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Lecapria
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    « on: June 17, 2011, 07:46:58 PM »


    Ive been working my gerudos for a LONG time and theyre so close to being finnished. i have a problem however. they freeze when they transform back from zelda to sheik. ive triple checked all the pac files to make sure they arent compressed. everything is in order and nothing like that should happen. what can i do?
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    TruePhilosopher
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    « Reply #1 on: June 17, 2011, 09:22:56 PM »


    Well for starters try exporting the .mdl0 and putting it over a fresh Sheik model.  If that doesn't work you may have to do some Psa work.

    Edit:  Also (obviously haha) you'll have to export/import your textures as well and any changed bones (if you changed any).  If you did change the bones of the model, that could also be causing the freezing issues as it can mess with the animations and what-not of the moves.
    « Last Edit: June 17, 2011, 09:30:06 PM by TruePhilosopher » Logged

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    Lecapria
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    « Reply #2 on: June 18, 2011, 06:04:51 PM »


    Well for starters try exporting the .mdl0 and putting it over a fresh Sheik model.  If that doesn't work you may have to do some Psa work.

    Edit:  Also (obviously haha) you'll have to export/import your textures as well and any changed bones (if you changed any).  If you did change the bones of the model, that could also be causing the freezing issues as it can mess with the animations and what-not of the moves.
    ive done that and the only ones renamed are ponytail bones
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    Lecapria
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    « Reply #3 on: June 27, 2011, 05:59:52 PM »


    THE GERUDOS ARE POSTED  Happy Face
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