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Author Topic: WIP Workshop  (Read 4667362 times)
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JBG
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    « Reply #16380 on: September 23, 2014, 02:56:55 PM »


    You modelled this all by yourself? And you call yourself not confident with your skills. Im srs here
    Well, I know the basics on how to make stuff. This isn't my first rodeo, kid. What I don't know is how to map and rig and junk like that.

    I also have an advantage as the design's creator.

    Clothes and junk are also one thing, faces are another, though I'm probably going to just use Zelda's face with some modifications slapped onto this model.

    It's gonna get hairy from this point on.
    « Last Edit: September 23, 2014, 03:02:48 PM by Majora-Sama » Logged


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    « Reply #16381 on: September 23, 2014, 03:04:29 PM »


    Oh, I'll test him for you if you still have him.

    Could have sworn she'd be over Mewtwo based on her pose in the first pic. XD
    I think I'll redo the import because it was made back in January of 2013. XD I mean it was an easy import since I purposely made him stay a statue, I thought it'd be funnier to have the statue doing all these attacks with no moving arms or legs to make it creepier. lmao
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    I make YouTube videos, SM64 hacks, Brawl Hacks (obviously), NSMBW hacks, and GoldenEye 007 Mods. I also have a short attention span and tend to switch around a lot and put things on hold. But when I do finish things, 95% of the time I gave 120% effort, the other 5% of the time I give 100% effort.

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    « Reply #16382 on: September 23, 2014, 03:35:42 PM »


    Well, I know the basics on how to make stuff. This isn't my first rodeo, kid. What I don't know is how to map and rig and junk like that.

    I also have an advantage as the design's creator.

    Clothes and junk are also one thing, faces are another, though I'm probably going to just use Zelda's face with some modifications slapped onto this model.

    It's gonna get hairy from this point on.

    Considering the art-style of your avie, I think it would be better to model a new head using Sheena Fujibayashi's from ToSII as a basis for it.
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    JBG
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    « Reply #16383 on: September 23, 2014, 03:38:08 PM »


    Considering the art-style of your avie, I think it would be better to model a new head using Sheena Fujibayashi's from ToSII as a basis for it.
    These avies are also turning 2 years old soon.

    I'd rather work with an actual face rather than textures. Besides, I may show this around the Steam community and see if I can't get it ported to Garry's mod at some point when it's completed.

    Also, this is the most recent face I've drawn of her.

    « Last Edit: September 23, 2014, 03:43:59 PM by Majora-Sama » Logged


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    « Reply #16384 on: September 23, 2014, 03:48:03 PM »


    These avies are also turning 2 years old soon.

    I'd rather work with an actual face rather than textures. Besides, I may show this around the Steam community and see if I can't get it ported to Garry's mod at some point when it's completed.

    Also, this is the most recent face I've drawn of her.



    I think you misunderstood me. I meant make an actual face using Sheen's as the model for said actual face. Rather than making flat textures.
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    JBG
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    « Reply #16385 on: September 23, 2014, 04:07:48 PM »


    I think you misunderstood me. I meant make an actual face using Sheen's as the model for said actual face. Rather than making flat textures.

    Still not as easy as it sounds. The topography of a face is very complicated and difficult to sculpt, and if anything, I'm attempting to reduce the work of whoever might be assisting me in the mapping process. It's a win win thing to just modify the brawl face, Velen.
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    « Reply #16386 on: September 23, 2014, 04:28:16 PM »


    Since I made the SSB4 recolors, Project M v3 versions of the different Dr. Marios, and I'm finishing the Luigi update and I plan giving him a Mr. L version for Project M v3, here's SM64 Mr. M! AWESOME 2.0!


    What do you guys think of him?
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    I make YouTube videos, SM64 hacks, Brawl Hacks (obviously), NSMBW hacks, and GoldenEye 007 Mods. I also have a short attention span and tend to switch around a lot and put things on hold. But when I do finish things, 95% of the time I gave 120% effort, the other 5% of the time I give 100% effort.

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    « Reply #16387 on: September 23, 2014, 05:52:55 PM »




    Face face face face face

    knowledge

    I modified ZSSh's face for Din some time ago. Figured I could do it again for Jora.  Eyes are, in my mind, of decent size, since she's meant to be a more mature looking character, and if we're going by Zelda style,, then smaller than average eyes would actually be beneficial for her.

    I duno. I'm old fashioned and I kinda want to put as much vertex modding into this as possible. XD

    I should also stop for the night and work on something else dammit XD
    « Last Edit: September 23, 2014, 05:56:51 PM by Majora-Sama » Logged


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    « Reply #16388 on: September 23, 2014, 06:17:08 PM »


    Since I made the SSB4 recolors, Project M v3 versions of the different Dr. Marios, and I'm finishing the Luigi update and I plan giving him a Mr. L version for Project M v3, here's SM64 Mr. M! AWESOME 2.0!

    What do you guys think of him?
    He looks awesome, it makes me wish that he had been in a game for the N64... Or was an actual character in general XD
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    « Reply #16389 on: September 23, 2014, 06:20:27 PM »




    Anyone wanna help on the mapping of the model? I lack the proper skills to do so myself.
    It's SonicBrawler's Jr. model BTW. I made the arms myself to make the rig easier and better.
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    « Reply #16390 on: September 23, 2014, 08:26:41 PM »


    Yeahhh I'm in the same boat as Pichi. I'll need someone to map and rig the model, but I'll pop in in the middle to make the textures themselves.

    I've also started on the boots now, and will likely have them done by the end of my shift at work tonight.

    Tomorrow will likely be spent on hair @_@
    « Last Edit: September 23, 2014, 08:29:09 PM by Majora-Sama » Logged


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    « Reply #16391 on: September 23, 2014, 08:31:34 PM »


    Yeahhh I'm in the same boat as Pichi. I'll need someone to map and rig the model, but I'll pop in in the middle to make the textures themselves.

    I've also started on the boots now, and will likely have them done by the end of my shift at work tonight.

    Tomorrow will likely be spent on hair @_@

    Just make it easy on yourself and model it like Marth's....
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    « Reply #16392 on: September 23, 2014, 08:43:58 PM »


    Just make it easy on yourself and model it like Marth's....
    I don't think you understand

    She has the crazy bangs and the braid

    I can do the braid pretty easily though tbh. Heck I can probably do it all pretty easily, the trick wll just be making it work with ZSS's nape.
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    « Reply #16393 on: September 23, 2014, 10:16:14 PM »


    Leaving this here.
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    I make YouTube videos, SM64 hacks, Brawl Hacks (obviously), NSMBW hacks, and GoldenEye 007 Mods. I also have a short attention span and tend to switch around a lot and put things on hold. But when I do finish things, 95% of the time I gave 120% effort, the other 5% of the time I give 100% effort.

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    « Reply #16394 on: September 23, 2014, 10:21:30 PM »


    Homura vs Homura vs Homura vs Homura, guess who won :v




    featuring my newest stage

     no its not too bright, its supossed to be this bright

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