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Question: Would you want a sound packet made using Samus's voice from Other M?
Yes - 16 (76.2%)
No - 1 (4.8%)
Using voice effects from ZSS would be better and much easier - 4 (19%)
Total Voters: 21

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Author Topic: The Mother of all Samus Hacks - New Animations! See Pg. 91 Reply #1363  (Read 311293 times)
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Ultraxwing
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    « Reply #315 on: July 26, 2011, 03:15:33 PM »


    any way.

    so Down Smash will have 3 or 5 charges.i say 5 seeing how you can use 5 bombs.

    what about mutltiple missles until the third charge for the Side smash?
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    Weyard
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    « Reply #316 on: July 26, 2011, 03:17:03 PM »


    I say we just keep the smashes simple, as they are in the OP, until they are finished. If we have some file space left, then we can expand them.
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    Gamma Ridley
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    « Reply #317 on: July 26, 2011, 03:17:16 PM »


    any way.

    so Down Smash will have 3 or 5 charges.i say 5 seeing how you can use 5 bombs.

    what about mutltiple missles until the third charge for the Side smash?

    We can't make everything have multiple charges. That would take up too much file space.

    Remember, we're working with Samus here.

    And Weyard, have you started the vertex yet?
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    Aether
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    « Reply #318 on: July 26, 2011, 03:18:01 PM »




    Hunter's story was ok, its just the repetitive bosses and bad controls that ruined it.


    Down Smash will be the exact same as it is in Super Metroid. You charge as you would any down smash, then once you release the button she drops 5 bombs that spread out. They blow up one at a time but dont bounce her.
    « Last Edit: July 26, 2011, 03:19:14 PM by Aether » Logged


    Royal_Blade
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    « Reply #319 on: July 26, 2011, 03:19:26 PM »


    *Sigh*
    Down Smash is in thought right now. We haven't decided on charges for it yet.

    And I've said it multiple times about missles... Fully Charged or Non Charged. Same as Charge Beam.
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    Ultraxwing
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    « Reply #320 on: July 26, 2011, 03:19:26 PM »


    Samus agrees with the above




    anyway, i forget how small her file size is. so just do what is necessary then.
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    Weyard
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    « Reply #321 on: July 26, 2011, 03:21:18 PM »


    We can't make everything have multiple charges. That would take up too much file space.

    Remember, we're working with Samus here.

    And Weyard, have you started the vertex yet?

    I finished her left arm, the forearm part of the right arm, slimmed down the sides of the chest, and started on the Bathing suit-shaped part of the bottom of the waist. Basically haven't touched anything but polygon 0 so far.

    I should have polygon 0 finished by tomorrow.
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    Aether
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    « Reply #322 on: July 26, 2011, 03:23:23 PM »


    Or within a few hours if would actually just do it. Its not like youre doing anything else.
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    Gamma Ridley
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    « Reply #323 on: July 26, 2011, 03:24:33 PM »


    I finished her left arm, the forearm part of the right arm, slimmed down the sides of the chest, and started on the Bathing suit-shaped part of the bottom of the waist. Basically haven't touched anything but polygon 0 so far.

    I should have polygon 0 finished by tomorrow.

    Glad to hear it. Can't wait to see how it turns out.

    Or within a few hours if would actually just do it. Its not like youre doing anything else.

    o u
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    Ultraxwing
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    « Reply #324 on: July 26, 2011, 03:25:14 PM »


    Your making MOM samus?

    that's cool.

    do you think if at all possible (and file size worthy) could make Side-B repeatable? but loses air evertime she does it? or just keep it once but allow it to have extreme gain.
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    Gamma Ridley
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    « Reply #325 on: July 26, 2011, 03:25:58 PM »


    do you think if at all possible (and file size worthy) could make Side-B repeatable? but loses air evertime she does it? or just keep it once but allow it to have extreme gain.

    That's what I was hoping for.

    But again.

    No idea how to do it.

    D:
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    Ultraxwing
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    « Reply #326 on: July 26, 2011, 03:27:51 PM »


    The future holds promise.

    and may a few people be willing to throw a few pointers.
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    SiLeNtDo0m
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    « Reply #327 on: July 26, 2011, 03:29:29 PM »


    3 days, a load of progress and 22 pages o.O  Woah.  You guys are working fast
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    Gamma Ridley
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    « Reply #328 on: July 26, 2011, 03:30:34 PM »


    The future holds promise.

    and may a few people be willing to throw a few pointers.

    If we have any problems with PSA, I'll just ask DO. He's always eager to help. =P

    3 days, a load of progress and 22 pages o.O  Woah.  You guys are working fast

    I think about four of these pages were off-topic.

    Ah well. XD
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    Aether
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    « Reply #329 on: July 26, 2011, 03:32:43 PM »


    Yeah theres been some off topic discussions, but most of the progress is going fast. We are getting about 2 or 3 things done every day. Within a few weeks it should be more or less finished unless something big comes up and ruins it.
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