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« Reply #420 on: August 24, 2011, 10:42:13 AM » |
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now then Goku V1 is done i starting for real here  (finnaly)
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« Reply #421 on: August 25, 2011, 05:20:31 AM » |
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so no shadow over fox? hey didnt thewill do a port over him? Yeah, he did
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« Reply #422 on: August 25, 2011, 02:31:32 PM » |
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You finally work on Gotenks?
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« Reply #423 on: August 25, 2011, 10:30:18 PM » |
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You finally work on Gotenks? yeah
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« Reply #424 on: August 26, 2011, 08:18:01 AM » |
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ok, good.... (You are lucky, becuase I'm planning to replace Lucas with klonoa or Koopa or Goomba)
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« Reply #425 on: August 26, 2011, 08:25:14 AM » |
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ok, good.... (You are lucky, becuase I'm planning to replace Lucas with klonoa or Koopa or Goomba) dont do it since a goomba dont got many Attacks and dont needing alot of filesize same with a koopa and Klonoa i dont have tried since i dont know that char. but i have heard it is the most done import char. from other game
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« Reply #426 on: August 26, 2011, 08:29:55 AM » |
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dont do it since a goomba dont got many Attacks and dont needing alot of filesize same with a koopa and Klonoa i dont have tried since i dont know that char. but i have heard it is the most done import char. from other game well, My Goomba will have attack from Paper Mario games even spiky goomba and paragoomba, Koopa will have from parakoopa's attack... Klonoa is most done import in brawl..... creators of Klonoa PSA have hard time fixing ThrowN bone....
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« Last Edit: August 26, 2011, 08:31:06 AM by diedhammer98 »
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« Reply #427 on: August 26, 2011, 08:51:40 AM » |
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Side-B Animations (on Ground) is almost done but i think i still needing Smashclash´s vertex to be 100% sure it will look good on that then i will make Side-B air and so it is time for Down-B FS i will make as last since that one is going to be hard i think i needing Sdo0m´s help on that in PSAing
anyway i already know what hack i will do after Gotenks (only if starwaffe agree on my idea) on his Project: Project thread
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« Last Edit: August 26, 2011, 08:52:50 AM by Mariodk »
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« Reply #428 on: August 26, 2011, 01:46:07 PM » |
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But I already made Down-B(Wild Sense)
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« Reply #429 on: August 26, 2011, 01:46:57 PM » |
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But I already made Down-B(Wild Sense) he also needing the Animation before he get hits i think i can find a Video for it 
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« Reply #430 on: August 27, 2011, 04:03:21 PM » |
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« Reply #431 on: August 27, 2011, 11:41:47 PM » |
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awesome i think after Gotenks´s N-B is done i starting on PSAing/animte "A" attacks/taunts since Down-B i will wait abit with, FS i needing help for to code since that one is going to be hard but i know it is possible,up-B i think Gotenks only will fly upwards but he floating in afew sec. after the up-B
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« Reply #432 on: August 27, 2011, 11:47:50 PM » |
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awesome i think after Gotenks´s N-B is done i starting on PSAing/animte "A" attacks/taunts
since Down-B i will wait abit with, FS i needing help for to code since that one is going to be hard but i know it is possible,up-B i think Gotenks only will fly upwards but he floating in afew sec. after the up-B
Re: I will animate N-B and Down Taunt(Finish Sign). Also, I will PSA Down-B. Another thing is I will have to talk to you personally maybe on MSN about how we will code Up-B.
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« Reply #433 on: August 28, 2011, 01:17:13 AM » |
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« Reply #434 on: August 28, 2011, 01:19:25 AM » |
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thanks Side-B using PKfire and i think Pkfire´s range is perfect for Gotenks´s Donut so just the GFX i needing to change to something else then that GFX PKfire use FS (using that article for Lucas´s up-B) i am still not sure how i can get that work
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