Tell you what: You're getting Tabuu when he's done. :/

Started by Tabuu Forte Akugun, April 23, 2011, 05:46:36 AM

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Who here still cares about Tabuu? I'm noticing the thread keeps dying.

I do, keep going
7 (70%)
Get lost, attention wh*re!
2 (20%)
No, I don't
0 (0%)
I just don't comment.
1 (10%)

Total Members Voted: 10

I'll just try fewer hits. The one in SSE, for example ,has 1 hit.

Quote from: Tabuu Forte Akugun on September 26, 2011, 09:07:40 PM
I'll just try fewer hits. The one in SSE, for example ,has 1 hit.
since now Down B and N-B in the air only work once in the air they are more balanced but even then i think Down B should take much more time to actually fire since making small jumps on the floor still makes OP also since N-B in the air can only be used once  it should really have more range now since this move has a preety good startup lag to compensate while down B doesnt.
also dont forget to balance a few moves like:
AAA combo need to put some knock back so ppl dont get stuck without a change to escape

N-B on the ground same as abode.

Side B on the ground it really needs to decrease knockback it can ko peach at like 60 and few damage its a boomerang not suposed to be that strong

N-air if you catch the oponent in the middle it does like 80+ damage i mean i did 84 one time thats too much damage not even FS do so much damage.

FS that kills everyone in the stage is kinda cheap maybe making it do a good damage and knockback but only kill like 60%+ ppl to be fair to the oponents or limit its range

Foward trow looks amazing but has too much end lag maybe addind a framespeed modifiar after he drops the oponent  so the animation can be speeded up abit can solve this

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Actually, the Side B is hard to hit with. I was going to make its hitbox bigger but decrease its knockback.

And the NB now is a lot less cheap than it used to be. Before, it used to cause 150% easy. I toned it down myself.

And FS? Ok. That can be easily done.

Quote from: Tabuu Forte Akugun on September 27, 2011, 05:49:51 PM
Actually, the Side B is hard to hit with. I was going to make its hitbox bigger but decrease its knockback.

And the NB now is a lot less cheap than it used to be. Before, it used to cause 150% easy. I toned it down myself.

And FS? Ok. That can be easily done.
well if you turn the knockback down on side B its good since it will make  the move more balanced you should also make the ejdje grabing animation only grabing with is hands it looks wierd he letting go the edje and then grab it with his chain since ganon doesnt have a tether he will never be able to creat a tetther for Tabuu i think either the character has it or it isnt possible to make one yet by psa

glad to hear  you are making some balance here and there also did you have any ideas for the missing attacks? like up tilt , UP smash,up/down/back trows?
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Well I wanted a tether. Since Ganondorf doesn't have one, then he gets a fake one, possible through animations.

The Down Throw is nearly done.

Quote from: Tabuu Forte Akugun on September 27, 2011, 06:12:23 PM
Well I wanted a tether. Since Ganondorf doesn't have one, then he gets a fake one, possible through animations.

The Down Throw is nearly done.
dont think that is possible since by animations the teether wont ever Grab anything  sure maybe you can increase the grab range(if thats possible never heard of anyone messing with it) to make it look like the teether   i think its possible on the ground but not so sure  in edje grab
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All I did was give him a longer ledge catch animation.