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Author Topic: WIP Workshop  (Read 4672446 times)
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Kage Ryu
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    « Reply #13650 on: April 01, 2014, 10:19:42 PM »


    I need to not visit this thread on April 1st when catching up on four pages of updates.

    Lovin' that Link though, Beyond.
    (Thank you, "Open image in new tab".)
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    Mansta8
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    « Reply #13651 on: April 01, 2014, 11:49:08 PM »


    I don't know what I'm doing anymore, this probobly won't get released.

    Edit: Idk what I did, but I accidentally created inflatable pants, only happens on his shield...
    « Last Edit: April 02, 2014, 12:16:20 AM by Mansta8 » Logged

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    « Reply #13652 on: April 02, 2014, 12:14:18 AM »


    What the? Upside down pics? Lulwut? I wasn't planning on sleeping anyways  Grin
      Anyway, these WIPs look way cooler now!
    « Last Edit: April 02, 2014, 12:16:04 AM by the_randomizer » Logged

    Zikkh
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    ok ok

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    « Reply #13653 on: April 02, 2014, 02:15:45 AM »


    Slowly but surely this'll get done.

    Some texture work and tweaking mostly, as well as modeling his sword.


    Yes Beyond, we get it. You are amazing. And everyone here appreciates that. <3
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    « Reply #13654 on: April 02, 2014, 09:11:12 AM »


    Redid Tidus' rig from scratch and I have infinitely less problems:



    Need to fix the Right shoulder N bone area along with the boxes he has on his back and slight feet rigging (although that isn't as noticeable as his shoulder or boxes).
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    « Reply #13655 on: April 02, 2014, 10:22:02 AM »


    Rig Test
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    « Reply #13656 on: April 02, 2014, 03:37:41 PM »


    I'm still getting the upside down pics, and it's past 4:30 pm on the second where I live. Is it still the first in any parts of the world? Tongue
    Anyways, Mansta8 did you mess with the bones? I know that the shield grows and shrinks with the ThrowN bone, and that any bone that is in that place and is rigged, it will grow/shrink.
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    « Reply #13657 on: April 02, 2014, 03:38:45 PM »


    I'm still getting the upside down pics, and it's past 4:30 pm on the second where I live. Is it still the first in any parts of the world? Tongue
    Anyways, Mansta8 did you mess with the bones? I know that the shield grows and shrinks with the ThrowN bone, and that any bone that is in that place and is rigged, it will grow/shrink.
    CTRL+F5
    « Last Edit: April 02, 2014, 04:47:07 PM by Nαno » Logged

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    « Reply #13658 on: April 02, 2014, 04:10:20 PM »


    isnt it Ctrl + F5?
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    « Reply #13659 on: April 02, 2014, 04:47:16 PM »


    isnt it Ctrl + F5?
    Pssshhh thats what I said
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    « Reply #13660 on: April 02, 2014, 04:47:34 PM »


    isnt it Ctrl + F5?
    No. It's Alt+F4.
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    « Reply #13661 on: April 02, 2014, 05:14:39 PM »


    No. It's Alt+F4.

    Deleting system32 will surely help
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    « Reply #13662 on: April 02, 2014, 06:24:59 PM »


    Deleting system32 will surely help


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    « Reply #13663 on: April 02, 2014, 06:38:27 PM »


    Deleting system32 will surely help
    2010 called, they want their jokes back.
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    « Reply #13664 on: April 02, 2014, 08:06:54 PM »


    Well, I missed the April Fools event and I'm kinda disappointed at the moment.

    Anyway, here's a stage I'm working on.  Not sure if this should go in the stage workshop thread instead.
    The model itself is almost finished.  Just need to add more texture variety, trees, bushes, and other background stuff.

    I'm a Blender user, by the way.  I imported it into Max as a .fbx file and exported as a .dae from there, but the Max interface is still pretty foreign to me.

    Here it is in BrawlBox.  Many textures aren't showing up at all when imported.  Put it over Final Destination and it crashed. My sd card only had stuff like STGCUSTOM. There wasn't already a STGFinal .pac there, oddly enough.  So yeah, I have a lot to learn about importing things correctly.

    « Last Edit: April 02, 2014, 08:20:44 PM by RebelliousTreecko » Logged


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