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« Reply #210 on: July 03, 2011, 12:28:23 PM » |
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Bee Hive actually leavs him open during the last kick. Anyone halfway decent can take advantage of that. Especially computers.
I rather liked the old DownB Air move. The aiming was hard to get a handle for but its a nice move. Only thing I didn't like was that he became helpless after it. I don't know why... It didn't assist in staying in the air or move him any, it shouldn't leave him helpless... But since its getting changed to that spinning circular motion, its all good I guess.
With the preview video, I couldn't really tell what buttons were being pressed at what time since I haven't memorized Dante's moves yet, but from what I could tell was his N-B, can you still hold it to shoot? I thought that was a good idea.
Also, I hope that spinning sword move didn't replace Stinger (The dash+jabbing in the original) Its also a good move and its a staple move for Dante in the series. I'd have liked to see it get improved to if you press the b button more times, you jab more times or just hold it to keep stabbing.
Its probably been asked a thousand times already, but file space wouldn't allow you to give him his different styles would it? Perhaps a taunt could change a few moves... not the whole move set. But maybe a few.
In the Original, the Ice Move takes to long to initiate. And the range isn't worth it. Hardly a good move to use in a 1v1 fight. I use it to force the opponent to either dodge or jump so I can predict what they are going to do afterward, but its nearly impossible to get that third charge off, let alone hit someone with it. Same goes for the second charge too.
Also, what I REALLY would have liked to see is his Air Stalling. In the DMC games, its a big part of fighting to AirStall. I know its bad in Brawl, but if implemented right, it could work. What I mean is that when he shoots his guns straight, have him descend to the grown at a much slower rate then normal. This could simulate the air stalling from the original games.
Overall, very badass creation. I had Naruto on my Ike before this came out and ever since, I've had Dante.
If only the clone engine would come out because I could use another Ike for the Zach hack I liked. My Olimar is already used for Cloud.
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The thing that pisses me off about Project: M the most is that Sheik's chain doesn't tether ledges anymore. WHY THE NERF? :/ If only hacking Brawl paid bills.
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« Reply #211 on: July 03, 2011, 12:43:07 PM » |
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Bee Hive actually leavs him open during the last kick. Anyone halfway decent can take advantage of that. Especially computers. Fixed that. The second to last hit leaves the foe stunned so you can the last hit connects.
With the preview video, I couldn't really tell what buttons were being pressed at what time since I haven't memorized Dante's moves yet, but from what I could tell was his N-B, can you still hold it to shoot? I thought that was a good idea. Sorry, I didn't make it too clear. Basically what happens is that you can cancel the tilts and AAA combo by pressing B at the start of the move. The AAA cancels into the 4 forward gunshots. The F Tilt cancels into the Prop Shredder. The U Tilt cancels into the 4 upward shots and the D Tilt cancels into the downward tripping shot.
Also, I hope that spinning sword move didn't replace Stinger (The dash+jabbing in the original) Its also a good move and its a staple move for Dante in the series. I'd have liked to see it get improved to if you press the b button more times, you jab more times or just hold it to keep stabbing. I could probably improve the animation for that. And that's a great idea too.
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« Reply #212 on: July 03, 2011, 12:54:43 PM » |
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Also, there are times that his guns are invisible, and where Ike's original sword is seen glowing on his back along side Dante's sword, and the animations for his shotting are rather large beams of light... And sometimes his sword glows all white. While it looks cool... its obviously wrong. When I say glow white, I mean like... lightsaber white.
Any idea why that happens?
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The thing that pisses me off about Project: M the most is that Sheik's chain doesn't tether ledges anymore. WHY THE NERF? :/ If only hacking Brawl paid bills.
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« Reply #213 on: July 03, 2011, 04:39:12 PM » |
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Quote Also, I hope that spinning sword move didn't replace Stinger (The dash+jabbing in the original) Its also a good move and its a staple move for Dante in the series. I'd have liked to see it get improved to if you press the b button more times, you jab more times or just hold it to keep stabbing.
Quote I could probably improve the animation for that. And that's a great idea too.
^ Agreed
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« Reply #214 on: July 03, 2011, 11:02:07 PM » |
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i don't know if its just me, but it appears that the photobucket images are down. Finally loading up v1.3 , can't wait for some hands on playtime finally. Could we look forward to an update to commemorate the 4th? haha
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« Reply #215 on: July 03, 2011, 11:05:19 PM » |
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i don't know if its just me, but it appears that the photobucket images are down. Finally loading up v1.3 , can't wait for some hands on playtime finally. Could we look forward to an update to commemorate the 4th? haha
yeah i know. I don't know why photobuck is saying I have 10gb of images when its no where near 2gb lol
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« Last Edit: July 03, 2011, 11:07:45 PM by DivineOverlord »
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« Reply #216 on: July 04, 2011, 09:57:01 AM » |
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I don't even know who the person is but the psa is awesome! goodjob divine and the team keep up the good work!
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« Reply #217 on: July 04, 2011, 01:21:17 PM » |
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Hmm, I was thinking the stabbing frenzy could become a attack100 instead of the side B and 1:36
of this video could be the new side special... The crazy dance could be a taunt lol... Will the Neutral B animation be changed later on to represent the jackpot?
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Friend Safari: Bug (Masquerain, Butterfree, Pinsir) 4613-8365-7114
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« Reply #218 on: July 04, 2011, 05:50:23 PM » |
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Forgive me if it's already been said, but Side B freezes the game whenever in contact with the Smash Ball, on the ground or airborne. This is version 1.32 I'm using, and I was testing this over normal Ike not a clone . There's no way attacking the smash ball can cause the game to freeze. It must be some other thing causing it to freeze. I attack the smash ball all the time with his attacks and it never froze for me lol....but yea what you said is highly unlikely the side B causing it to freeze. XD but yea, I'll double check it one last time .
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« Last Edit: July 04, 2011, 05:52:00 PM by DivineOverlord »
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« Reply #219 on: July 04, 2011, 06:07:35 PM » |
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I'll see if I can get a video up... For now, this picture tells exactly how it freezes, I jump then press Side B = bam freeze. This happens everytime, even in training. oh you dont have to put a video.
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« Reply #220 on: July 04, 2011, 06:23:19 PM » |
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You've experienced the freeze as well?
HERE IS PROOF. SIDE B SPECIAL DOES NOT FREEZE THE GAME
something else is causing it to freeze for you.
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« Reply #221 on: July 04, 2011, 06:32:14 PM » |
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no it's definitely the side-b and can't be anything else.
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« Reply #222 on: July 04, 2011, 06:38:10 PM » |
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no it's definitely the side-b and can't be anything else.
thats too bad. sorry but I can't fix something that obviously works for me so im not gonna waste time figuring out why it freezes for you guys. oh yeah, the side B coding is the same as Ike's I only changed the animations and looped the hit box so there's no reason why it would freeze for you guys. (keeping in mind that I did not use any offsets coding) The only thing I can think of that might cause it to freeze is if you use something other than Gecko to hack or even a corrupt state/smash ball texture.
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« Last Edit: July 04, 2011, 06:41:22 PM by DivineOverlord »
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« Reply #223 on: July 04, 2011, 06:39:58 PM » |
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Try formatting your SD Card, guys.
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« Reply #224 on: July 04, 2011, 07:03:16 PM » |
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I was kidding... I really do need to be more obvious about these... It works fine for me.
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