|
|
« Reply #1830 on: September 08, 2012, 02:10:04 AM » |
|
Ok thanks I Just wanted to know.
|
|
|
Logged
|
[/url]
|
|
|
|
|
|
« Reply #1831 on: September 08, 2012, 11:49:06 AM » |
|
SFX done! and FS done! while im waiting on the new model im doing other stuffs. Blase is doing some animations. im revamping some attacks and i need someone to rig knuckles hair/head over kirbyhat thing (looking for MarioDK) also need someone to do announcer call and wiimote sound
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #1832 on: September 08, 2012, 01:34:39 PM » |
|
oh so you need the annoucer call and wii mote? I could just send you the wav files I have.
|
|
|
Logged
|
Soon enough... I'll show you my true power.
|
|
|
|
|
|
« Reply #1833 on: September 08, 2012, 01:50:55 PM » |
|
oh so you need the annoucer call and wii mote? I could just send you the wav files I have.
i got announcer wav but i donnu how to convert them to hex
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #1834 on: September 08, 2012, 03:26:14 PM » |
|
New animations are made and approved! Though you'll have to wait for the next preview to be ready. Be sure not to miss it!
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #1835 on: September 08, 2012, 03:44:01 PM » |
|
Ay ay Cap'n! I'll definately watch that preview.
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #1836 on: September 08, 2012, 03:54:54 PM » |
|
i got announcer wav but i donnu how to convert them to hex
don't bother, just let people insert the wav into super sawnds
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #1837 on: September 08, 2012, 05:38:16 PM » |
|
yeah don't worry about the hex. Just leave them as a wav and i'll send you a text document that you can put when you release him that tells people how to insert the swandz, the wiimote, and announcer call.
|
|
|
Logged
|
Soon enough... I'll show you my true power.
|
|
|
|
|
|
« Reply #1838 on: September 08, 2012, 07:11:48 PM » |
|
Version 0.3 is starting to sound like Version 0.7 to me.
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #1839 on: September 08, 2012, 07:33:20 PM » |
|
lol how true is that? XD
|
|
|
Logged
|
Soon enough... I'll show you my true power.
|
|
|
|
|
|
« Reply #1840 on: September 09, 2012, 01:34:12 AM » |
|
Version 0.3 is starting to sound like Version 0.7 to me.
lol got almost the same thoughts. But i think V0.5 because i got other ideas BTW!!! FINALLY GOT DIG TO WORK 100% LIKE I WANTED!!! Yeaaaahhh!!!
|
|
« Last Edit: September 09, 2012, 03:50:43 AM by SouthCraft »
|
Logged
|
|
|
|
|
|
|
« Reply #1841 on: September 09, 2012, 05:52:27 AM » |
|
lol got almost the same thoughts. But i think V0.5 because i got other ideas BTW!!! FINALLY GOT DIG TO WORK 100% LIKE I WANTED!!! Yeaaaahhh!!!
XD Glad to hear that! I'm happy I could help with the animations. EDIT: Just thought I gave you atleast a little image preview of a new animation. Not really a huge thing though.
|
|
« Last Edit: September 09, 2012, 09:35:33 AM by Blase005 »
|
Logged
|
|
|
|
|
|
|
« Reply #1842 on: September 09, 2012, 03:18:59 PM » |
|
Preview time tomorrow!!! will just show you my progress. will release it when boygos's model is released. done with evrything but a muted ver of FitPurin.pac and animated mouth on win animations so it looks like he talks
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #1843 on: September 09, 2012, 03:32:22 PM » |
|
is it possible to make the new fs the air one? and the old one teh ground one?
|
|
|
Logged
|
Quotes: Not all people have the luxury of being able to buy things whenever they want.
Some people are barely scraping by in the economy.
Modding has made you guys so spoiled.
|
|
|
|
|
|
« Reply #1844 on: September 09, 2012, 03:34:32 PM » |
|
is it possible to make the new fs the air one? and the old one teh ground one?
yes but i think its better to have that i have now. since Knuckles would never use the power of the master emerald.
|
|
|
Logged
|
|
|
|
|
|