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« Reply #450 on: November 20, 2011, 06:30:46 AM » |
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He's been training for his rematch with Charizard...and is meditating at the moment. He shall be ready sometime this week.
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« Reply #451 on: November 20, 2011, 06:44:51 AM » |
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so we will get alot of pokemons soon nice xD
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« Reply #452 on: November 20, 2011, 10:08:40 AM » |
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Just gotta do some ingame testing and we're good.
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« Reply #453 on: November 20, 2011, 10:15:38 AM » |
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does hidragon work with the motion this time?
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« Reply #454 on: November 20, 2011, 10:19:39 AM » |
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Yeah you don't need the motion pac for this one. The only thing is that the tail bone is long than it appears. The flame will be just floating there, since every other way I tried it, the tail will stretch horrendously.
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« Reply #455 on: November 20, 2011, 10:25:25 AM » |
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Yeah you don't need the motion pac for this one. The only thing is that the tail bone is long than it appears. The flame will be just floating there, since every other way I tried it, the tail will stretch horrendously.
you know you could do a one slot without taill fire since tyranitar and lugia dont have taill fire and its one slot
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« Reply #456 on: November 20, 2011, 10:42:28 AM » |
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Time to get to work on Kirikizan, give me a few today, and I'll have them later. I want to see pics in that pose of my recolors O:
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« Reply #457 on: November 20, 2011, 10:44:49 AM » |
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Yeah you don't need the motion pac for this one. The only thing is that the tail bone is long than it appears. The flame will be just floating there, since every other way I tried it, the tail will stretch horrendously.
I think you just have to rename the fire bone and move it faaaar away from the model while in t-stance.
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« Reply #458 on: November 20, 2011, 10:45:44 AM » |
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you know you could do a one slot without taill fire since tyranitar and lugia dont have taill fire and its one slot
Yeah I guess so. Time to get to work on Kirikizan, give me a few today, and I'll have them later. I want to see pics in that pose of my recolors O:
Alright sweet! I think you just have to rename the fire bone and move it faaaar away from the model while in t-stance.
The bone would still reset though in the motion pac. I'll see if I can do a one slot where I scale the fire bone to .0001 or something.
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« Last Edit: November 20, 2011, 10:48:17 AM by Soneek »
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« Reply #459 on: November 20, 2011, 12:44:17 PM » |
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I love you. :3
120% homo
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As you may have noticed, I don't answer PMs with problems anymore.
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« Reply #460 on: November 20, 2011, 12:46:47 PM » |
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Yes, Snivy looks awesome! Nice job!
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By the way, I think every active hacker in this forum could use less distractions.
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« Reply #461 on: November 20, 2011, 12:57:25 PM » |
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I love you. :3
120% homo
Sorry but I'm taken hahaha. Glad you like it. Yes, Snivy looks awesome! Nice job!
Thanks! I'm hoping to release Bisharp at some point today too. He's almost done, and Hydreigon v2 should be released pretty soon.
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« Reply #462 on: November 20, 2011, 01:38:22 PM » |
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Snivy kinda... doesn't make sense on Squirtle. Did he not fit on Yoshi or something?
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« Reply #463 on: November 20, 2011, 01:45:30 PM » |
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It works for a BW Pokemon Trainer. Besides, Servine can go over Yoshi.
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« Reply #464 on: November 20, 2011, 01:58:39 PM » |
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I was thinking about Snivy using all those water moves, and also all of the "shell" moves that don't really work for him. His head and tail just disappear and his body distorts since he doesn't have a real shell like Squirtle does.
And I guess Servine can work for Yoshi, although Snivy is way, way cooler looking.
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