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Question: Would you want a sound packet made using Samus's voice from Other M?
Yes - 16 (76.2%)
No - 1 (4.8%)
Using voice effects from ZSS would be better and much easier - 4 (19%)
Total Voters: 21

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Author Topic: The Mother of all Samus Hacks - New Animations! See Pg. 91 Reply #1363  (Read 312445 times)
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Royal_Blade
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    « Reply #975 on: July 31, 2011, 07:53:01 PM »


    Look in the help section. At the very top.
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    Gamma Ridley
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    « Reply #976 on: July 31, 2011, 07:58:15 PM »


    Her down b animation starts her as she's standing.


    I know.

    That's the magic of copy/delete/paste.

    Try this. It has the new animation.

    Actually, before testing it, Blade, could you add that event that makes the Morph Ball visible? We can just keep the animations we make until we can get these to work properly.
    « Last Edit: July 31, 2011, 08:02:25 PM by Gamma Ridley » Logged


    Royal_Blade
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    « Reply #977 on: July 31, 2011, 08:01:35 PM »


    sure.
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    « Reply #978 on: July 31, 2011, 08:03:15 PM »


    sure.

    Thanks.

    In the meantime, I guess I'll continue deleting unnecessary key frames to save file space.
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    Royal_Blade
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    « Reply #979 on: July 31, 2011, 08:07:47 PM »


    is the fitmotionetc close to it's limit?
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    « Reply #980 on: July 31, 2011, 08:13:26 PM »


    is the fitmotionetc close to it's limit?

    Eh, it's not dangerously close, but it's getting there. Sort of.

    It's limit is 3.72 MB

    Currently, it's at 3.64 MB

    Key frames don't take up too much file space, but I figured we should try to conserve space while we can.

    That, and I don't know what else to do right now. XD
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    Royal_Blade
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    « Reply #981 on: July 31, 2011, 08:18:01 PM »


    If you're not too busy...
    You can test this out.

    Test out whatever you want and bring back the report.
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    « Reply #982 on: July 31, 2011, 08:23:10 PM »


    If you're not too busy...
    You can test this out.

    Test out whatever you want and bring back the report.


    Sure thing.

    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

    What exactly is the MotionEtc for?
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    Royal_Blade
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    « Reply #983 on: July 31, 2011, 08:28:48 PM »


    For other people. Just in case they didn't want to look back a page or two. It's the exact same as yours that you recently posted.
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    « Reply #984 on: July 31, 2011, 08:42:45 PM »


    For other people. Just in case they didn't want to look back a page or two. It's the exact same as yours that you recently posted.


    Ah. Ok.

    A few things:

    -Up Smash has electrical hitboxes. The generic Screw Attack graphic is now summoned, but does not follow Samus's body. It's stuck in the floor. /:
    -Down Tilt is just the Morph Ball. The Morph Ball is rolling. Not much more to say about that. I suppose I could add a bit of a bounce to it to make it more lively. Also, it doesn't do damage.
    -No more graphical glitch for the Nair!
    -Side Taunt looks fine, but it still plays the sound effects.
    -Up B still has fireball graphics. Shouldn't be a problem since we're changing it anyway.
    -Jump still has jet sound effects. Dunno if we're keeping those or not.
    -Grab still has Grapple Beam SFX.
    -Final Smash still T-poses
    -The game still freezes if you use Nair right before landing on a Green Shell

    « Last Edit: July 31, 2011, 08:44:44 PM by Gamma Ridley » Logged


    Royal_Blade
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    « Reply #985 on: July 31, 2011, 08:49:13 PM »


    The Screw attack graphic is easy, I forgot to make it stick to the character.
    The jet sounds are fine.
    Down Tilt, does nothing right now.
    Freezing... No idea why that happens.
    Final Smash... Meh. I don't really use them. I'll do that at the end.
    I guess i forgot about SFX for the taunt and grab.
    Up B, yeah, that's being changed.

    I'll make fixes tomorrow, I'm quite tired now...
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    « Reply #986 on: July 31, 2011, 08:51:57 PM »


    The Screw attack graphic is easy, I forgot to make it stick to the character.
    The jet sounds are fine.
    Down Tilt, does nothing right now.
    Freezing... No idea why that happens.
    Final Smash... Meh. I don't really use them. I'll do that at the end.
    I guess i forgot about SFX for the taunt and grab.
    Up B, yeah, that's being changed.

    I'll make fixes tomorrow, I'm quite tired now...

    Alright, that's fine. I have no work tomorrow, so once you get this ish done I can make another showcase.

    Hopefully.
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    Weyard
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    « Reply #987 on: August 01, 2011, 01:32:22 AM »


    I'll go on and give you the finished PowerSuit model tomorrow before I release it.
    I'll try to get you a download link around 4-5pm Eastern Time tomorrow.
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    « Reply #988 on: August 01, 2011, 01:37:21 AM »


    I'll go on and give you the finished PowerSuit model tomorrow before I release it.
    I'll try to get you a download link around 4-5pm Eastern Time tomorrow.
    Sweet! Cheesy I'm going to be able to texture tomorrow since 1pm so that's perfect! Azn
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    « Reply #989 on: August 01, 2011, 02:16:40 AM »


    Sweet! Cheesy I'm going to be able to texture tomorrow since 1pm so that's perfect! Azn
    I'm making Varia and Other M's gravity suit though. So don't worry about those two colors.
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