts up soon my computer is on it's last leg and I'm sending it off in a week. So, after that I'll be out of commission for a couple of weeks except for being on an iPad. But if it doesn't start up then I guess I'm all good. After that though I'm set.
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