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« Reply #17025 on: November 08, 2014, 08:55:11 PM » |
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I'm colourblind, so I'll need help.
Me too, Tabuu. Me too...
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« Reply #17026 on: November 08, 2014, 09:50:55 PM » |
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New mega evolution confirmed:
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I make YouTube videos, SM64 hacks, Brawl Hacks (obviously), NSMBW hacks, and GoldenEye 007 Mods. I also have a short attention span and tend to switch around a lot and put things on hold. But when I do finish things, 95% of the time I gave 120% effort, the other 5% of the time I give 100% effort.
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« Reply #17027 on: November 09, 2014, 02:33:35 AM » |
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New mega evolution confirmed: Waluigi Time? Gotta love this project.
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I lost EVERYTHING from my DropBox storage due to the server crashing, so I no longer have my hacks on the Vault... Sorry!
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« Reply #17028 on: November 09, 2014, 11:11:06 AM » |
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Waluice Climbers? Idk, lol. EDIT: Do you guys know how to keep the rig when importing into 3ds max? So you don't have to re-rig the entire thing. I think it may have to do with the import settings, idk.
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« Last Edit: November 09, 2014, 11:29:12 AM by russmarrs2 »
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« Reply #17029 on: November 09, 2014, 11:31:54 AM » |
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if you import a .dae exported by brawlbox (or if you can't you need to convert it to .fbx) it imports with the rig...
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« Reply #17030 on: November 09, 2014, 11:34:06 AM » |
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if you import a .dae exported by brawlbox (or if you can't you need to convert it to .fbx) it imports with the rig...
Tell that to my 3ds max, lol.
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« Reply #17031 on: November 09, 2014, 11:38:42 AM » |
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« Reply #17032 on: November 09, 2014, 11:53:07 AM » |
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Tell that to my 3ds max, lol.
Yeah, you can download fbx converter (maybe it came with 3ds max, I don't remember) and convert the file into fbx. Then import it into 3ds max. Keeps all it's rig. It's freaking awesome.
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In other words, LURK MORE. In other news, birds fly, sun shines, fishes swim, and the sky is [censored]ing BLUE. 3. ... You seriously don't know who Clinton is? If only hacking Brawl paid bills. O snap But you are in a Smash Bros. thread. You can't have an opinion here.
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« Reply #17033 on: November 09, 2014, 12:05:03 PM » |
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cant wait to see waluigi with waluigi's head for waluigi's PSA, that would be so epic
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« Reply #17034 on: November 09, 2014, 12:16:58 PM » |
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Oh, the head looks beaultiful alongside the clothes I hope you'll got somone to map the jewelry
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« Reply #17035 on: November 09, 2014, 12:30:47 PM » |
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Tell that to my 3ds max, lol.
Is the rig messed up or no rig at all? If messed up rig then you need to do this: Close 3ds Max Open up 3ds Max or the scene via whatever folder it's in, NOT through 3ds Max's open file feature. Import dae. If you open up 3ds max, and then open up a scene through 3ds Max's open file feature, then importing a dae will screw up the rig. It has to be a new instance of 3ds Max to keep the dae's rigging. I don't know why this is, it just is.
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I make YouTube videos, SM64 hacks, Brawl Hacks (obviously), NSMBW hacks, and GoldenEye 007 Mods. I also have a short attention span and tend to switch around a lot and put things on hold. But when I do finish things, 95% of the time I gave 120% effort, the other 5% of the time I give 100% effort.
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« Reply #17036 on: November 09, 2014, 12:57:08 PM » |
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Do what I do; export the .dae file using 0.71 brawlbox and import into 3DS Max. Or are you already doing that?
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« Reply #17037 on: November 09, 2014, 01:21:04 PM » |
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If you open up 3ds max, and then open up a scene through 3ds Max's open file feature, then importing a dae will screw up the rig. It has to be a new instance of 3ds Max to keep the dae's rigging. I don't know why this is, it just is.
I literally just figured that out before you put this message here XD Thanks anyways
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« Reply #17038 on: November 09, 2014, 01:26:36 PM » |
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Behold the best mega evolution of them all!
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« Reply #17039 on: November 09, 2014, 01:48:58 PM » |
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It's looking good, I'm actually excited to see how this comes out. However, I'm a slight concerned about the face...I don't know, something looks off about it, though that could be the lack of pupils talking for all I know. Here, try looking at this. I'm fully aware you're still early on in the process, but for your consideration, the eyebrows are too dark and too small (across the width of the face), her eyes are too far apart, and her mouth is rather thin as well. I'm only critiquing it because I really want it to come out well / v\
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« Last Edit: November 09, 2014, 01:51:40 PM by Majora-Sama »
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