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« Reply #6570 on: November 18, 2012, 05:41:11 AM » |
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u may want to rotate yoshi's bones to have a human pose xD or edit the hell out of the model to be in yoshi's weird T-pose
2nd option. Yoshi's hands are infront of him/her/it like Squirtle's. It is a weird T-pose. Editing Yoshi's arms in T-pose will mess up how they look in his animations.
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By the way, I think every active hacker in this forum could use less distractions. 
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« Reply #6571 on: November 18, 2012, 05:58:58 AM » |
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it's more about the body, not the arms, his torso is all bend forward
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« Reply #6572 on: November 18, 2012, 09:53:57 AM » |
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2nd option. Yoshi's hands are infront of him/her/it like Squirtle's. It is a weird T-pose. Editing Yoshi's arms in T-pose will mess up how they look in his animations. No it won't, I edited Yoshi's T-pose to have his arms like most Brawl characters when I imported SMG2 Yoshi, didn't mess up in any animations. It's the same when most people rotate the arms or legs to be at an angle for some imports. I've even rotated fingers into the same positions that the model I was importing had, like SMG2 Peach.
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I make YouTube videos, SM64 hacks, Brawl Hacks (obviously), NSMBW hacks, and GoldenEye 007 Mods. I also have a short attention span and tend to switch around a lot and put things on hold. But when I do finish things, 95% of the time I gave 120% effort, the other 5% of the time I give 100% effort.
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« Reply #6573 on: November 18, 2012, 12:02:58 PM » |
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well im updating a couple of imports here is one of the first
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 [PICTURE REMOVED. Reason: Total signature pic size exceeds 695x200.]
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« Reply #6574 on: November 18, 2012, 12:03:47 PM » |
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True, If I rotated yoshi's arm, nothing would happen, animations will only put them back in place.
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« Reply #6575 on: November 18, 2012, 07:09:02 PM » |
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I didnt even post this here... teh [censored] 
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« Reply #6576 on: November 18, 2012, 07:25:43 PM » |
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I didnt even post this here... teh [censored]  Dat sig is epic... oh right looks really awesome. but not like your sig.>_>
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« Reply #6577 on: November 18, 2012, 07:27:36 PM » |
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Dat sig is epic... oh right looks really awesome. but not like your sig.>_>
[censored]ing red pandas man. Too mother[censored]ing cute man.
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« Reply #6578 on: November 18, 2012, 07:28:39 PM » |
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[censored]ing red pandas man. Too mother[censored]ing cute man.
indeed...why not make a red panda over ivy? just panda saiyan
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« Reply #6579 on: November 18, 2012, 07:46:54 PM » |
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indeed...why not make a red panda over ivy? just panda saiyan
lol no model available! Well, here is a bit of a surprise. I finished texturing Jango and Boba! Woohoo! I also almost finished T-posing Jango! (Yes, I found the models, and yes I'm rigging them both over Snake.)  Quite nice models if I say so myself. In another aspect, I switched the helmets on Trooper for Phase 1 and 2 variants in one rig. Yes, I know the textures on the phase 1 clone suck ass.
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« Reply #6580 on: November 18, 2012, 07:54:14 PM » |
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lol no model available!
I think in NuNs2 theres a similar animal i also found an squirrel in that naruto game o.0
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« Reply #6581 on: November 19, 2012, 12:38:32 AM » |
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Have a gander at this little beauty.[/TF2 Sniper] Ignore her eyes, mouth, wrists, and skirt. >.>  After watching the Anime that this character is from (The Melancholy of Haruhi Suzumiya), I decided that I want to try importing all of her costumes. So who should she go over? Take note that I'm not making a PSA of this character.
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« Reply #6582 on: November 19, 2012, 12:48:32 AM » |
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Peach would be to obvious, I think zss is the best for her if you know what I mean (talking about proportions and body structure of course xD)
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« Reply #6583 on: November 19, 2012, 12:49:42 AM » |
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Much [censored]ing better!
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« Reply #6584 on: November 19, 2012, 01:11:08 AM » |
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Peach would be to obvious, I think zss is the best for her if you know what I mean (talking about proportions and body structure of course xD) You're right. Zero Suit Samus' bone structure best matches her model. Peach and Zelda's bone structures are quite different.
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