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Question: which would you all prefer?
two seperate sasuke psa's one with curse mark transformation and kirin fs, and the other with mangekyo and susanno - 9 (16.1%)
a sasuke psa with curse mark,mangekyo and susanno all in one moveset but swtiched by taunts - 47 (83.9%)
Total Voters: 56

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Author Topic: Animaine's thread..One Piece: Sanji released  (Read 332400 times)
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Pervyman Trigger
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    « Reply #180 on: October 28, 2011, 11:01:26 AM »


    OH! Just so we know Sanji is one of the two projects I am still working on. Don't get discouraged by my leave, he's still comin. And Anima, I hope you find an animator to take take over while I'm gone
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    AnImAiNe
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    « Reply #181 on: October 28, 2011, 12:55:20 PM »


    yeah i figured it was i can't wait for luffy im not sure if you have seen the time skip version in the manga he is a beast he even learned
    how to replicate his own fire version of ace's fire fist
    my akuma hack just needs the gfx done and i believe a beta will be ready. i think i will do the main psa stuff for sanji when the animations are done so i can just keep going instead of possibly having to change something for an animation that we are changing.
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    Pervyman Trigger
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    « Reply #182 on: October 28, 2011, 01:33:59 PM »


    i think i will do the main psa stuff for sanji when the animations are done so i can just keep going instead of possibly having to change something for an animation that we are changing.
    All right. I'm actually almost done with revamping his moveset, I hope I can finish on the plane ride home. And yeah, I've seen all the timeskip people now, hurray for anime timeskip. Anyway I'm gonna sink back into the shadows now
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    AnImAiNe
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    « Reply #183 on: November 04, 2011, 07:40:57 PM »


    new akuma model coming soon as well
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    Pervyman Trigger
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    « Reply #184 on: November 05, 2011, 11:52:39 AM »


    Good news my fellow One Piece fans! Sanji's moveset has been updated. The only thing were missing seems to be some taunts and win animations. Though were still messing with it so if you have an idea please don't hesitate to say it

    Black Leg Sanji (Moveset Subject to change, any suggestions welcome)
    PORTED OVER: JigglyPuff

    Basic Movement
    Wait 1:
    Walk: In this post
    Run:
    Jump:
    Double Jump:
    Fall:
    Land/Crouch:
    Grab:

    A Attacks
    Up A:
    A:
    AA Combo:
    AAA Combo(Interruptible):
    Side A:
    Dash: Sanji jumps onto his arms and flips forward 3 times.
    Down A: Does the splits, allowing him to hit to both sides of him
    A Air Attacks
    Up A:
    Side A: A spinning kick to the side. Basically Zsuit's side A
    Down A:


    B Attacks
    Up B: Skywalk Works Like foxes Up B (if used right can attack with)
    Neutral B:
    Side B: Starts out like this: He'll flip onto his hands, turning to face the enemy, and use his hands to launch himself sideways.If he miss's he'll land on his feet bent backward and straighten himself out, or just fall into the ground, which ever. Now if he connects He'll hit the enemy, and do a kick flip up knocking them back and him lending on his feet. The longer the it's charged the more kicks he can do.
    Down B (Counter only): Must be used with expert timing to hit right. If connected it hits, and hits hard.
    B Air Attacks
    Same as ground.
    Side B:
    Down B: A quick Jab under him, for fun if he hit's it'll launch you into the air and the enemy down, works as a good recovery but has small killing potential at low percentages.

    Smash's
    Up Smash:
    Side Smash: concasse: basically he get's and his hand and spins then does a kick, the longer you charge the longer you spin, and the stronger your kick gets.
    Down Smash:

    Throws
    Up Throw: Kid Buu's up throw
    Forward throw: Grabs the enemy with both hands and twists back then forward letting go of them
    Back Throw:
    Down Throw: Throw enemy at the ground while jumping into the air a little, then slams left foot into them, then the right, jumps back into the air and slams both feet into the enemy.

