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Question: What's one mod I started that you really wish I had finished?
Black Rock Shooter - 2 (3.7%)
Swag/Tracksuit Konata - 1 (1.9%)
Ikaros (custom model) - 7 (13%)
Appearance Miku - 3 (5.6%)
Mizore Shirayuki (custom model) - 2 (3.7%)
Hitomi, DOA4 - 5 (9.3%)
Master Cheif, Halo 3 - 5 (9.3%)
IA, Vocaloid 3 - 3 (5.6%)
Haruhi Suzumiya (custom model) - 6 (11.1%)
Kurumi, Date A Live (custom model) - 2 (3.7%)
Super Sonico - 16 (29.6%)
Flandre - 2 (3.7%)
Total Voters: 53

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Author Topic: BlackJax Quality™ Model Imports  (Read 480971 times)
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Segtendo
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    « Reply #480 on: February 07, 2012, 09:16:31 PM »


    I need to finish my own imports... I put stuff off for way too long.
    Me too man. Me too.
    I've ben too focused on college Oh shi~
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    BlackJax96
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    « Reply #481 on: February 07, 2012, 09:21:58 PM »


    A bit dark, otherwise awesome like the last 9999999 previews of her. So who's the next main project? Ikaros, Miku, or someone else?

    I need to finish my own imports... I put stuff off for way too long.

    Yeah about it being dark... I have the color multiplier at x2 because x4 was way too bright.
    If there was x3, I'd use it, but I'm thinking I'll have to either darken the textures with the x4 multiplier
    or just look at what shader is all the rage for people's imports these days lol. AWESOME 2.0!

    Finish Madokes! (my nickname for her) Awesome Face

    I'm not sure who I'll focus on importing next, actually. Depends on who fits their planned bone tree best I guess.
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    Xiggah
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    « Reply #482 on: February 07, 2012, 09:29:20 PM »


    You don't know how to edit the shaders?
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    Spex130
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    So very Spexcellent.

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    « Reply #483 on: February 07, 2012, 09:32:51 PM »


    Well what you do is take the eye material for your model.
    Rename it to EyeL.
    Add three references:
    - one that has a black texture with white eye highlights, 1st one going down. Make sure the texture is IA4.
    - one that's the eye itself surrounded by transparent pixels, 2nd down.
    - one that's the white background for the eye, the last reference.

    Then you take ZSS' eye shader and attach it to the material.

    That's it, actually. If you want animated eyes, the character you're replacing needs SRT0s in the motionpac.

    Oh goody! Something I can actually do! Thanks, BJ!
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    BlackJax96
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    « Reply #484 on: February 07, 2012, 09:33:48 PM »


    You don't know how to edit the shaders?


    What are you talking about?
    I programmed the editor, parser and rebuilder for them... Im srs here I'm pretty sure I know how to edit some silly shaders

    Now tell meh how to add a vertex ring.

    nvm, just taught myself how. Like usual
    « Last Edit: February 07, 2012, 09:53:13 PM by BlackJax96 » Logged

    Xiggah
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    « Reply #485 on: February 07, 2012, 10:03:26 PM »


    Looks like I was too late... it took me half an hour to wake up from my slap-induced coma.
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    Segtendo
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    « Reply #486 on: February 07, 2012, 10:04:48 PM »


    Now tell meh how to add a vertex ring.

    nvm, just taught myself how. Like usual

    Like a boss.
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    BlackJax96
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    « Reply #487 on: February 07, 2012, 10:05:57 PM »


    Looks like I was too late... it took me half an hour to wake up from my slap-induced coma.


    Sorry, I can't seem to control my arm!

    It's on the loose!
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    Xiggah
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    « Reply #488 on: February 07, 2012, 10:11:24 PM »


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    Spex130
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    So very Spexcellent.

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    « Reply #489 on: February 07, 2012, 10:18:06 PM »


    If this thread was a train we all would've died from derailing. Multiple times over.

    Sorry, I can't seem to control my arm!

    It's on the loose!





    I lol'd. I love you guys.

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    Segtendo
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    « Reply #490 on: February 07, 2012, 10:20:22 PM »


    Sorry, I can't seem to control my arm!

    It's on the loose!

    You should be a Jigglypuff cuz they love to slap people Awesome Face
    If this thread was a train we all would've died from derailing. Multiple times over.

    You haven't been to DSX8's old TvC stage import thread. That thing was littered with spam. Luckily, Pervy learned to control himself.
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    Spex130
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    « Reply #491 on: February 07, 2012, 10:21:45 PM »


    You haven't been to DSX8's old TvC stage import thread. That thing was littered with spam. Luckily, Pervy learned to control himself.

    Dang, I missed that?

    Curse my non-stage-thread lurking ways!
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    DSX8
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    « Reply #492 on: February 07, 2012, 10:23:43 PM »


    You haven't been to DSX8's old TvC stage import thread. That thing was littered with spam. Luckily, Pervy learned to control himself.
    HAH yeah... more like i had to slap him a few times to learn not to derail my thread Im srs here

    and now i have put him into a COMA!
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    BlackJax96
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    « Reply #493 on: February 07, 2012, 10:27:06 PM »


    lOl

    You should be a Jigglypuff cuz they love to slap people Awesome Face


    But I was a Machop in PKMN Mystery Dungeon 1 Blue. :| Mah boi was Pikachu... good times. AWESOME 2.0!


    Slow progress is slow... but at least the progress is there! Awesome Face
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    Gamma Ridley
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    « Reply #494 on: February 07, 2012, 10:29:07 PM »




    Good, but not as awesome as that sexy-ass elbow.
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