Clone Engine/Character Porting Q&A/FAQ Thread ***DO NOT REQUEST .RELS!!***

Started by Eternal Yoshi, May 23, 2011, 02:07:51 AM

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you, sir, are EPIC!!!! :af:
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Wait, if rels are obsolete and we might be doing it with codes soon, will that mean that the character ports won´t rely on the dummied out characters? Possibly more than 7 extra characters?


One question this codes above; are for all characters?
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Quote from: Infernape99 on August 07, 2011, 07:51:36 PM
One question this codes above; are for all characters?
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Yep, those codes are to not use entry and result .pacs for every character. The codes I posted are for individual characters (turn off Olimar's or King Dedede's, but leave everybody else's on).

Also, Eternal, do you mind updating the OP so that I have credit for the individual no entry/result data codes (forgot to add it at first)? I'll post it again in case, but I want to be recognized for it in the inevitable Marth and Metaknight-based port packs.

Individual Character No Entry Data: [IWasAPerson]
00AD80XX 00000000

XX = Character ID + 0x30


Individual Character No Result Data: [IWasAPerson]
00AD80YY 00000000

YY = Character ID + 0x68


is the Individual Character No Entry Data and result code for pal users

No, but if you or anyone would like to test it out I can throw together a couple of PAL codes (assuming that the existing PAL no entry/result codes work as-is). I don't use it but the values I need to convert should be pretty straightforward...


can characters be ported over the Pokemon Trainer if i use the independent pokemon codes?

thanks

I have a question...
With a pikachu.rel file can i port this pichu hack: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=20622
Over  diddy kong, dedede, wolf, pit or olimar? any of those characters i know it would require codes if its possible.
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Quote from: Nanobuds on August 08, 2011, 03:12:44 PM
can characters be ported over the Pokemon Trainer if i use the independent pokemon codes?

thanks
That's not possible at all.

Quote from: the98pika on August 08, 2011, 07:30:46 PM
I have a question...
With a pikachu.rel file can i port this pichu hack: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=20622
Over  diddy kong, dedede, wolf, pit or olimar? any of those characters i know it would require codes if its possible.
Pikachu's module file doesn't work when patched and put over another character due to article related data.

Quote from: ds22 on August 08, 2011, 07:43:35 PM
Pikachu's module file doesn't work when patched and put over another character due to article related data.
Oh ok.
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Hmm... So I figured Ganon doesn't have any articles (other than the sword) so why not port him over pikachu to use carnage's darkrai? And it works... only when ganondorf is on the field and it still has random freezes... what causes ganon's disability to be ported easily?
Friend Safari: Bug (Masquerain, Butterfree, Pinsir)
4613-8365-7114

Quote from: Alses on August 09, 2011, 11:21:48 PM
Hmm... So I figured Ganon doesn't have any articles (other than the sword) so why not port him over pikachu to use carnage's darkrai? And it works... only when ganondorf is on the field and it still has random freezes... what causes ganon's disability to be ported easily?
well if you can port him over any other character let me know becuase i didnt use any article not even the FS beast ganon and the sword article can easily be removed by psa and since i didnt change any ext gfx if he was able to be ported he would be a perfect port xD
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It works close perfectly just as long as you have Ganon on the field as well... .___. and even if you do have him out if you use the D-special too much it'll freeze =P Guess I'll just send carnage the NSTC version of his darkrai so then people that use it over ganon can be happy...
Friend Safari: Bug (Masquerain, Butterfree, Pinsir)
4613-8365-7114

Can someone make me a Jigglypuff has Lucario's Sound Bank code?

thanks!