|
|
« Reply #825 on: August 19, 2012, 04:09:21 PM » |
|
That looks bloody amazing. And yes, according to the videos of her I've watched, she's pale.
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #826 on: August 19, 2012, 04:11:08 PM » |
|
Detail makes it even better. ^_^
Amen Yea Miku is pale but i'd say make a normal skintone version as well.
|
|
« Last Edit: August 19, 2012, 04:12:04 PM by マンディ »
|
Logged
|
|
|
|
|
|
|
« Reply #827 on: August 19, 2012, 04:26:13 PM » |
|
Rigging needs some fixing up (like that label on the arm sleeve) cuz, amazingly enough, this is the first time I've been able to preview my rig with animations. Went through SO MUCH TROUBLESHOOTING to get her to import correctly, but now I've learned the process. It's cuz I edited the model so much to fit the bone tree that I couldn't import it properly at first. Also, she looks kinda pale. Is Miku supposed to be pale? I might darken her skin up just a little bit She's just as pale as that model:
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #828 on: August 19, 2012, 04:27:34 PM » |
|
Her skin is fine. Her hair seems different though.
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #829 on: August 19, 2012, 04:34:11 PM » |
|
Seggy's right, the hair is just a tad grayer on the model.
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #830 on: August 19, 2012, 09:00:09 PM » |
|
I think the way she looks is great and should not be changed.
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #831 on: August 20, 2012, 04:34:38 AM » |
|
Hm... While I agree her hair is different colored in official art.
Perhaps the hair could be left alone, for contrast?
Also, yes, she is pale. Leave the skin tone alone... Unless. It looks odd IN game... I know if a texture is too white, it can almost seem like it's glowing in game... Test it in game, and show that... Then I can say if you need to change the skin or not.
|
|
« Last Edit: August 20, 2012, 04:35:39 AM by _Data_Drain_ »
|
Logged
|
|
|
|
|
|
|
« Reply #832 on: August 20, 2012, 12:58:07 PM » |
|
I'm with DD on this one. Take that other (weird-looking) Miku import we have now. That one is definitely too pale. Show us yours in-game.
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #833 on: August 20, 2012, 01:43:16 PM » |
|
K btw, the hair has a highlight that follows the screen using a shader that I made myself! now for dem images: The rig still needs a little bit more touching up in places and then I need to work on editing the eyes to use SRT0.
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #834 on: August 20, 2012, 01:45:32 PM » |
|
That looks flippin' sweet. The hair in-game doesn't need to be changed. Good luck on finishing up the rig.
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #835 on: August 20, 2012, 01:47:43 PM » |
|
I see no leek.
|
|
|
Logged
|
NNID: Cha0sKnight 3DS FC: 4768-7680-2509
|
|
|
|
|
|
« Reply #836 on: August 20, 2012, 01:48:22 PM » |
|
I see no leek. It'll take like 3 seconds to import, it's not really a big deal
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #837 on: August 20, 2012, 01:49:52 PM » |
|
I see no leek. Dude... give him time.
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #838 on: August 20, 2012, 01:51:48 PM » |
|
I see no leek. GTFO please
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #839 on: August 20, 2012, 02:34:40 PM » |
|
GTFO please LOL I must say, I love the highlight on the hair. So far it's my favourite part of this whole model. Other than the rig itself, of course.
|
|
|
Logged
|
|
|
|
|
|