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Author Topic: SouthCraft's House of Upgrades - Megaman V2 soon.  (Read 940418 times)
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Carnage
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    « Reply #180 on: December 20, 2011, 04:36:20 PM »


    yes i do.
    ok here goes my idead lets say if we have labit 102,103 and 104 just do this

    down taunt
    if labit 103 is set
    bit variable set labit 102
    bit variable clear labit 103
    else
    if labit 102 is set
    bit variable clear labit 102
    bit variable set 104
    else
    bit variable set 103
    bit variable clear 104
    end if
    end if

    this should give you a loop so each time you  do down taunt each bit is set or clear now you just need to put the moves on smash acording to the bits
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    SouthCraft
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    « Reply #181 on: December 20, 2011, 11:51:46 PM »


    ok here goes my idead lets say if we have labit 102,103 and 104 just do this

    down taunt
    if labit 103 is set
    bit variable set labit 102
    bit variable clear labit 103
    else
    if labit 102 is set
    bit variable clear labit 102
    bit variable set 104
    else
    bit variable set 103
    bit variable clear 104
    end if
    end if
    this should give you a loop so each time you  do down taunt each bit is set or clear now you just need to put the moves on smash acording to the bits
    Thank you carnage
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    DJ Lowgey
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    « Reply #182 on: December 21, 2011, 12:50:16 AM »


    yeah finally new luigi stuff  Smiley
    If you want to start on Crash Bandicoot.
    I have a good looking classic model - I only have to t-pose it.
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    Carnage
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    « Reply #183 on: December 21, 2011, 03:18:31 AM »


    Thank you carnage
    no problem  if you ever need some psa help let me know i cant actually animate but i can help in some psa questions
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    SouthCraft
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    « Reply #184 on: December 21, 2011, 03:32:05 AM »


    yeah finally new luigi stuff  Smiley
    If you want to start on Crash Bandicoot.
    I have a good looking classic model - I only have to t-pose it.
    ok forget about my future PSA's. This is my new future PSA's: sasuke over diddy, rock lee over CF, Luigi's mansion PSA, Vegeta PSA. Maybe i will port scott over Ness too
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    DoctorFlux(Mariodk)
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    « Reply #185 on: December 21, 2011, 03:33:49 AM »


    ok forget about my future PSA's. This is my new future PSA's: sasuke over diddy, rock lee over CF, Luigi's mansion PSA, Vegeta PSA. Maybe i will port scott over Ness too
    but kid goku over ness while we getting gotenks over Lucas Cheesy

    i will say scott over one who dont needing that much GFX slots instead of ness
    like Jiggypuff maybe she can also be .rel ported or over marth or ike since they can also be .rel ported
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    SouthCraft
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    « Reply #186 on: December 21, 2011, 03:42:29 AM »


    but kid goku over ness while we getting gotenks over Lucas Cheesy

    i will say scott over one who dont needing that much GFX slots instead of ness
    like Jiggypuff maybe she can also be .rel ported or over marth or ike since they can also be .rel ported
    I don't like REL porting cuz it cause mutch glitches and i want knuckles over jygglipuff. Why over Ness is because i don't like kid goku better than Ness but maybe only maybe i will make a version over pikachu
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    DoctorFlux(Mariodk)
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    « Reply #187 on: December 21, 2011, 09:49:00 AM »


    <_< I want to have him released by Friday, since I'll probably be busy Christmas weekend. Still needs texture and his various faces. And yes, it's over Wolf. Merry Christmas.  Im srs here I already started Geno days ago, so the most recent poll results don't matter anyways. His rig is almost done, is just that his cloak thing is annoying to rig without dedicatet bones for it.
    looks like i dont have to rig vegeta only make buu saga and saiyan saga for him
    so we can soon start on the PSA for real
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    Carnage
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    « Reply #188 on: December 21, 2011, 01:58:55 PM »


    mariodk thats epic beyond is doing my favorite vegeta outfit xD hope someone makes a ssj texture for him and i noticed wolf has 3 weapons animations does that mean you can make normal vegeta,ssj vegeta and ssj2 vegeta head in one pcs? that would be some epic thing Tongue and i would so want a majin vegeta head xD but not sure even if you need 3 heads since ssj2 could just be a eletric effect but i hope southcraft maded so luigi progress since im revamping my CSS gonna bring CF back  and luigi since now mewtwo psa suports lucario vertex xD
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    SouthCraft
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    « Reply #189 on: December 21, 2011, 02:29:08 PM »


