WIP Workshop

Started by StarWaffle, January 15, 2012, 10:27:50 PM

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[white]: SW-2632-7270-6724[/white]


That picture is so perfect, and you are not alone.
I make YouTube videos, SM64 hacks, Brawl Hacks (obviously), NSMBW hacks, and GoldenEye 007 Mods. I also have a short attention span and tend to switch around a lot and put things on hold. But when I do finish things, 95% of the time I gave 120% effort, the other 5% of the time I give 100% effort.

January 19, 2014, 01:51:21 PM #12797 Last Edit: January 19, 2014, 01:55:31 PM by AwesomeToad
Braw Stlye is 99% complete



I need help getting his bib texture to be transparent in game. Can anyone tell me what file type I should import it as?

P.S. His head texture is now changed.
Sorry but you are not allowed to view spoiler contents.

the problem wouldnt be the texture format, but it's material needs to support transparency.

It's finished! Now time for release. :happy:

January 19, 2014, 06:04:48 PM #12800 Last Edit: January 19, 2014, 06:27:47 PM by ShadowLuigi-NG-
Progress 4



Post Merge: January 19, 2014, 06:27:47 PM

Does anyone else have this glitch where you create another "Shader" but it doesn't save when you open it back up?


If none of the materials use the added shader, then it disappears.
I make YouTube videos, SM64 hacks, Brawl Hacks (obviously), NSMBW hacks, and GoldenEye 007 Mods. I also have a short attention span and tend to switch around a lot and put things on hold. But when I do finish things, 95% of the time I gave 120% effort, the other 5% of the time I give 100% effort.

If you were not using the shader, it won't save. Did you assign it to a material? Also, if you assigned it to every material, the other shader would disappear, and the new one would take its place, but still be the new one.

Quote from: Iwvi on January 19, 2014, 06:55:27 PM
If you were not using the shader, it won't save. Did you assign it to a material? Also, if you assigned it to every material, the other shader would disappear, and the new one would take its place, but still be the new one.



No... how do I assign them to a material?


On the material folder, select a material. On the left you'll see a bunch of parameters, one of them should be "shader". Just change it to the new shader you created.

Quote from: Iwvi on January 19, 2014, 07:02:17 PM
On the material folder, select a material. On the left you'll see a bunch of parameters, one of them should be "shader". Just change it to the new shader you created.

Funny,...I saw that option thousands of times. Thank you!


Quote from: ShadowLuigi-NG- on January 19, 2014, 06:04:48 PM
Progress 4



Post Merge: January 19, 2014, 06:27:47 PM

Does anyone else have this glitch where you create another "Shader" but it doesn't save when you open it back up?

IMO, the wings need too look a little more "shredded" and less lke Charizard X's wings. still... I'm likin it. will this also be size-modded like Charizard X?

Switch FC: SW-4190-2933-4524

Quote from: Bad Box Art Mega Man on January 19, 2014, 07:54:16 PMIMO, the wings need too look a little more "shredded" and less lke Charizard X's wings.
Transparent textures are magical.
I make YouTube videos, SM64 hacks, Brawl Hacks (obviously), NSMBW hacks, and GoldenEye 007 Mods. I also have a short attention span and tend to switch around a lot and put things on hold. But when I do finish things, 95% of the time I gave 120% effort, the other 5% of the time I give 100% effort.

Quote from: StupidMarioFan1 on January 19, 2014, 08:19:56 PM
Transparent textures are magical.
touche'

Switch FC: SW-4190-2933-4524

is this brawl-styled enough?