The boomerang and Bomb articals will be edited for him to be able to throw kunai and exploding kunai respectively. Even Lee uses them in most of the CON games
it's kind of like a generic side smash that they all have.
I plan to impliment the Gate system, which could take up a lot of space just coding that alone.
Basically he'll have three different movesets, and he'll need a lot of motionetc and psa space for that. Even if he uses all physical attacks, programing those to have three different effects for every move (Normals, smashes and specials) will be complicated.
I tried giving a character three movesets with my Krystal psa, that ended up taking a lot of space just coding it to have three different modes.
And Link hasn't had a (Decent) import since Zero :/ give the dude some credit once in a while you know...