The Mother of all Samus Hacks - New Animations! See Pg. 91 Reply #1363

Started by Gamma Ridley, July 23, 2011, 04:48:45 AM

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Would you want a sound packet made using Samus's voice from Other M?

Yes
16 (76.2%)
No
1 (4.8%)
Using voice effects from ZSS would be better and much easier
4 (19%)

Total Members Voted: 21

Quote from: Gamma Ridley on July 28, 2011, 06:06:54 AM
Alright.

In the meantime, I'ma go see how this ish looks in-game....

Your new icon kinda looks like:



A picture I made for RIDLEY TIME in the SSB4 board on Gamefaqs.

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it's finished enough. Here you go:

http://www.mediafire.com/?7vabiln89thywll

I'm going to go test it real quick as well.


July 28, 2011, 06:50:08 AM #676 Last Edit: July 28, 2011, 06:57:56 AM by Gamma Ridley
Quote from: Weyard on July 28, 2011, 06:46:56 AM
Your new icon kinda looks like:

Sorry but you are not allowed to view spoiler contents.


A picture I made for RIDLEY TIME in the SSB4 board on Gamefaqs.

-

it's finished enough. Here you go:

http://www.mediafire.com/?7vabiln89thywll

I'm going to go test it real quick as well.

Yeah, I got bored. XD

I might do that pose next. I dunno.

Anyway, testing~

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

From what I can see, she looks great.

However...

... she's missing like half her body. XD


Quote from: Weyard on July 28, 2011, 07:05:44 AM
Woops one of the Materials messed up. brb

Oh. Ok.

In the meantime, I'll post some pics of things I noticed.

I tried to make the grey things under the shoulders invisible because I hadn't vertexed them yet. I guess they share a material with some of her body.

Here you go:

http://www.mediafire.com/?quhlyr7i8b4lgtj

Quote from: Weyard on July 28, 2011, 07:09:50 AM
I tried to make the grey things under the shoulders invisible because I hadn't vertexed them yet. I guess they share a material with some of her body.

Ohhhh.

Well, you can make them visible for now, I'm sure it wouldn't look worse than how it does with them invisible. :af:

Also

[spoiler]







lol it looks good even without a head. Download the one in my last post and get another picture or two if you don't mind.

Alright, whenever Weyard is done with the vertex, I'll be right here ^_^ I'll make a pack of 20 recolors to satisfy everyone >.>

Quote from: Weyard on July 28, 2011, 07:27:23 AM
lol it looks good even without a head. Download the one in my last post and get another picture or two if you don't mind.

Wow, Weyard.... she looks incredible.

I mean... she's perfect. XD

Don't worry. I took a few pictures.

Maybe one or two.... Or 10....

Sorry but you are not allowed to view spoiler contents.


Again.... excellent job. XD

Wow that texture looks horrible in-game. It's too saturated.
Forget that texture. I'm not using it at all. Its official. I will be making my own texture.

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THIS ISN'T THE FINAL VERTEX. This is just so they can test with something closer to the final version.

The arms are still way too bulky. I need to slim them down significantly.

The legs are pretty much as good as they are going to get.

The spike on the gun isn't sticking out enough.

The back needs a ton of work.

Shoulders are still way too big. Need to be scaled down significantly.

Helmet's shape is off. Needs heavy shaping in the forehead area.

Chest is perfect and won't be edited further.

Black metal things under the shoulders will be vertexed off.




Quote from: Weyard on July 28, 2011, 07:45:01 AM
Wow that texture looks horrible in-game. It's too saturated.
Forget that texture. I'm not using it at all. Its official. I will be making my own texture.

-
Sorry but you are not allowed to view spoiler contents.

I thought it looked great in-game.

But what would I know about this stuff. XD

Well, unless you create a new texture, I will make another showcase of what we have so far using this vertex tomorrow.

But for now, I'm off to bed.

See you later.


Looking great so far guys!  If there's anything I can do for you just let me know!  ;D

Samus is one of my favorite characters so ya know...  :af2:

Also Other M was epic and I don't care what anyone else says!  :>.>:
Married: N/A | Dad: LenSho | Bros: dRage ~ Robz ~ Oizen ~ Vish | Nephew ~ Seraph

Quote from: TruePhilosopher on July 28, 2011, 09:00:52 AM
Also Other M was epic and I don't care what anyone else says!  :>.>:
*high-fives* You and me both dude. ;D

I could do the morph-ball animations, if they are not already done. As for the coding, just make it like how smbz Mario uses his alt animations but so you press down you go into the ball and you can move around, then you stay like that until you press up again, like in the original games.