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Author Topic: WIP Workshop  (Read 5846190 times)
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dougdude10
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« Reply #4290 on: August 20, 2012, 11:00:34 PM »


Christ, he's like a human tank........

He's a horseman of the apocalypse... of course he is going to be like a freaking "BULKY TANK". just read his description!

“The Horseman War has charged into countless battles astride his spectral steed Ruin, leaving trail of blood and bones in his wake. His eyes and hair are as white as the chill he casts on angels and demons alike, for the fury of his massive sword is unmatched in combat. As unyielding as time itself, War is both honorable and savage.
– Official description”
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BlueBrain
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    « Reply #4291 on: August 21, 2012, 08:33:06 AM »


    ok, i had to resize the textures to half, since the filesize doubled ike's literally...
    no huge quality lost though so im happy about that, also, i tried replacing the material with luigi's kage as someone suggested, and i figured i had to rename the thing inside the material so it would load the proper texture, but in-game, he's completely invisible... help please?

    also, i think i'll start rigging death today, i already have one leg done, but yeah, legs are nothing compared with the upper body... i hate those shoulderN bones >.<
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    ShinySpiritSeer
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    « Reply #4292 on: August 21, 2012, 08:41:39 AM »


    I'm trying to import a liligant model over zelda or peach, but It needs 3ds work, and I don't have the time or room to do that because I'm working on something else
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    Exorcist
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    « Reply #4293 on: August 21, 2012, 09:41:09 AM »


    ok, i had to resize the textures to half, since the filesize doubled ike's literally...
    no huge quality lost though so im happy about that, also, i tried replacing the material with luigi's kage as someone suggested, and i figured i had to rename the thing inside the material so it would load the proper texture, but in-game, he's completely invisible... help please?

    also, i think i'll start rigging death today, i already have one leg done, but yeah, legs are nothing compared with the upper body... i hate those shoulderN bones >.<
    Did you try Ramon's tutorial?
    http://forums.kc-mm.com/index.php?topic=38135.0
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    Gamidame
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    « Reply #4294 on: August 21, 2012, 12:43:34 PM »


    Why not simply killing L/R ShoulderN ? thats what I do on 80% of my imports and nobody sees a difference hah
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    BlueBrain
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    « Reply #4295 on: August 21, 2012, 01:27:27 PM »


    cuz i do notice it... it looks awkward, and makes it hard for anyone to animate him, look at wolverine for example, his shoulders move soooo weird when the shoulderN bones move...
    anyway, i finished death, but it screwed up so im startiong over agaion, i should save more often Im srs here
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    dougdude10
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    « Reply #4296 on: August 21, 2012, 02:11:24 PM »


    cuz i do notice it... it looks awkward, and makes it hard for anyone to animate him, look at wolverine for example, his shoulders move soooo weird when the shoulderN bones move...
    anyway, i finished death, but it screwed up so im startiong over agaion, i should save more often Im srs here

    did you fix the invisible problem? i hope so!
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    Pervyman Trigger
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    « Reply #4297 on: August 21, 2012, 02:49:52 PM »


    Been doin these little by little. two almost done two more to go o3o
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    Chaos_Knight
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    « Reply #4298 on: August 21, 2012, 02:52:45 PM »


    Someone's gonna be happy... ;3
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    « Reply #4299 on: August 21, 2012, 05:51:28 PM »


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    Kingskull95
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    « Reply #4300 on: August 21, 2012, 05:53:33 PM »


    LOVE YOU!!!! XD
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    rax189
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    « Reply #4301 on: August 21, 2012, 06:13:22 PM »


    Hey guys, i wanna start making models so i can make Ty the tiger over fox :p but i cant get 3ds max D: is there any other program i can use? and sry for posting this here, i just really need an answer for this
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    Flygon
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    « Reply #4302 on: August 21, 2012, 07:50:13 PM »


    Hey guys, i wanna start making models so i can make Ty the tiger over fox :p but i cant get 3ds max D: is there any other program i can use? and sry for posting this here, i just really need an answer for this
    You can make models with free 3d modeling programs, like blender and anim8or, but you can't make them into brawl, only 3DS max
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    « Reply #4303 on: August 22, 2012, 10:54:44 AM »


    got my hands on Kirby's Return to dreamland models (for 1-2 months ago)
    so I might to do some model rigs while leaving pure models and animations to my machinimas

    <.<
    >.>
    you sure you wanna see?

    *runs away*
    « Last Edit: August 22, 2012, 10:55:19 AM by Albafika » Logged

    Stupid Tinypic :C

    BlueBrain
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    « Reply #4304 on: August 22, 2012, 11:00:45 AM »


    looks weird and awesome at the same time...
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