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« Reply #495 on: February 07, 2012, 10:31:15 PM » |
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Good, but not as awesome as that sexy-ass elbow.
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« Reply #496 on: February 07, 2012, 10:33:17 PM » |
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For about 3.5 seconds I thought that was Obama in shades... :/ That elbow doesn't look too sexy...
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« Last Edit: February 07, 2012, 10:34:20 PM by Tawa_Hoda »
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« Reply #497 on: February 07, 2012, 10:33:22 PM » |
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and thus the world ended when will smith found out that Miku Hatsune was a sexy hott vocaloid
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« Reply #498 on: February 07, 2012, 10:34:37 PM » |
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OH GOD IT'S BACK
I can't control myself.
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Muslims are literally murderers
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« Reply #499 on: February 07, 2012, 10:36:12 PM » |
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OH GOD IT'S BACK
I can't control myself.
Get ahold of yourself man. lul
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« Reply #500 on: February 07, 2012, 10:39:18 PM » |
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and thus the world ended when will smith found out that Miku Hatsune was a sexy hott vocaloid lol and @ BJ, Yoko's coming along nicely,sir I lol'd Throw some D's on that [censored]
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« Reply #501 on: February 07, 2012, 10:45:01 PM » |
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Great Scott! There are good rigs everywhere!
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« Reply #502 on: February 08, 2012, 07:02:33 PM » |
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Okay, left shoulder is completely fixed. I would just mirror the mesh but can't because of the arm glove thingy on the left arm. Hopefully I can release Yoko tonight, but I only really have two and a half hours left to finish her. Should be enough time to fix up the right shoulder, fix up the shader and upload. I'll save all the blog posts/yada yada for tomorrow.
Edit: mirroring the rig seemed to work pretty well, so I should have more than enough time.
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« Last Edit: February 08, 2012, 07:09:09 PM by BlackJax96 »
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« Reply #503 on: February 08, 2012, 07:30:10 PM » |
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Okay, left shoulder is completely fixed. I would just mirror the mesh but can't because of the arm glove thingy on the left arm. Hopefully I can release Yoko tonight, but I only really have two and a half hours left to finish her. Should be enough time to fix up the right shoulder, fix up the shader and upload. I'll save all the blog posts/yada yada for tomorrow.
Edit: mirroring the rig seemed to work pretty well, so I should have more than enough time.
noice just shoot me a PM whenever ur ready to brawl me for our Nymph vs Yoko deathmatch!
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« Reply #504 on: February 08, 2012, 08:57:25 PM » |
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Miku is looking great, BJ!
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« Reply #505 on: February 08, 2012, 08:58:32 PM » |
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noice just shoot me a PM whenever ur ready to brawl me for our Nymph vs Yoko deathmatch! I just want to release the model first before the blog post/video/TTGL style cellshaded ver/etc. I've almost got the left shoulder rigged. I hate rigging shoulders. >.> Miku is looking great, BJ! But I haven't done anything new <.<
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« Reply #506 on: February 08, 2012, 09:01:25 PM » |
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Oh? I thought you edited her shoulder's vertices. D:
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« Reply #507 on: February 08, 2012, 09:24:12 PM » |
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I just want to release the model first before the blog post/video/TTGL style cellshaded ver/etc. I've almost got the left shoulder rigged. I hate rigging shoulders. >.>
ah ok thats fine
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« Reply #508 on: February 08, 2012, 09:49:15 PM » |
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But I haven't done anything new <.<
You fixed her shoulder. That's new.
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« Reply #509 on: February 08, 2012, 09:52:31 PM » |
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You fixed her shoulder. That's new. He's talking about Miku. Anyway Yoko's left shoulder looks great in BB but the right one looks like [censored] for no sudden reason even though it looks fine in 3ds. And unify normals is messing up the UVs where I edited the vertices now... I think exporting and reimporting the model will fix that though.
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