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« Reply #13035 on: February 04, 2014, 09:47:50 AM » |
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Really like Ryuko, I think I'll wait for you to finish this.
Thank you, let's say I'm also saving you importing work.
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« Reply #13036 on: February 05, 2014, 02:16:59 AM » |
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Size-mod FTW   Now just need to fix the XRotN so he doesn't sink into the ground for all his other animations  And his skirt...*ahem* kilt, gets clipped because trying to rig it to move with the leg vertices proves to be quite a daunting task 
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« Last Edit: February 05, 2014, 02:17:51 AM by the_randomizer »
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« Reply #13037 on: February 05, 2014, 05:28:38 AM » |
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when you rig a skirt to leg bones, remember to only rig the front, since a leg shouldn't bend backwards... xD
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« Reply #13038 on: February 05, 2014, 09:18:39 AM » |
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when you rig a skirt to leg bones, remember to only rig the front, since a leg shouldn't bend backwards... xD
Derp, should have realized that  now that leaves the sinking feeling (XRotN needs adjusting since I'm doing a one-slot size mod) that and his spec/reflection mapping, which I've tried before with no success, gonna need help with that xDD
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« Last Edit: February 05, 2014, 09:24:43 AM by the_randomizer »
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« Reply #13039 on: February 05, 2014, 09:50:13 AM » |
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Derp, should have realized that  now that leaves the sinking feeling (XRotN needs adjusting since I'm doing a one-slot size mod) that and his spec/reflection mapping, which I've tried before with no success, gonna need help with that xDD If it was sizemoded using the "new" method, it shouldn't sink. What did you do?
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« Reply #13040 on: February 05, 2014, 10:08:18 AM » |
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If it was sizemoded using the "new" method, it shouldn't sink. What did you do?
For Wolf....hmmm..PM sent your way so I don't derail the topic again lol  Edit: I did manage to add reflection/spec maps, but uh, with the way the materials are mapped to the object, and the way his polygonal shapes are....it's not a pretty sight  I do have an idea though.
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« Last Edit: February 05, 2014, 05:32:06 PM by the_randomizer »
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« Reply #13041 on: February 06, 2014, 01:51:49 PM » |
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So I heard you liek nakkid hacks 
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« Reply #13042 on: February 06, 2014, 02:03:37 PM » |
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So I heard you liek nakkid hacks Lolwut?  You so crazy! Oh, and Scales? Yeah, he has spec maps now, did it all by myself, heh heh heh 
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« Last Edit: February 06, 2014, 03:36:26 PM by the_randomizer »
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« Reply #13043 on: February 08, 2014, 09:34:16 AM » |
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« Reply #13044 on: February 08, 2014, 09:39:50 AM » |
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Awesome looking model! Keep it up!
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« Reply #13045 on: February 08, 2014, 09:49:11 AM » |
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Skeletal armored Mewtwo?
I love it.
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« Reply #13046 on: February 08, 2014, 09:56:26 AM » |
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Skeletal armored Mewtwo?
I love it.
Pretty freakin sweet if ya ask me 
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« Reply #13048 on: February 08, 2014, 07:13:19 PM » |
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I've started on redoing my very first hack, with Peach's weapons, recolors, spec maps and maybe a slight size mod (?) It's been a while since I've redone Terra   I should reduce the no. of hacks I release since it's taking inordinately long for my recent hack to get past the pending process  I may keep hacks to myself from now on if this keeps up 
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« Last Edit: February 08, 2014, 07:27:05 PM by the_randomizer »
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