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Author Topic: Zant The Usurper King  (Read 4024 times)
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Gale
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« on: April 16, 2011, 02:36:16 AM »


Hey Everyone!
So I'm new to the site and to brawl hacking in general but I'm starting up a project and I figured it would be fun to start a thread to let you know what my first project is and my plans are for it and to get feedback.

So my first project that I will be working on is Zant The Usurper King from Twilight Princess. Beyond has already given me permission to use his Model over Falco so I will be working with that. I'm pretty new to PSA and Brawl Box so things will be simple for now. I hope to have a V1 of him by the end of the month, or at least within the next 30 days. And I hope to have a V 0.1 out by the middle of next week. V1 being a complete change to all the attacks and most of the animations and V 0.1 just being a change to a few of his animations, all of his B moves, and probably a few of the A moves. Most of Zant's Animations and Moves will be inspired by his cutscenes from Twilight Princess and partially from his battle with Link.

Since this is my first project I'm going to try to do things simple. After I make a V1 of him I will probably move on to new projects and come back and tweak him once I've learned more about PSA and Brawlbox.

So lets get on with the Moveset.

Neutral B - In this move Zant will create a dark pillar hitting anything above or below him for 6% damage and high knockback. Short charge time before the attack happens, at the end of the charge you can move Left or Right and it will teleport Zant to a new location to call the pillar. If used in the air will put him into Free Fall mode.


Side B - Zant teleports forward doing no damage. A trail of fire follows after him dealing 8% damage and no Knockback. If done in the Air Zant will teleport at a roughly 315 degree angle.

Down B - Zant spins around on the ground causing low damage with low knockback. This move can be controlled similar to Luigi's Down B. If done in the air Zant will spin for about a second and then shoot down to the ground, burying anyone that is hit.

Up B - A simple upwards teleport with no hitboxes. Zant will not be left in free fall mode but all his Jumps will be taken away.

Neutral A Combo - First hit is right in front of Zant for 2% that pulls them forward. Second hit is a wind box with base knockback.

Foward Smash - Zant leans back and then does a headbutt for 10-20%

Down Smash - TBD / To Be Determined (ideas are welcome on all of the TBD moves)

Up Smash - TBD

Down Tilt - Does a quick twist with his sleeves hitting opponents on either side of him for 4% and low knockback

Side Tilt - Extends his sleeves forwards for 4% and low knock back 4% with high knock back at the tips

Up Tilt - Extends his sleeves upwards dealing 4% with low knock back and 6% with medium knock back at the tips

Neutral Air - Spin move much like his Down B without the momentum change

Up Air - TBD

Down Air - TBD

Forward Air - TBD

Back Air - TBD

So that's all I've got so far. I'll be updating this thread as I progress. As of posting this I currently have rough coding for his Neutral A, Down B, Side B, and Neutral B though they are very buggy and need work. I also have have new Wait Animations and Ground Dodges for him. Hopefully by sometime next week I will have his B moves all done with Animation and no bugs.
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SiLeNtDo0m
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WHAT IN TARNATION?!

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    « Reply #1 on: April 16, 2011, 04:28:40 AM »


    I'll be looking forward to this definitely ^^  If you need any help with anything PSA or animation related, lemme know Wink
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    DivineOverlord
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    Ready to hack SSB4? XD

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    « Reply #2 on: April 16, 2011, 04:40:05 PM »


    haha that's nice of you Dr. SDo0m CoRrUpTi0n XD
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    the98pika
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    « Reply #3 on: April 16, 2011, 06:53:01 PM »


    I was thinking of doing this XD Oh well i'll think of something else to do Good luck Smiley
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    Gale
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    « Reply #4 on: April 18, 2011, 12:10:56 AM »


    thanks for the offer SDoom

    I might have to take you up on that soon as I keep hitting snags. Most of the snags I've been able to get out of just by thinking about it long enough but I fear I don't know enough about PSA yet to think my way out of some of my bigger problems. As of right now I actually have finished making the Neutral B-move. The code is shoddy however, but at least it works... well it works until you go off screen and try to use the teleport portion of it then it just freezes the game or doesn't move you at all -_-
    « Last Edit: April 18, 2011, 01:08:24 AM by Gale » Logged

    songeflemy
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    « Reply #5 on: April 21, 2011, 05:44:47 PM »


    Well, In my opinion, Normal B should be those darkness balls he shoots. Like Fox's it will be rapid fire.
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    Gale
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    « Reply #6 on: April 21, 2011, 10:15:54 PM »


    I was thinking about putting that in but in the game Zant always fires them off in rapid succession and that would be hard to do without using articles. And since this is my first PSA I'm trying to stay away from articles until I get a better feel for editing and then I'll move on to article editing and I might use it in a later edition of him.
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    ShadowSnake
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    « Reply #7 on: April 21, 2011, 10:31:14 PM »


    Zant really needs a PSA so does K Rool, Quote, and Gengar... anyways i hope this goes well a Zant PSA would be awesome.

    also welcome to the forums Gale.  Wink
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    AquA_is_gr8
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    « Reply #8 on: April 22, 2011, 09:50:33 AM »


    may the lord bless you on this day. oh and also nice idea i was thinking about it earlier today when i was downloading that water temple hack. Sure hope it turns out the way u want it to.
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    ......hopefully....... cause this series really busts my brains out Wink (sigh)

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    « Reply #9 on: April 22, 2011, 09:02:17 PM »


    Can't wait for this! Awesome Face

    @ShadowSnake i'm making the gengar PSA i just didn't post the post yet XD
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