Wow I didn't even realize that Booker had an actual full model unlike Bioshock 1's protagonist.
I've also been thinking of getting into PSA, it's just so time consuming/making smooth animations is kinda terrible.
It is time consuming, but the benefits are great. I am still going to import a few more models before i get into it.
And yeah Jack from Bioshock was just floating arms, Booker and Delta have full models but only in cutscenes i believe.
I think you should try PSA.
I only say that because you mentioned Master Chief and X.
Idk how good i will be but worth a shot. I am suprised nobody has made any MC or X PSAs yet.
WAIT so SNAKE is now portable??? :O
i should really start paying attention to the clone engine XD
Yes sir. I am going to make a lot of snake hacks for this.
If you do Chief...
Let me know. I have a ton of weapon models from the Halo series.
Alrighty i will.
@ Thread
Well... Booker DeWitt is a no-go for now... His proportions do not fit snake at all! The hands and head are too big and the legs are too short, he would go better over Fox/Falco/Wolf to be honest. But since i don't want to try and T-pose him again for awhile, he is on hold.
So here is a new preview.
This is to accompany Nanobuds's upcoming Halo 4 Master Chief import.
Sergeant Johnson from Halo 3.
Sure it's an obscure character (even more obscure than The Arbiter) but Halo 3 is one of my favorite games ever, so this had to be done for me.
The model is quite low poly for a 360 model, so i should be able to give him expressions and a spec map. I will add moving eyes if possible but those are kind of too file consuming to add on anything lol. I finished aligning him to the bones and the rig will probably only take an hour to do.