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« Reply #1 on: October 31, 2009, 10:37:12 PM » |
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« Last Edit: November 15, 2009, 06:57:30 PM by shadowsquid86 »
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« Reply #2 on: October 31, 2009, 10:37:39 PM » |
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« Last Edit: November 01, 2009, 09:21:41 AM by shadowsquid86 »
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« Reply #3 on: November 01, 2009, 01:16:30 AM » |
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You're one of my favourite texture hackers now. Seriously, you have a solid gallery here.
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[PICTURE REMOVED. Reason: Total signature pic size exceeds 695x200.] 
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« Reply #4 on: November 01, 2009, 07:32:58 AM » |
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Gee, thanks. That really means a lot.  I left out some of the lower quality texures, I'm going to stick those in the bonus gallery.
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« Reply #5 on: November 01, 2009, 07:43:26 AM » |
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Uhm, headless horseman leads to spongepuff...
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« Reply #6 on: November 01, 2009, 07:44:33 AM » |
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wut  That will be fixed momentarily...
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« Reply #7 on: November 04, 2009, 09:34:47 PM » |
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Updated with yesterday's update. Also, as you may have noticed, I've been photobucket'd.  I'm transfering vital images to imageshack, bare with me. 
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« Reply #8 on: November 05, 2009, 02:10:17 AM » |
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wow u are a fucken pro with the pokemons evolution n the prevolutions.
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« Reply #9 on: November 05, 2009, 05:12:37 AM » |
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If anyone's wondering why you can see Ganondorf's eyes on the Headless Horseman texture, the eye base can't be transparent; the eye base's file name is tex#00_04 (RGB565), which does not support transparency.
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« Reply #10 on: November 05, 2009, 08:40:32 PM » |
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your spongepoof needs holes but other than that these are really well done
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« Reply #11 on: November 06, 2009, 10:47:18 PM » |
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Stage update.
@owned You try making a Jigglypuff with body detail. I'll save you the trouble, it's impossible. If you have a magic spell that can make details in a few pixels of texture, I'd love to hear it.
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« Reply #13 on: November 09, 2009, 12:20:34 AM » |
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New Assist Trophy.  Andross's texture is surprisingly large. He only requires 4 colors, two of which are nearly the same. Why not have a pallet of four with a 2x2 pixel grid? Beats me. You can paste full pictures onto sections of Andross. Their quality will pixelate, but I made a Psychadelic Andross that must have had 50 different colors. No mirroring either.
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« Reply #14 on: November 11, 2009, 02:18:51 PM » |
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Today's update replaces the Temple stage, and the stage itself is taken from the battle with Duon in the SSE. If you'd like to place it on a different stage, refer to Oizen's guide (included in a TXT file inside the zip file).
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