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Author Topic: SouthCraft's House of Upgrades - Megaman V2 soon.  (Read 940469 times)
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SouthCraft
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    « Reply #2145 on: October 21, 2012, 09:37:47 AM »


    why cant mewtwo have his big double jump? you can put the momentum ader on the double jump like i did and even agfan did.
    because his recovery would be crazy! i can't remove peach's glide Sad
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    Carnage
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    « Reply #2146 on: October 21, 2012, 11:26:49 AM »


    because his recovery would be crazy! i can't remove peach's glide Sad
    you can in bbx just set it to 1 frame and change the glide animation for a 1 frame of the fall animation problem solved
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    « Reply #2147 on: October 21, 2012, 11:37:10 AM »


    Oh yeah and one my Question what ever happen to making Bowser Jr PSA????

    I had SC do Shadwo Mario, and Ani do B jr
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    SouthCraft
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    « Reply #2148 on: October 21, 2012, 11:47:13 AM »


    you can in bbx just set it to 1 frame and change the glide animation for a 1 frame of the fall animation problem solved
    omg i haven't tried that :facepalm: thanks carnage
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    BlueBrain
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    « Reply #2149 on: October 21, 2012, 12:20:01 PM »


    isnt the glide animation a looped animation? also, 1 frames animations freeze the game, cuz it skips one frame... (dont remember if the first or the last)
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    Carnage
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    « Reply #2150 on: October 21, 2012, 12:22:31 PM »


    isnt the glide animation a looped animation? also, 1 frames animations freeze the game, cuz it skips one frame... (dont remember if the first or the last)
    since he can put the peach flight one frame he can even change that name to fall so it will only run that exact frame and then continue thinking the  float has ended
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    « Reply #2151 on: October 21, 2012, 12:29:53 PM »


    If he has to have Peach's floating. Make him close his eyes and cross his arms with his feet pushed together and pointing toward the ground, with his tail stiff, as if he's floating via telekinetic power.
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    Mareeo 64
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    « Reply #2152 on: October 21, 2012, 12:30:36 PM »


    computer file.........."thinking".......Contradiction!!! lol o_0 Sounds complicated....
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    SouthCraft
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    « Reply #2153 on: October 21, 2012, 01:01:42 PM »


    omg i haven't tried that :facepalm: thanks carnage
    didn't work. the jump got interupted and that one frame animation looped for no reason and was uninterruptable. gonna update op tomorrow so you see what's my actual future projects Smiley
    « Last Edit: October 21, 2012, 01:16:10 PM by SouthCraft » Logged


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    « Reply #2154 on: October 21, 2012, 04:16:05 PM »


    This should be good. Tongue
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    Carnage
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    « Reply #2155 on: October 21, 2012, 05:01:38 PM »


    didn't work. the jump got interupted and that one frame animation looped for no reason and was uninterruptable. gonna update op tomorrow so you see what's my actual future projects Smiley
    try 2 frames and put the fall animation and give it downward moment i wont say 0 since 0 is probably infinite time you probably putted 0 no? 0 equals infinite  most of the time of couser 1 or 2 will interupt the fall you can add a downward moment still  i guess and i hope you found a way to give peach a downB air
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    SouthCraft
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    « Reply #2156 on: October 21, 2012, 11:44:53 PM »


    try 2 frames and put the fall animation and give it downward moment i wont say 0 since 0 is probably infinite time you probably putted 0 no? 0 equals infinite  most of the time of couser 1 or 2 will interupt the fall you can add a downward moment still  i guess and i hope you found a way to give peach a downB air
    i think i know a way to make down b air Smiley
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    « Reply #2157 on: October 22, 2012, 02:32:35 AM »


    is it mewtwo over peach u'r talking about?
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    SouthCraft
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    « Reply #2158 on: October 22, 2012, 06:10:49 AM »


    is it mewtwo over peach u'r talking about?
    yes peach's PSA file doesn't alply down b in air but if my idea work i might fix it
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    BlueBrain
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    « Reply #2159 on: October 22, 2012, 06:16:22 AM »


    then keep the float in!
    could make a nice touch for the psa, just make the animation more fitting
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