WIP Workshop

Started by StarWaffle, January 15, 2012, 10:27:50 PM

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Quote from: Victory Badguy on August 21, 2012, 02:32:50 AM
Christ, he's like a human tank........

He's a horseman of the apocalypse... of course he is going to be like a freaking "BULKY TANK". just read his description!

"The Horseman War has charged into countless battles astride his spectral steed Ruin, leaving trail of blood and bones in his wake. His eyes and hair are as white as the chill he casts on angels and demons alike, for the fury of his massive sword is unmatched in combat. As unyielding as time itself, War is both honorable and savage.
– Official description"

ok, i had to resize the textures to half, since the filesize doubled ike's literally...
no huge quality lost though so im happy about that, also, i tried replacing the material with luigi's kage as someone suggested, and i figured i had to rename the thing inside the material so it would load the proper texture, but in-game, he's completely invisible... help please?

also, i think i'll start rigging death today, i already have one leg done, but yeah, legs are nothing compared with the upper body... i hate those shoulderN bones >.<

I'm trying to import a liligant model over zelda or peach, but It needs 3ds work, and I don't have the time or room to do that because I'm working on something else

Quote from: jokekid on August 21, 2012, 02:33:06 PM
ok, i had to resize the textures to half, since the filesize doubled ike's literally...
no huge quality lost though so im happy about that, also, i tried replacing the material with luigi's kage as someone suggested, and i figured i had to rename the thing inside the material so it would load the proper texture, but in-game, he's completely invisible... help please?

also, i think i'll start rigging death today, i already have one leg done, but yeah, legs are nothing compared with the upper body... i hate those shoulderN bones >.<
Did you try Ramon's tutorial?
http://forums.kc-mm.com/index.php?topic=38135.0

burning questions? contact me at bjelkiers.tumblr.com

Why not simply killing L/R ShoulderN ? thats what I do on 80% of my imports and nobody sees a difference hah

cuz i do notice it... it looks awkward, and makes it hard for anyone to animate him, look at wolverine for example, his shoulders move soooo weird when the shoulderN bones move...
anyway, i finished death, but it screwed up so im startiong over agaion, i should save more often :srs:

Quote from: jokekid on August 21, 2012, 07:27:27 PM
cuz i do notice it... it looks awkward, and makes it hard for anyone to animate him, look at wolverine for example, his shoulders move soooo weird when the shoulderN bones move...
anyway, i finished death, but it screwed up so im startiong over agaion, i should save more often :srs:

did you fix the invisible problem? i hope so!

Been doin these little by little. two almost done two more to go o3o
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STREAMING MODELING STUFF
Pervys world of art
Pervys world of words
QuoteIf only hacking Brawl paid bills.
[move][/move]

Someone's gonna be happy... ;3
NNID: Cha0sKnight     3DS FC: 4768-7680-2509

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LOVE YOU!!!! XD

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Hey guys, i wanna start making models so i can make Ty the tiger over fox :p but i cant get 3ds max D: is there any other program i can use? and sry for posting this here, i just really need an answer for this

Quote from: rax189 on August 22, 2012, 12:13:22 AM
Hey guys, i wanna start making models so i can make Ty the tiger over fox :p but i cant get 3ds max D: is there any other program i can use? and sry for posting this here, i just really need an answer for this
You can make models with free 3d modeling programs, like blender and anim8or, but you can't make them into brawl, only 3DS max
3DS: 3780-9595-2194 Tumblr: http://oktavia-von-sekendorff.tumblr.com


August 22, 2012, 04:54:44 PM #4303 Last Edit: August 22, 2012, 04:55:19 PM by Albafika
got my hands on Kirby's Return to dreamland models (for 1-2 months ago)
so I might to do some model rigs while leaving pure models and animations to my machinimas

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Stupid Tinypic :C

looks weird and awesome at the same time...