    mariodk thats epic beyond is doing my favorite vegeta outfit xD hope someone makes a ssj texture for him and i noticed wolf has 3 weapons animations does that mean you can make normal vegeta,ssj vegeta and ssj2 vegeta head in one pcs? that would be some epic thing Tongue and i would so want a majin vegeta head xD but not sure even if you need 3 heads since ssj2 could just be a eletric effect but i hope southcraft maded so luigi progress since im revamping my CSS gonna bring CF back  and luigi since now mewtwo psa suports lucario vertex xD
    Carnage another question i have never did a PSA with LA-BIT before so how do i add If Button Pressed on If labit XXX is set???? Btw Down b and taunts are 60% done! and Netrual b is done
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    DoctorFlux(Mariodk)
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    « Reply #190 on: December 21, 2011, 02:43:56 PM »


    mariodk thats epic beyond is doing my favorite vegeta outfit xD hope someone makes a ssj texture for him and i noticed wolf has 3 weapons animations does that mean you can make normal vegeta,ssj vegeta and ssj2 vegeta head in one pcs? that would be some epic thing Tongue and i would so want a majin vegeta head xD but not sure even if you need 3 heads since ssj2 could just be a eletric effect but i hope southcraft maded so luigi progress since im revamping my CSS gonna bring CF back  and luigi since now mewtwo psa suports lucario vertex xD
    easy to make SSJ texture for anyone and even brawlstyled SSJ hair just use the texture from my Gotenks SSj1,3 hair and make vegeta´s eyes blue/eyebrows yellow
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    « Reply #191 on: December 21, 2011, 02:51:15 PM »


    Carnage another question i have never did a PSA with LA-BIT before so how do i add If Button Pressed on If labit XXX is set???? Btw Down b and taunts are 60% done! and Netrual b is done
    so you want like if button presses 0 and if bit 102 is set do this subaction if not do another one?
    if thats how i  understood than its like this

    If button is pressed 0
    if labit 102 is set
    attack code or subaction change to 102
    else
    if bit is set 103
    action code or subaction change for 103
    else
    attack coding or subaction change for 104
    end if
    end if
    else
    code if button isnt pressed
    end if
    hope this is what you wanted

    @mariodk i bet lots of ppl will make vegeta ssj texture so no needs to worry about it xD the problem is i dont have any program to make "empty" spaces pngs files thats why i never texture or make csps and such and i dont really know how to texture to be honest since i bet the hair would be on the same texture maping as other parts of the body
    « Last Edit: December 21, 2011, 02:58:09 PM by Carnage » Logged


    SouthCraft
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    « Reply #192 on: December 21, 2011, 03:20:02 PM »


    so you want like if button presses 0 and if bit 102 is set do this subaction if not do another one?
    if thats how i  understood than its like this

    If button is pressed 0
    if labit 102 is set
    attack code or subaction change to 102
    else
    if bit is set 103
    action code or subaction change for 103
    else
    attack coding or subaction change for 104
    end if
    end if
    else
    code if button isnt pressed
    end if
    hope this is what you wanted

    @mariodk i bet lots of ppl will make vegeta ssj texture so no needs to worry about it xD the problem is i dont have any program to make "empty" spaces pngs files thats why i never texture or make csps and such and i dont really know how to texture to be honest since i bet the hair would be on the same texture maping as other parts of the body
    Damn somthing is wierd cuz these are the codes i already using ing a want the down be so if i hold down b its looping like bowsers nb so i made a loop animations and coding but it will not change subaction!
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    Carnage
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    « Reply #193 on: December 21, 2011, 03:55:47 PM »


    Damn somthing is wierd cuz these are the codes i already using ing a want the down be so if i hold down b its looping like bowsers nb so i made a loop animations and coding but it will not change subaction!
    well i could only help by seeing the code itself maybe you can take some printscreens and did you checked  the loop in animation? and hows down B Action tab codding maybe theres something messing around in there
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    « Reply #194 on: December 21, 2011, 04:00:43 PM »


    well i could only help by seeing the code itself maybe you can take some printscreens and did you checked  the loop in animation? and hows down B Action tab codding maybe theres something messing around in there
    hmm maybe the action tab coding is wrong! I have to change it tomorrow if not that works ill send picture of the coding i have on action tab, SpecialLw and SpecialLwLoop (hold)
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