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PAVGN
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    « Reply #105 on: May 31, 2011, 04:52:37 PM »


    Oh my God! I came up with that idea yesterday or two days ago. My idea was different from what you did however, I was going to have the fight take place on all the different ships flying towards the gunship. I think this is your best stage yet.
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    ItalianStallion
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    « Reply #106 on: May 31, 2011, 05:02:58 PM »


    Very nice LordGina. Very nice.
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    « Reply #107 on: May 31, 2011, 05:12:12 PM »


    Hay thanks guys ^^
    I like that idea PAVGN, I would have had more ships if I didn't run out of room xD
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    Mewtwo2000
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    « Reply #108 on: May 31, 2011, 05:22:29 PM »


    Simply brilliant. Congratulations =)
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    PAVGN
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    « Reply #109 on: May 31, 2011, 05:30:50 PM »


    I like that idea PAVGN, I would have had more ships if I didn't run out of room xD

    Maybe we could work on my idea together, using what you have now and a different stage as the base so we have a bigger model limit.
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    « Reply #110 on: May 31, 2011, 06:29:08 PM »


    Simply brilliant. Congratulations =)
    aw shucks xD thanks for letting me use your stage mewtwo.
    Maybe we could work on my idea together, using what you have now and a different stage as the base so we have a bigger model limit.
    I'm up for that, but its 3.88mb now, and I did a fair amount of texture work to get it down to that.  I'm not sure which stage has the biggest limit.
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    « Reply #111 on: May 31, 2011, 06:33:13 PM »


    We could look at the file sizes of the original stages and go by that. Or we could start from scratch using Mewtwo2000's Fountain of Dreams stage as the base. That stage has over 170 models in It If I remember correctly.
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    ChaosEpsilon613
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    « Reply #112 on: May 31, 2011, 06:49:04 PM »


    This stage is awesome! Cheesy
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    « Reply #113 on: May 31, 2011, 07:48:21 PM »


    OH MY GOD! this skiff thing is sakurai!!!!!!-ing awesome!
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    Puraidou
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    « Reply #114 on: June 01, 2011, 01:53:15 AM »


    Dem animations! Shocked
    I'm SO getting this! Cheesy
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    Mewtwo2000
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    « Reply #115 on: June 01, 2011, 03:31:52 AM »


    We could look at the file sizes of the original stages and go by that. Or we could start from scratch using Mewtwo2000's Fountain of Dreams stage as the base. That stage has over 170 models in It If I remember correctly.

    Don't, do it, it's not a good reference. I mean, I got bigger stages working flawlessly. FoD is just full of animations, and those take memory too. It's not all about filesize, but elements used by the stage too.

    The only option is test and fail, and when you fail, trying to decrease what you got.
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    « Reply #116 on: June 02, 2011, 11:50:56 AM »


    This is hot.
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    « Reply #117 on: June 03, 2011, 06:43:30 PM »


    thank you 10^11th times for the vid man. 10^11th.
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    « Reply #118 on: June 03, 2011, 10:37:37 PM »


    thank you 10^11th times for the vid man. 10^11th.

    10 to the f*cking 11th!

    Anytime you want a video, let me know, I'll gladly make 'em for you. =D
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    « Reply #119 on: June 07, 2011, 05:29:23 PM »


    5000th download celebration hax: Final Fortress

     
    http://forums.kc-mm.com/Gallery/BrawlView.php?Number=19465&Moderated=All
    hey thx
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