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Question: Which is your favourite codeset?
Brawl+
Balanced Brawl
Brawl-
Project M
vBrawl (regular Brawl)

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Author Topic: Your Favourite Brawl Codeset  (Read 15198 times)
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Xyless
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    « Reply #30 on: June 04, 2011, 07:06:00 PM »


    ^ this guy. He made the CSS.  I think its pretty awesome myself.
    Don't know what you're talking about, that CSS made itself.
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    « Reply #31 on: June 08, 2011, 11:47:47 AM »


    I prefer Brawl+: I just loved its mechanics when I tried it, not much to say...
    I never tried balanced brawl like a lot of people; vBrawl is just... well vBrawl its good unless you compare it to Brawl+ or Project M; Project M is... Odd... its good but it just seems to make characters too alike?; and finally I don't really care much for Brawl-, its fun to have an action packed battle but I prefer when combos are harder to pull off...

    I actually don't play with any of those codesets though... I just mixed a bunch of stuff to make my own version of brawl Tongue Yay I kept this post short and to the point!
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    « Reply #32 on: June 08, 2011, 11:57:22 AM »


    reading all these posts makes me wanna try out brawl-...

    where can i get it?
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    vm19961126
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    « Reply #33 on: June 08, 2011, 01:33:26 PM »


    smashmods

    Tongue
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    « Reply #34 on: June 09, 2011, 09:01:37 PM »


    I tried out Brawl- yesterday, and to be honest, it really didn't do anything for me. It didn't feel... satisfying. I really don't know why. :[

    The CSS is pure, unadulterated win, however.

    I think Project M looks really intriguing. I think I may give it a shot, soon as I can find a link to the download for the demo or something.
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    « Reply #35 on: June 09, 2011, 09:17:03 PM »


    For me, I use vBrawl with different PSAs.
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    « Reply #36 on: June 09, 2011, 10:16:24 PM »


    I like PM da bess.

    The staff there will be the only few individuals that can proceed with the clone engine once a certain someone reportedly leaves the community after a certain expo(hint hint).

    Pity it's still in closed development, making it impossible to judge correctly, but we are getting a buttload of info from their developments, such as floating points of Special moves and articles, and we should be thankful for that at least.

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    vm19961126
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    « Reply #37 on: June 10, 2011, 07:13:32 AM »


    I like PM da bess.

    The staff there will be the only few individuals that can proceed with the clone engine once a certain someone reportedly leaves the community after a certain expo(hint hint).

    Pity it's still in closed development, making it impossible to judge correctly, but we are getting a buttload of info from their developments, such as floating points of Special moves and articles, and we should be thankful for that at least.




    don't forget, we can also play the demo xD
    I played it, its realy fast, and good, but, Idon't want to play brawl with a gamecube controller:P

    btw I downloaded it somewhere in here:
    http://projectm.dantarion.com/

    for anyone willing to try it Tongue
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    « Reply #38 on: June 10, 2011, 02:35:24 PM »


    i use VBrawl because, i like using different movesets like my pikachu psa and my yoshi and also being able to do things i want but i would prefer having the melee mario's down b back but with progress comes change

    -brawl the name sounds like its a worse version, never interested but i will give it chance eventually. i do like the reviews about it

    +brawl the name makes it sound like its an addition but with all i heard about the buff's and stuff it never really interested me either

    BB sounds like a Vbrawl clone with minor changes

    project M   everyone knows M= Melee it would be great for melee mario but i hate the air dodge in the melee
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    « Reply #39 on: June 10, 2011, 06:36:45 PM »


    btw I downloaded it somewhere in here:
    http://projectm.dantarion.com/

    for anyone willing to try it Tongue


    Ahhh, thanks for that. I tried downloading it before, but the link was broken or something...

    Can't wait to give it a shot.
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    « Reply #40 on: June 11, 2011, 09:05:02 AM »


    don't forget, we can also play the demo xD
    I played it, its realy fast, and good, but, Idon't want to play brawl with a gamecube controller:P

    btw I downloaded it somewhere in here:
    http://projectm.dantarion.com/

    for anyone willing to try it Tongue


    doesnt work for usb loaders, way too many codes...
    black screen before even loading
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    « Reply #41 on: June 12, 2011, 05:34:23 PM »


    I've been playing Project M for about 5 minutes.

    It...
    ... is...
    AWESOME
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    vm19961126
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    « Reply #42 on: June 13, 2011, 07:33:37 AM »


    doesnt work for usb loaders, way too many codes...
    black screen before even loading

    try using the snapshot method, that worked for me, and CFGusbloader can load them I guess xd
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    « Reply #43 on: June 15, 2011, 09:25:50 PM »


    try using the snapshot method, that worked for me, and CFGusbloader can load them I guess xd
    most loaders support the gameconfig.txt file now i use cfg usb loader with no problems.

    back on topic: i like brawl+'s codeset but i prefer the b- movesets. the buffer code is nice for online play so even if ur lagging u can still pull off combosstill experimenting with other codes from minus tho i guess i'm in the middle of the 2

    P:M doesn't really do it for me tbh no offens to the creators. i just hated how all the characters were so similar in melee. and from the sounds P:M isn't going to be much different then melee with the brawl characters added. i'll probably try it when it comes out tho none the less.

    BB i havn't tried seems close to vbrawl

    vbrawl is fun for the online play for friends with unmodded consols
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