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Author Topic: Update: Kakashi Stalled (NB issues >_<) Other projects started <3  (Read 35875 times)
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DSX8
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    « Reply #45 on: May 11, 2011, 09:46:57 PM »


    i really dont kno how to do a charge wait animation o.e

    i also havent seen them in the fitmotion file either... =/


    but i can ask marioking64DS to do that for me.
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    « Reply #46 on: May 11, 2011, 09:59:30 PM »


    lol, "mongekyo"
    Anyways I think the final smash should kill all the players or be more like meta knights where at least everyones effected, If their within range.Doesn't know if this was said already.

    Anyways...
    I hope you guys be'll able to complete this task.
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    DSX8
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    « Reply #47 on: May 11, 2011, 10:01:15 PM »


    ya.. so far its a 3 man project atm.. so far no1 else hasnt joined since then.
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    Naruto200Man
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    « Reply #48 on: May 11, 2011, 10:08:26 PM »


    It's alright, I figured out a way to make it look like a charging animation for a smash attack using the same frame. XD

    The S4S, Hi4, and Lw4 are the smashes. S4S Hold, Hi4 Hold, and Lw4 Hold are the charging animations for the smash attacks, And S4S Start, Hi4Start, and Lw4 start are the startup animations.

    Also, I finished EVERYTHING but arials, FS, and specials right now. I will work on specials tomorow and hopefully get started on the psa soon Smiley
    I have some nice ideas for the neutral special so it's more than just a B move that's chargable. Of course, I will need help animating the third charge Cheesy

    EDIT: Note that Everything does not include stuff like wait2, trip attack etc, it's just the a button moves Smiley
    « Last Edit: May 11, 2011, 10:09:46 PM by NaruZeldaMaster » Logged


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    « Reply #49 on: May 11, 2011, 10:21:43 PM »


    ya.. so far its a 3 man project atm.. so far no1 else hasnt joined since then.
    I would help, but I no longer have a computer, or know stuff about psa.  x.x

    Good job Naru.


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    « Reply #50 on: May 12, 2011, 05:29:22 AM »


    Ugh
    why does fricking ox have to be the first handseal T_T
    man
    .....even with a video reference this is going to be tough :l
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    « Reply #51 on: May 12, 2011, 10:05:52 AM »


    ya... im currently trying to animate him for his DownB move.

    *playing Dragon Blade Chronicles at the same time as this and doin mudwall alot as naruto to follow the animation*
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    « Reply #52 on: May 12, 2011, 10:09:00 AM »


    ya... im currently trying to animate him for his DownB move.

    *playing Dragon Blade Chronicles at the same time as this and doin mudwall alot as naruto to follow the animation*


    Okay Smiley btw I've decided to do Kakashi's variant of the Chidori Handseals as a start animation for normal Chidori and Chidori Spear. Only cause they're simpler and I can't find the proper seals for Chidori spear anywhere T_T

    When you get to a sauske level where you have that jutsu please see if he does handseals. Wait...I have it myself too XD sucks balls that dbc doesn't have online play. XP

    Chidori Senbon will probably have propper handseals though.

    Edit: Annnnnd....that my good man would be an OX
    « Last Edit: May 12, 2011, 10:50:04 AM by NaruZeldaMaster » Logged


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    « Reply #53 on: May 12, 2011, 11:22:52 AM »


    hmm.... i didnt see any hand signs with the Chidori Spear from Sasuke in the game...
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    « Reply #54 on: May 12, 2011, 11:30:34 AM »


    hmm.... i didnt see any hand signs with the Chidori Spear from Sasuke in the game...

    I guess he just quickly activates it with the last handseal then? (the one for holding the lightning) That's good, it saves me time animating Smiley

    I don't know what I'm gonna do for chidori senbon :l I might have to think of something else since I haven't seen kakashi use it XP

    Maybe his Water Vortex Jutsu that he used to slam Zabuza into that tree? O_0 XD

    Anyway almost finished with the start animation for his neutral special. I might use the same trick I did for the side smash for his charging animation.

    Do you think you could make him do a running animation like he's holding the chidori with his right arm? I'm gonna need that for the final charge of my neutral special
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    « Reply #55 on: May 12, 2011, 01:03:41 PM »


    Chidori(the one he used on zabuza) handseals finished ^+^
    Is 31 frames too fast?  I think it's just fast enough Smiley At least for a "start" animation anyway.

    I can't believe how close we are to finishing up the custom anims @_o
    True they all probably need polishing, but that's what betas are for! XD
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    « Reply #56 on: May 12, 2011, 05:16:21 PM »


    haha yeah. well i finished the mud wall animation!!

    still lookin for its model tho >.>
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    « Reply #57 on: May 12, 2011, 05:51:43 PM »


    haha yeah. well i finished the mud wall animation!!

    still lookin for its model tho >.>

    Yes! That means all his specials will be in the beta version~ Which'll be a first for me XD
    Hmm try looking in the VS mode section? or perhaps the props section (if it has one that is)
    I could always vertex the rocket launcher into that shape, but ugh, pain in the ASS lol

    As for me, I think I'll refine the starting animation for the chidori attacks one last time Smiley
    Mainly cause I want it to look as close as possible to the anime. He'll even be holding his wrist with his other arm O_o
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    « Reply #58 on: May 13, 2011, 03:28:27 PM »


    Okay I give the F*K up on making his side smash ATTACK, I have finished  the start and hold animations though. The Holding animation doesn't vibrate as much as they usually do, but it's decent enough to work.

    I'm gonna need your help on the actual attack DSX8, cause it's literally giving me a pain in the ass X_X. I'll send you the motion file with the start and hold animations added to it. Smiley
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    « Reply #59 on: May 13, 2011, 04:10:47 PM »


    Yes! That means all his specials will be in the beta version~ Which'll be a first for me XD
    Hmm try looking in the VS mode section? or perhaps the props section (if it has one that is)
    I could always vertex the rocket launcher into that shape, but ugh, pain in the ASS lol

    As for me, I think I'll refine the starting animation for the chidori attacks one last time Smiley
    Mainly cause I want it to look as close as possible to the anime. He'll even be holding his wrist with his other arm O_o
    i havent searched in the VS file... or in the spc folder yet... i should look in those O.o


    Okay I give the F*K up on making his side smash ATTACK, I have finished  the start and hold animations though. The Holding animation doesn't vibrate as much as they usually do, but it's decent enough to work.

    I'm gonna need your help on the actual attack DSX8, cause it's literally giving me a pain in the ass X_X. I'll send you the motion file with the start and hold animations added to it. Smiley


    haha thats fine wit me... ill see wat i can do O_o
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