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« on: September 21, 2009, 01:38:06 PM » |
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Can someone find a list of what items for textures can be transparent and maybe give a tutorial I can be happy.
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« Reply #1 on: September 21, 2009, 01:43:24 PM » |
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 A common rule: If you see a transparency (White+Gray Checkered boxes[GIMP & PS] , etc) in the image, it can be made transparent. I remember seeing a list but i'll get to that later. From TUTORIAL:Q: What can be made transparent? A: +1 files can NEVER be made transparent.
+2 files can be made transparent. ---With ASH, color transparent parts magenta. Partial transparency is not supported. ---If you need varied transparency, learn to hex. Use on of the above manual guides.
Normal files sometimes can be transparent. ---Depending on your program, just select and delete (if you see checkered boxes, congrats) or color the alpha channel black where wanted. ---(guess and check, Zelda can almost be fully transparent... Samus to a lesser extent... Mario fails)
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« Last Edit: September 21, 2009, 01:45:58 PM by Canon98 »
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« Reply #2 on: September 21, 2009, 03:37:41 PM » |
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I can give you a list of texture parts that can be transparent for you. It's incomplete, but this is what I know so far.
1: Eye iris and Final Smash eye textures can be transparent if they're not flat-eyed.
2: Link's sword.
3: Portions of Samus's legs.
4: The visor on Fox's/Falco's headgear.
5: Peach's/Zelda's dress.
6: Almost all of Ganondorf can be transparent. Only his hands and eye base can't be transparent.
7: Pit's wings.
8: Zero Suit Samus's ponytail.
9: Ike's cape.
10: Most +2 textures can have transparency, but only for certain areas.
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« Reply #3 on: September 21, 2009, 05:43:08 PM » |
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6: Almost all of Ganondorf can be transparent. Only his hands and eye base can't be transparent.
No, ALL of Ganon can be transparent.
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(8:15:26 PM) Vyse: I hope you get raped by a lumberjack (8:18:16 PM) Vyse: >:|(8:21:52 PM) Vyse: Two of them. 
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« Reply #4 on: September 22, 2009, 06:37:45 AM » |
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I shall correct you guys, +1 CAN be made transparent...
Ive done it...
Also, make sure atleast 1 hard pixel is on the texture.
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Zephiel: You know what I really like on my stack smash? Texture updates.
Androu1: @Zephiel: “your†Stack Smash?
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« Reply #5 on: September 22, 2009, 05:47:02 PM » |
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I can give you a list of texture parts that can be transparent for you. It's incomplete, but this is what I know so far.
1: Eye iris and Final Smash eye textures can be transparent if they're not flat-eyed.
2: Link's sword.
3: Portions of Samus's legs.
4: The visor on Fox's/Falco's headgear.
5: Peach's/Zelda's dress.
6: Almost all of Ganondorf can be transparent. Only his hands and eye base can't be transparent.
7: Pit's wings.
8: Zero Suit Samus's ponytail.
9: Ike's cape.
10: Most +2 textures can have transparency, but only for certain areas.
Most of Sonic's head and body can be made transparent. Though its not very useful.
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« Reply #6 on: September 22, 2009, 05:57:42 PM » |
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I want to make a Riku Marth(not evil) can his cape be transparent?
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« Reply #7 on: September 22, 2009, 06:02:10 PM » |
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I want to make a Riku Marth(not evil) can his cape be transparent?
Nope.
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« Reply #8 on: September 22, 2009, 06:04:08 PM » |
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I want to make a Riku Marth(not evil) can his cape be transparent?
Nope. HARD pixel.
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(8:15:26 PM) Vyse: I hope you get raped by a lumberjack (8:18:16 PM) Vyse: >:|(8:21:52 PM) Vyse: Two of them. 
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« Reply #9 on: September 22, 2009, 06:31:17 PM » |
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I want to make a Riku Marth(not evil) can his cape be transparent?
Nope. HARD pixel. But it seems no one knows what that is.
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« Reply #10 on: September 24, 2009, 04:44:27 PM » |
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One completely colored pixel. By that, it isnt transparent or translucent.
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Zephiel: You know what I really like on my stack smash? Texture updates.
Androu1: @Zephiel: “your†Stack Smash?
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« Reply #11 on: October 09, 2009, 02:24:45 PM » |
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Lololdthread. I don't understand the +1 +2 thing.  Most of the files I see don't have either. What does that mean? And the completely colored pixel, that means one pixel that's colored but the rest is deleted? Ex: I'm trying to make pikachu's tail transparent. Is that possible?
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« Reply #12 on: October 09, 2009, 04:21:45 PM » |
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When you're using SmashBox, the textures have various formats. Depending on the format, the textures that you insert can have various changes to them.
------------------- Normal Textures
tex#00_00 - I4 - Grayscale - No Transparency tex#00_01 - I8 - Grayscale - No Transparency tex#00_02 - IA4 - Grayscale - Supports Transparency tex#00_03 - IA8 - Grayscale - Supports Transparency tex#00_04 - RGB565 - RGB - No Transparency tex#00_05 - RGB5A3 - RGB - Supports Transparency tex#00_06 - RGBA8 - RGB - Supports Transparency tex#00_14 - CMPR - RGB - Supports Transparency ------------------- Indexed Textures
tex#00_08+0 - CI4 - IA8 Format Palette - 16 Colors Max - Supports Transparency tex#00_08+1 - CI4 - RGB565 Format Palette - 16 Colors Max - No Transparency tex#00_08+2 - CI4 - RGB5A3 Format Palette - 16 Colors Max - Supports Transparency tex#00_09+0 - CI8 - IA8 Format Palette - 256 Colors Max - Supports Transparency tex#00_09+1 - CI8 - RGB565 Format Palette - 256 Colors Max - No Transparency tex#00_09+2 - CI8 - RGB5A3 Format Palette - 256 Colors Max - Supports Transparency -------------------
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« Reply #13 on: October 09, 2009, 04:36:16 PM » |
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------------------- Normal Textures
tex#00_00 - I4 - Grayscale - No Transparency tex#00_01 - I8 - Grayscale - No Transparency tex#00_02 - IA4 - Grayscale - Supports Transparency tex#00_03 - IA8 - Grayscale - Supports Transparency tex#00_04 - RGB565 - RGB - No Transparency tex#00_05 - RGB5A3 - RGB - Supports Transparency tex#00_06 - RGBA8 - RGB - Supports Transparency tex#00_14 - CMPR - RGB - Supports Transparency ------------------- Indexed Textures
tex#00_08+0 - CI4 - IA8 Format Palette - 16 Colors Max - Supports Transparency tex#00_08+1 - CI4 - RGB565 Format Palette - 16 Colors Max - No Transparency tex#00_08+2 - CI4 - RGB5A3 Format Palette - 16 Colors Max - Supports Transparency tex#00_09+0 - CI8 - IA8 Format Palette - 256 Colors Max - Supports Transparency tex#00_09+1 - CI8 - RGB565 Format Palette - 256 Colors Max - No Transparency tex#00_09+2 - CI8 - RGB5A3 Format Palette - 256 Colors Max - Supports Transparency -------------------
That seems to make a lot more sense. I always hated the palettes x_x
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« Reply #14 on: October 09, 2009, 07:51:43 PM » |
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I shall correct you guys, +1 CAN be made transparent...
Ive done it...
Also, make sure atleast 1 hard pixel is on the texture.
What you say?
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