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Author Topic: Naru's Mod Madhouse: Kokari (Okami Wii) Now on Vault! Shikumaru Next!  (Read 26070 times)
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AnImAiNe
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    « Reply #45 on: February 13, 2012, 01:31:20 PM »


    I don't really use CF that much so making him over someone I use very little would be pointless.

    actually making him over someone who you dont use would actually make more sense that why everyone wants psa's over diddy and dedede. Having him on captain would give you another character to use in brawl
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    SonicUnderground316
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    « Reply #46 on: February 14, 2012, 04:20:35 PM »


    actually making him over someone who you dont use would actually make more sense that why everyone wants psa's over diddy and dedede. Having him on captain would give you another character to use in brawl
    agreed
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    Naruto200Man
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    « Reply #47 on: February 15, 2012, 11:02:11 PM »


    actually making him over someone who you dont use would actually make more sense that why everyone wants psa's over diddy and dedede. Having him on captain would give you another character to use in brawl


    True, I'll make the PSA of Lee over Link, and have Lee as a costume over CF, oh, and in case anyones interested in helping me check if he works online or not. Smiley

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    Haseyo
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    « Reply #48 on: February 15, 2012, 11:10:57 PM »


    Aww, of all characters x.x I cannot remove Zero. I'd still like the model for CF though. Dat Falcon Kick, Rock Lee style.
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    Naruto200Man
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    « Reply #49 on: February 15, 2012, 11:17:21 PM »


    Aww, of all characters x.x I cannot remove Zero. I'd still like the model for CF though. Dat Falcon Kick, Rock Lee style.

    Don't worry Tongue I'm only using links boneset for the rig, I'll probably put him over either ike or marth in the end, that way folks can .rel port him to whoever they want =3

    I need to work on face polygons, and probably a final smash face/texture too. Smiley Pluss toon outlines and shading, pluss CSP's and a challenger approaching screen =3 Other than that he's pretty much done.
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    Xiggah
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    « Reply #50 on: February 15, 2012, 11:26:01 PM »


    Good work!
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    Naruto200Man
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    « Reply #51 on: February 15, 2012, 11:30:37 PM »


    Thankyou =3
    Excelent work on your ponies so far btw Smiley

    I'm going to go to bed, I'm satisfied with the progress I made and that I also fixed the issues I was having with my capture card >=3

    Tomorrow will come a big video update Cheesy
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    Pavlova
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    « Reply #52 on: February 16, 2012, 02:04:20 AM »


    That's so cool that you're doing the pirate guy from Skyward Sword, I'm really looking forward to it  Smiley
    And I really like Ike's moveset, but I don't like playing him, so that's perfect for me :3
    « Last Edit: February 16, 2012, 02:07:02 AM by Bav » Logged

    Elfo4454
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    « Reply #53 on: February 16, 2012, 09:48:30 AM »


    WOW!!! Rock Lee Rules.
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    Naruto200Man
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    « Reply #54 on: February 16, 2012, 11:18:50 AM »


    Alright folks, brawlbox is being really stupid for some reason :/
    I can't get Lee to import/save properly in brawlbox Sad

    I do think I know what I did that caused it, I'll rig him over and import him over Ganondorf Smiley
    Ganondorf has lots of psa size, or I could just import him over with 's bones :/
    Oh well, it won't take me too long to re-rig everything, if I work on it straight on through that is Smiley
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    Carnage
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    « Reply #55 on: February 16, 2012, 11:24:37 AM »


    Alright folks, brawlbox is being really stupid for some reason :/
    I can't get Lee to import/save properly in brawlbox Sad

    I do think I know what I did that caused it, I'll rig him over and import him over Ganondorf Smiley
    Ganondorf has lots of psa size, or I could just import him over with 's bones :/
    Oh well, it won't take me too long to re-rig everything, if I work on it straight on through that is Smiley
    you shouldnt do that just rigg him to cf boneset and release with cf boneset for example then you can normal port him over whoever you fell like becuase rigging a boneset to be released over another will give you alot of problems with bone indexes
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    SouthCraft
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    « Reply #56 on: February 16, 2012, 01:48:02 PM »


    Alright folks, brawlbox is being really stupid for some reason :/
    I can't get Lee to import/save properly in brawlbox Sad

    I do think I know what I did that caused it, I'll rig him over and import him over Ganondorf Smiley
    Ganondorf has lots of psa size, or I could just import him over with 's bones :/
    Oh well, it won't take me too long to re-rig everything, if I work on it straight on through that is Smiley
    Do it over ganon or CF cuz teen gohan is going over link and he needs filesize for ssj and attacks.
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    Naruto200Man
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    « Reply #57 on: February 16, 2012, 03:47:48 PM »


    Um... Lee needs filesize too, even though he's not heavy on graphics, implimenting the gate system into EVERY move (smashes, airs, Normals, and specials,) will be quite space consuming.

    Although I'm not sure how much that'll take, maybe I'll just wait for the psa-editor in brawlbox.
    That way I won't have to keep switching between two programs to psa something.
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    SouthCraft
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    « Reply #58 on: February 16, 2012, 11:39:25 PM »


    Um... Lee needs filesize too, even though he's not heavy on graphics, implimenting the gate system into EVERY move (smashes, airs, Normals, and specials,) will be quite space consuming.

    Although I'm not sure how much that'll take, maybe I'll just wait for the psa-editor in brawlbox.
    That way I won't have to keep switching between two programs to psa something.
    then do over ganon. Cuz gohan needs ssj, B attacks,A attacks,throws,ex gfx,ssj final smash and normal final. Btw for lee's final is that lee's lotus? Cuz that is epic.
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    Naruto200Man
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    « Reply #59 on: February 17, 2012, 07:15:56 PM »


    Bump Shi Bump =3
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