    Win/Taunts
    Win 1:
    Win 2:
    Win 3:
    Up Taunt:
    Side Taunt:
    Down Taunt: Jamble
    Hidden Taunt:


    Final Smash:
    Start Up: Like links final it only works if someones in front of him. Trying to avoid using the time slow so he'll kick forward and stun the one in front of him.
    Attack:
    Finish:
    « Last Edit: November 09, 2011, 11:30:21 AM by Evil Pervy » Logged


    DoctorFlux(Mariodk)
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    « Reply #185 on: November 05, 2011, 12:05:59 PM »


    AWESOME over Jiggypuff
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    Pervyman Trigger
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    « Reply #186 on: November 05, 2011, 07:54:16 PM »


    Hey! Pervy here with a quick and very minor update. I couldn't make Sanji's crouch work right in 3D so I changed it a bit from that sprite up there. It now looks like this.

    That one frame is the whole animation basically Awesome Face The rest is just him going from his wait1 into his crouch. Anything I should change about it?
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    « Reply #187 on: November 05, 2011, 11:59:57 PM »


    I like it, fits him well. Does not matter it does not follow the sprite at all, as long as it has that sanji style.
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    « Reply #188 on: November 06, 2011, 12:58:41 AM »


    btw as soon i find monkey D. luffy i send you to it if not i try to rip the one from D.o.n battle station but it best if we getting him hatless with a hat model we can use as GFX(i still dont found one model)
    that will make yours PSA perfect Cheesy
    for sanji i think i will also find a model
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    Pervyman Trigger
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    « Reply #189 on: November 06, 2011, 01:08:19 AM »


    The Battle D.O.N. Sanji model would be great if you can't find one o-o

    EDIT: Two things. One, I had a day off so I played Sonic Free Riders ALL day. That was about 16 hours of gameplay without stooping at all. Needless to say my back was sore as hell, and I was so wet from sweat that I looked like I had taken a shower Awesome Face The other thing is a a bad/lucky happening. I backed up all of Sanji's files yesterday night just incase. The my computer crashed and deleted about half my stuff (Sanji files included) So I luckily saved the project AWESOME 2.0! Same goes for Luffy. He's safe
    « Last Edit: November 06, 2011, 08:20:43 PM by Epic Pervy » Logged


    AnImAiNe
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    « Reply #190 on: November 08, 2011, 08:09:15 AM »


    wow and i never heard of someone going so hard playing the wii (16 hours) lol
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    « Reply #191 on: November 08, 2011, 08:45:38 AM »


    wow and i never heard of someone going so hard playing the wii (16 hours) lol

    Xbox 360 (kinect) Actually, it's the new sonic riders for kinect only

    Updates have been made, but kitty corp erased my post, and laziness stops me from rewriting Im srs here

    Now I have good news and bad news.
    The good news is I'm gonna come back to full brawl hacking soon. Though due to limitations things like my model request thread are staying offline. I'm gonna be a personal hacker, making only things I'll use myself. The reason I was planing on leaving in the first place is something I did not except to get over as quickly as I am, that and I'm in the position of losing my job >_>

    The bad news is I'm taking a month to two month 100% leave. I literately will not even be looking at or touching anything brawl hacking or wii related for that time. Again due to limitations

    EDIT: Two new PSA's of my own coming soon to you, but aren't being started on till march at the earliest.
    Anima's participation in these is unsure yet and completely optional on his part Awesome Face
    1. Rayman (Luigi, but possibly someone else)
    2. Megaman Volnutt (Fox or Rob)
    « Last Edit: November 16, 2011, 07:30:55 PM by Epic Pervy » Logged


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    « Reply #192 on: November 17, 2011, 11:27:27 AM »


    I feel that the Akuma's teleports should be his rolls instead.

    Edit: I actually have a whole moveset in my mind. I thought about this around January'ish.
    « Last Edit: November 17, 2011, 11:29:00 AM by rikana » Logged

    AnImAiNe
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    « Reply #193 on: November 17, 2011, 11:36:50 AM »


    lol it is going to be his roll i dont think i had it for anything else
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    « Reply #194 on: November 17, 2011, 10:06:16 PM »


    All animations for akuma are done, In fact he is finished, just been having problems with the effects, and been to busy to solve them. His roll is his teleport, that is obvious XD
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