WIP Workshop

Started by StarWaffle, January 15, 2012, 10:27:50 PM

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June 15, 2014, 06:11:32 AM #14820 Last Edit: June 15, 2014, 07:03:39 AM by Kyouma
Quote from: FPS Mega Man on June 15, 2014, 06:08:42 AM
PEA[censored]!!
you should give her a sharp steel smile
yep, thats why I havent gave her a mouth yet
lol pea[censored] pls

Post Merge: June 15, 2014, 07:03:39 AM

so heres an update

to do list:
Sorry but you are not allowed to view spoiler contents.

[spoiler]

Working on a Hyrule Warriors Zelda to go with Beyond's Hyrule Warriors Link. This is my first custom model. Anyone want to help a newb with this?

Quote from: ShadowLuigi-NG- on June 15, 2014, 04:31:08 AM
A recolor. Can anyone guess who it is?


Captain Optimus!!
[red]On PC On Phone
My PSA thread below.
A forgotten place of a forgotten hero.


Quote from: LC the Immolator on November 07, 2014, 03:57:35 PMLearning sucks, yeah, but it's from learning that you can eventually create masterpieces.



my most downloaded mod, really undeserved, since it was half-assed, unfinished and utterly bad done.

so i wanna make it right.

June 15, 2014, 04:08:02 PM #14824 Last Edit: June 15, 2014, 04:13:12 PM by Kyouma
Quote from: jjookkeekkiidd on June 15, 2014, 02:27:46 PM
Sorry but you are not allowed to view spoiler contents.


my most downloaded mod, really undeserved, since it was half-assed, unfinished and utterly bad done.

so i wanna make it right.
this is why I love editing bones, we can make the character keep its proportions without making it look like a monkey with too long arms
also more pea[censored] prev, the head has been totally revamped
lower poly, and looks better, this is a mortal combo



he doesn't look that bad, and bone editting DK makes his animations weird as hell... xD

anyway, i have trouble, as you can see in the picture... just... WTHell!?

ive had that problem before too, I dont know but I just move the vertices with brawlbox 68 to fit the bones and it works :v

i've ran into more issues, it seems like hulk doesn't wanna be in smash, since it's starting to frustrate me, i'll give up, cuz i'm doing this for fun, not for frustration, i may reattempt in the future, but not now lol

Quote from: jjookkeekkiidd on June 15, 2014, 04:32:16 PM


he doesn't look that bad, and bone editting DK makes his animations weird as hell... xD

anyway, i have trouble, as you can see in the picture... just... WTHell!?
u need to reset the skin modifier and rexport
u reset by checking and unchecking the "all somethin' box in the skin modifier

It's the "Always deform" checkbox in advanced parameters. Just check it and uncheck it. But just to be safe, before doing that. Copy the skin modyfier. Then right click it and collapse all. Then paste it back. Now uncheck, then check the "Always deform" on advanced parameters. This  will make the skin modifier take the current position as its default position, which is the one bralbox uses.

Almost got the model itself finished. Gotta add her arm armor, armor around her legs, and finish her tiara.
[spoiler]

I need a rigger if anyone wants to help. Still working on the texture, so ignore that.


Thank you! I'll PM you when her model and texture are finished.

that model looks sick!

can't wait to see it done :D

EDIT: i demand a new preview of beyond's Link!

don't let it die, hand it over to someone if you lost inspiration please!!!!

Hey, would someone be willing to help me texture Zelda? I absolutely suck at it, and I want this model to be as best as it possibly can. PM me if you could/want to help me.